selectively skipping spritesheets

This commit is contained in:
minjaesong
2018-08-24 02:36:29 +09:00
parent 2702f850c2
commit 32290dd504
12 changed files with 151 additions and 248 deletions

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@@ -9,7 +9,7 @@ The JAR package is meant to be used with Slick2d (extends ```Font``` class) and
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#### Little notes
- To display Bulgarian/Serbian variants, you need special Control Characters. (GameFontBase.charsetOverrideBulgarian -- U+FFFF9; GameFontBase.charsetOverrideSerbian -- U+FFFFA)
- To display Bulgarian/Serbian variants, you need special Control Characters. (GameFontBase.charsetOverrideBulgarian -- U+FFFC1; GameFontBase.charsetOverrideSerbian -- U+FFFC2)
- All Han characters are in Chinese variant, no other variants are to be supported as most Chinese, Japanese and Korean can understand other's variant and to be honest, we don't bother anyway.
- Indian script in general is not perfect: this font will never do the proper ligatures (I can't draw all the 1 224 possible combinations). Hopefully it's still be able to understand without them.