diff --git a/.idea/workspace.xml b/.idea/workspace.xml
index e32a325..711d939 100644
--- a/.idea/workspace.xml
+++ b/.idea/workspace.xml
@@ -8,13 +8,8 @@
-
-
-
-
-
@@ -34,8 +29,8 @@
-
-
+
+
@@ -53,11 +48,11 @@
-
+
-
-
+
+
@@ -65,11 +60,11 @@
-
+
-
-
+
+
@@ -78,7 +73,7 @@
-
+
@@ -150,9 +145,9 @@
-
+
@@ -693,27 +688,27 @@
-
-
-
-
-
-
-
-
-
-
-
+
-
-
+
+
+
+
+
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+
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+
+
+
diff --git a/FontTestGDX/demotext.txt b/FontTestGDX/demotext.txt
index dc9ef10..daeb713 100644
--- a/FontTestGDX/demotext.txt
+++ b/FontTestGDX/demotext.txt
@@ -63,9 +63,9 @@ Multilingual brackets; these are the most basic things, right?
Fixed-width numbers, because number-crunching matters
- ᚱᛂᚴᛋᛂᛋᛏᛋᚮᚾᛔᚢᛏᛚᚮᛋ᛬ᚱᛂᚴᛋᛋᚢᚼᚾᚢᛘᚢᛚᚾᛏᚮ᛬ᛏᚮᛋᛁᚮᚵᛂᚢᛏᚮᚱᛘᛔᚱᛂᚴᛋᛏ᛭ᛋᚢᚼᚾᚢᛋᛘᚮᛁᚵᚾᛁᛂᛏᚮᛑ᛭ᚵᛂᚢᛏᚮᚱ
+ ᚱᛂᚴᛋᛂᛋᛏᛋᚮᚾᛔᚢᛏᛚᚮᛋ᛬ᚱᛂᚴᛋᛋᚢᚼᚾᚢᛘᚢᛚᚾᛏᚮ᛬ᛏᚮᛋᛁᚮᚵᛂᚢᛏᚮᚱᛘᛔᚱᛂᚴᛋᛏ᛭ᛋᚢᚼᚾᚢᛋᛘᚮᛁᚵᚾᛁᛂᛏᚮᛑ᛭ᚵᛂᚢᛏᚮᚱ
-Colour-code that supports 65535 opaque or semi-transparent colours via 4 bit RGBA
+Colour-code that supports 65535 opaque or semi-transparent colours via 4 bit ARGB
Гномът Доцьо приключи спящ в шейна за жаби (Bulgarian)
Љубазни фењерџија чађавог лица хоће да ми покаже штос (Serbian)
diff --git a/FontTestGDX/lib/TerrarumSansBitmap.jar b/FontTestGDX/lib/TerrarumSansBitmap.jar
index c9ba60e..8fafe34 100644
Binary files a/FontTestGDX/lib/TerrarumSansBitmap.jar and b/FontTestGDX/lib/TerrarumSansBitmap.jar differ
diff --git a/FontTestGDX/src/FontTestGDX.kt b/FontTestGDX/src/FontTestGDX.kt
index cf3de8b..a0a3771 100644
--- a/FontTestGDX/src/FontTestGDX.kt
+++ b/FontTestGDX/src/FontTestGDX.kt
@@ -33,7 +33,67 @@ class FontTestGDX : Game() {
println("START")
- val l = intArrayOf(0xF00F,
+ val l = intArrayOf(0xFF00,
+ 0xFF10,
+ 0xFF20,
+ 0xFF30,
+ 0xFF40,
+ 0xFF50,
+ 0xFF60,
+ 0xFF70,
+ 0xFF80,
+ 0xFF90,
+ 0xFFA0,
+ 0xFFB0,
+ 0xFFC0,
+ 0xFFD0,
+ 0xFFE0,
+ 0xFFF0,
+ 0xFEF0,
+ 0xFDF0,
+ 0xFCF0,
+ 0xFBF0,
+ 0xFAF0,
+ 0xF9F0,
+ 0xF8F0,
+ 0xF7F0,
+ 0xF6F0,
+ 0xF5F0,
+ 0xF4F0,
+ 0xF3F0,
+ 0xF2F0,
+ 0xF1F0,
+ 0xF0F0,
+ 0xF0F1,
+ 0xF0F2,
+ 0xF0F3,
+ 0xF0F4,
+ 0xF0F5,
+ 0xF0F6,
+ 0xF0F7,
+ 0xF0F8,
+ 0xF0F9,
+ 0xF0FA,
+ 0xF0FB,
+ 0xF0FC,
+ 0xF0FD,
+ 0xF0FE,
+ 0xF0FF,
+ 0xF0EF,
+ 0xF0DF,
+ 0xF0CF,
+ 0xF0BF,
+ 0xF0AF,
+ 0xF09F,
+ 0xF08F,
+ 0xF07F,
+ 0xF06F,
+ 0xF05F,
+ 0xF04F,
+ 0xF03F,
+ 0xF02F,
+ 0xF01F,
+ 0xF00F,
0xF10F,
0xF20F,
0xF30F,
@@ -48,67 +108,7 @@ class FontTestGDX : Game() {
0xFC0F,
0xFD0F,
0xFE0F,
- 0xFF0F,
- 0xEF0F,
- 0xDF0F,
- 0xCF0F,
- 0xBF0F,
- 0xAF0F,
- 0x9F0F,
- 0x8F0F,
- 0x7F0F,
- 0x6F0F,
- 0x5F0F,
- 0x4F0F,
- 0x3F0F,
- 0x2F0F,
- 0x1F0F,
- 0x0F0F,
- 0x0F1F,
- 0x0F2F,
- 0x0F3F,
- 0x0F4F,
- 0x0F5F,
- 0x0F6F,
- 0x0F7F,
- 0x0F8F,
- 0x0F9F,
- 0x0FAF,
- 0x0FBF,
- 0x0FCF,
- 0x0FDF,
- 0x0FEF,
- 0x0FFF,
- 0x0EFF,
- 0x0DFF,
- 0x0CFF,
- 0x0BFF,
- 0x0AFF,
- 0x09FF,
- 0x08FF,
- 0x07FF,
- 0x06FF,
- 0x05FF,
- 0x04FF,
- 0x03FF,
- 0x02FF,
- 0x01FF,
- 0x00FF,
- 0x10FF,
- 0x20FF,
- 0x30FF,
- 0x40FF,
- 0x50FF,
- 0x60FF,
- 0x70FF,
- 0x80FF,
- 0x90FF,
- 0xA0FF,
- 0xB0FF,
- 0xC0FF,
- 0xD0FF,
- 0xE0FF,
- 0xF0FF)
+ 0xFF0F)
val s = "ᚱᛂᚴᛋᛂᛋᛏᛋᚮᚾᛔᚢᛏᛚᚮᛋ᛬ᚱᛂᚴᛋᛋᚢᚼᚾᚢᛘᚢᛚᚾᛏᚮ᛬ᛏᚮᛋᛁᚮᚵᛂᚢᛏᚮᚱᛘᛔᚱᛂᚴᛋᛏ᛭ᛋᚢᚼᚾᚢᛋᛘᚮᛁᚵᚾᛁᛂᛏᚮᛑ᛭ᚵᛂᚢᛏᚮᚱ"
var lc = 0
var sc = 0
diff --git a/src/net/torvald/terrarumsansbitmap/gdx/GameFontBase.kt b/src/net/torvald/terrarumsansbitmap/gdx/GameFontBase.kt
index 3c19150..8308dde 100644
--- a/src/net/torvald/terrarumsansbitmap/gdx/GameFontBase.kt
+++ b/src/net/torvald/terrarumsansbitmap/gdx/GameFontBase.kt
@@ -190,10 +190,10 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
if (colourBuffer.containsKey(codePoint))
return colourBuffer[codePoint]!!
- val r = codePoint.and(0xF000).ushr(12)
- val g = codePoint.and(0x0F00).ushr(8)
- val b = codePoint.and(0x00F0).ushr(4)
- val a = codePoint.and(0x000F)
+ val a = codePoint.and(0xF000).ushr(12)
+ val r = codePoint.and(0x0F00).ushr(8)
+ val g = codePoint.and(0x00F0).ushr(4)
+ val b = codePoint.and(0x000F)
val col = Color(r.shl(28) or r.shl(24) or g.shl(20) or g.shl(16) or b.shl(12) or b.shl(8) or a.shl(4) or a)
@@ -778,7 +778,7 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
}
fun toColorCode(rgba4444: Int): String = GameFontBase.toColorCode(rgba4444)
- fun toColorCode(r: Int, g: Int, b: Int, a: Int = 0x0F): String = toColorCode(r.shl(12) or g.shl(8) or b.shl(4) or a)
+ fun toColorCode(r: Int, g: Int, b: Int, a: Int = 0x0F): String = GameFontBase.toColorCode(r, g, b, a)
val noColorCode = toColorCode(0x0000)
val charsetOverrideNormal = Character.toChars(CHARSET_OVERRIDE_NULL)
@@ -834,8 +834,8 @@ class GameFontBase(fontDir: String, val noShadow: Boolean = false, val flipY: Bo
val charsetOverrideNormal = Character.toChars(CHARSET_OVERRIDE_NULL)
val charsetOverrideBulgarian = Character.toChars(CHARSET_OVERRIDE_BG_BG)
val charsetOverrideSerbian = Character.toChars(CHARSET_OVERRIDE_SR_SR)
- fun toColorCode(rgba4444: Int): String = Character.toChars(0x100000 + rgba4444).toColCode()
- fun toColorCode(r: Int, g: Int, b: Int, a: Int = 0x0F): String = toColorCode(r.shl(12) or g.shl(8) or b.shl(4) or a)
+ fun toColorCode(argb4444: Int): String = Character.toChars(0x100000 + argb4444).toColCode()
+ fun toColorCode(r: Int, g: Int, b: Int, a: Int = 0x0F): String = toColorCode(a.shl(12) or r.shl(8) or g.shl(4) or b)
private fun CharArray.toColCode(): String = "${this[0]}${this[1]}"
val noColorCode = toColorCode(0x0000)