From 66630d5fc36a971ce0e84f17a9aae5cf3bafb358 Mon Sep 17 00:00:00 2001 From: Minjae Song Date: Mon, 13 Feb 2017 16:56:48 +0900 Subject: [PATCH] Update README.md --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index e42cb54..3b0089d 100644 --- a/README.md +++ b/README.md @@ -6,6 +6,8 @@ This font is a bitmap font used in my game project, Terrarum (hence the name). I The code for the fonts are meant to be used with Slick2d (extends ```Font``` class). If you are not using the framework, please refer to next section to implement the font metrics correctly on your system. +The issue page is open. If you have some issues to submit, or have a question, please leave it on the page. + ## Font metrics The font expects both variable widths and fixed width to be supported. Any images with ```_variable``` means it expects variable widths. Anything else expects fixed width. ```romana_narrow``` has width of 6 (no, not 5), ```romana_wide``` has width of 9, ```cjkpunct``` has width of 10, ```kana``` has width of 12, ```hangul_johab``` has width of 11, ```wenquanyi``` has width of 16.