wall of demo texts; release candidate 1

This commit is contained in:
minjaesong
2018-07-28 05:23:17 +09:00
parent dca8ed7392
commit 6cf1206716
6 changed files with 80 additions and 82 deletions

View File

@@ -3,6 +3,7 @@ import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Screen
import com.badlogic.gdx.backends.lwjgl.LwjglApplication
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.GL20
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarumsansbitmap.gdx.GameFontBase
@@ -130,15 +131,10 @@ class FontTestGDX : Game() {
println("${font.noColorCode}\nEND")
println(font.charsetOverrideNormal)
println(font.charsetOverrideBulgarian)
println(font.charsetOverrideSerbian)
println(font.noColorCode)
println(font.toColorCode(0xFFFF))
println(font.toColorCode(0xC_FFD))
println(font.toColorCode(0xF_F55))
println(font.toColorCode(0xE_CCC))
println(0xE026.toChar())
println(0xE078.toChar())
println(0xE073.toChar())
}
override fun getScreen(): Screen? {
@@ -159,6 +155,7 @@ class FontTestGDX : Game() {
batch.begin()
batch.color = Color(0xeeeeeeff.toInt())
inputText.forEachIndexed { index, s ->
font.draw(batch, s, 10f, appConfig.height - 30f - index * font.lineHeight)
}