From a0608bf032a309588976c56884659d6db1f4dfc8 Mon Sep 17 00:00:00 2001 From: minjaesong Date: Sat, 28 Jul 2018 05:48:33 +0900 Subject: [PATCH] README update --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1fb81ab..156aa32 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ The JAR package is meant to be used with Slick2d (extends ```Font``` class) and The issue page is open. If you have some issues to submit, or have a question, please leave it on the page. #### Little notes -- You can't display Bulgarian, Russian and Serbian variants at the same time without some more codes; ```reload()```ing them or creating multiple instances of the font would be the easiest solutions. +- To display Bulgarian/Serbian variants, you need special Control Characters. (GameFontBase.charsetOverrideBulgarian; GameFontBase.charsetOverrideSerbian) - All Han characters are in Chinese variant, no other variants are to be supported as most Chinese, Japanese and Korean can understand other's variant and to be honest, we don't bother anyway. ### Design Goals