From ba28b6d10cd810a2becad4ed05c42b80be26b2ba Mon Sep 17 00:00:00 2001 From: minjaesong Date: Sun, 16 Sep 2018 16:08:34 +0900 Subject: [PATCH] improved shadowing perf at the cost of reduced quality black text on white background should work now --- .idea/libraries/GdxLib.xml | 1 + .idea/workspace.xml | 115 +++++---- CONTRIBUTING.md | 1 + FontTestGDX/lib/TerrarumSansBitmap.jar | Bin 63773 -> 63849 bytes demo.PNG | Bin 141271 -> 148358 bytes .../terrarumsansbitmap/gdx/GameFontBase.kt | 242 +++++++++--------- 6 files changed, 177 insertions(+), 182 deletions(-) diff --git a/.idea/libraries/GdxLib.xml b/.idea/libraries/GdxLib.xml index 09fa810..d597db0 100644 --- a/.idea/libraries/GdxLib.xml +++ b/.idea/libraries/GdxLib.xml @@ -9,6 +9,7 @@ + diff --git a/.idea/workspace.xml b/.idea/workspace.xml index 932e925..43c4a58 100644 --- a/.idea/workspace.xml +++ b/.idea/workspace.xml @@ -7,9 +7,11 @@ + + - + @@ -30,8 +32,8 @@ - - + + @@ -79,16 +81,16 @@ - + - + - - + + @@ -115,8 +117,8 @@ - - + + @@ -161,7 +163,6 @@ - buildWidthTable lastNonDiacriticChar c.toInt() har.toInt() @@ -191,6 +192,7 @@ xySw getWidth getWidthOfCharSeq + makeShadow .141 @@ -216,19 +218,19 @@ - -