From f0591717dc74140d09d862f4108ac3280bcd2ba6 Mon Sep 17 00:00:00 2001 From: Minjae Song Date: Wed, 15 Feb 2017 20:40:12 +0900 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 0d37d15..f7ae757 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ ![Font sample](https://github.com/minjaesong/Terrarum-sans-bitmap/blob/master/font_test_3.PNG) -This font is a bitmap font used in my game project, Terrarum (hence the name). It Supports ExtA, Romanian (subset of ExtB), Cyrillic, Greek, Chinese, Japanese and Korean. +This font is a bitmap font used in my game project, Terrarum (hence the name). It Supports ExtA, Romanian (subset of ExtB), Cyrillic (Russian, Bulgarian, Serbian), Greek, Chinese, Japanese and Korean. The code for the fonts are meant to be used with Slick2d (extends ```Font``` class). If you are not using the framework, please refer to the __Font metrics__ section to implement the font metrics correctly on your system.