glyph texture atlas

This commit is contained in:
minjaesong
2026-03-14 14:24:23 +09:00
parent 1c7471ccf3
commit f4e1db5846
6 changed files with 176 additions and 117 deletions

View File

@@ -0,0 +1,81 @@
package net.torvald.terrarumsansbitmap.gdx
import com.badlogic.gdx.graphics.Pixmap
data class AtlasRegion(
val atlasX: Int,
val atlasY: Int,
val width: Int,
val height: Int,
val offsetX: Int = 0,
val offsetY: Int = 0
)
class GlyphAtlas(val atlasWidth: Int, val atlasHeight: Int) {
val pixmap = Pixmap(atlasWidth, atlasHeight, Pixmap.Format.RGBA8888).also { it.blending = Pixmap.Blending.None }
private val regions = HashMap<Long, AtlasRegion>()
private var cursorX = 0
private var cursorY = 0
private var shelfHeight = 0
private fun atlasKey(sheetID: Int, cellX: Int, cellY: Int): Long =
sheetID.toLong().shl(32) or cellX.toLong().shl(16) or cellY.toLong()
fun packCell(sheetID: Int, cellX: Int, cellY: Int, cellPixmap: Pixmap) {
val w = cellPixmap.width
val h = cellPixmap.height
if (cursorX + w > atlasWidth) {
cursorX = 0
cursorY += shelfHeight
shelfHeight = 0
}
pixmap.drawPixmap(cellPixmap, cursorX, cursorY)
regions[atlasKey(sheetID, cellX, cellY)] = AtlasRegion(cursorX, cursorY, w, h)
cursorX += w
if (h > shelfHeight) shelfHeight = h
}
fun blitSheet(sheetID: Int, sheetPixmap: Pixmap, cellW: Int, cellH: Int, cols: Int, rows: Int) {
if (cursorX > 0) {
cursorX = 0
cursorY += shelfHeight
shelfHeight = 0
}
val baseY = cursorY
pixmap.drawPixmap(sheetPixmap, 0, baseY)
for (cy in 0 until rows) {
for (cx in 0 until cols) {
regions[atlasKey(sheetID, cx, cy)] = AtlasRegion(cx * cellW, baseY + cy * cellH, cellW, cellH)
}
}
cursorY = baseY + sheetPixmap.height
cursorX = 0
shelfHeight = 0
}
fun getRegion(sheetID: Int, cellX: Int, cellY: Int): AtlasRegion? =
regions[atlasKey(sheetID, cellX, cellY)]
fun clearRegion(region: AtlasRegion) {
for (y in 0 until region.height) {
for (x in 0 until region.width) {
pixmap.drawPixel(region.atlasX + x, region.atlasY + y, 0)
}
}
}
fun dispose() {
pixmap.dispose()
}
}