/* * Terrarum Sans Bitmap * * Copyright (c) 2017-2021 Minjae Song (Torvald) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package net.torvald.terrarumsansbitmap.gdx import com.badlogic.gdx.files.FileHandle import com.badlogic.gdx.graphics.Texture import com.badlogic.gdx.graphics.g2d.TextureRegion import com.badlogic.gdx.utils.Disposable /** * Created by minjaesong on 2017-06-15. */ class TextureRegionPack( val texture: Texture, val tileW: Int, val tileH: Int, val hGap: Int = 0, val vGap: Int = 0, val hFrame: Int = 0, val vFrame: Int = 0, val xySwapped: Boolean = false, // because Unicode chart does, duh val flipX: Boolean = false, val flipY: Boolean = false ): Disposable { constructor(ref: String, tileW: Int, tileH: Int, hGap: Int = 0, vGap: Int = 0, hFrame: Int = 0, vFrame: Int = 0, xySwapped: Boolean = false, flipX: Boolean = false, flipY: Boolean = false) : this(Texture(ref), tileW, tileH, hGap, vGap, hFrame, vFrame, xySwapped, flipX, flipY) constructor(fileHandle: FileHandle, tileW: Int, tileH: Int, hGap: Int = 0, vGap: Int = 0, hFrame: Int = 0, vFrame: Int = 0, xySwapped: Boolean = false, flipX: Boolean = false, flipY: Boolean = false) : this(Texture(fileHandle), tileW, tileH, hGap, vGap, hFrame, vFrame, xySwapped, flipX, flipY) companion object { } val regions: Array val horizontalCount = (texture.width - 2 * hFrame + hGap) / (tileW + hGap) val verticalCount = (texture.height - 2 * vFrame + vGap) / (tileH + vGap) init { //println("texture: $texture, dim: ${texture.width} x ${texture.height}, grid: $horizontalCount x $verticalCount, cellDim: $tileW x $tileH") if (!xySwapped) { regions = Array(horizontalCount * verticalCount) { val region = TextureRegion() val rx = (it % horizontalCount * (tileW + hGap)) + hFrame val ry = (it / horizontalCount * (tileH + vGap)) + vFrame region.setRegion(texture) region.setRegion(rx, ry, tileW, tileH) region.flip(flipX, flipY) /*return*/region } } else { regions = Array(horizontalCount * verticalCount) { val region = TextureRegion() val rx = (it / verticalCount * (tileW + hGap)) + hFrame val ry = (it % verticalCount * (tileH + vGap)) + vFrame region.setRegion(texture) region.setRegion(rx, ry, tileW, tileH) region.flip(flipX, flipY) /*return*/region } } } fun get(x: Int, y: Int) = regions[y * horizontalCount + x] fun forEach(action: (TextureRegion) -> Unit) = regions.forEach(action) override fun dispose() { texture.dispose() } }