Keming Machine Tag Calculator

Calculate pixel colour values for the three Keming Machine tag pixels (K at Y+5, Y+6, Y+7)

Pixel 1 — Low Height (Y+5)

Set for lowercase-height characters (a, b, c, d, e, etc.).
Set if above-diacritics should be lowered.

Pixel 2 — Glyph Shape (Y+6)

Click zones to mark which parts of the glyph are occupied.

top · ascender mid · cap hole · lc hole btm · baseline
desc · descender

Set Wye when top/bottom of glyph tapers to a point (V, Y, A, v, etc.)

Kerning Mask (24-bit, used by rules)
0x0000FF
00000000 00000000 11111111

Pixel 3 — Dot Removal (Y+7)

Replacement character for diacritics dot removal. All 24 bits encode the codepoint.

Accepts: U+0041 or 0x41 (hex), 65 (decimal), or a literal character A

Pixel Colour Values

Pixel 1: Low Height (Y+5)
No pixel (not lowheight)
Pixel 2: Glyph Shape (Y+6)
#000000
R: 0   G: 0   B: 0
00000000 00000000 00000000
Pixel 3: Dot Removal (Y+7)
No replacement character set
Alpha channel: must be non-zero (1–254) for the pixel to be read as a tag. Set alpha to 1 (or any value < 255 and > 0).
A fully transparent pixel (alpha = 0) means “no data”.

Examples — Glyph Shape (click to load)