The Input API provides access to game's Input API to get input-related informations.

\section{Functions}

\begin{tabularx}{\textwidth}{l l X}
	\textbf{\large Function} & \textbf{\large Return} & \textbf{\large Description}
	\\ \\
	\endhead
	input.isKeyDown(keycode: int) & bool & Checks whether the key is down. By combining with `and' or `or' statement, you can inquire for multiple keys being down simultaneously.
	\\ \\
	input.readLine() & string & Reads a line of string and returns it.
\end{tabularx}

You can use \emph{Keys} Library with this API. Examples:

\begin{itemize}
\item input.isKeyDown(keys.q)
\end{itemize}