# Uses of Class org.newdawn.slick.opengl.TextureImpl (Slick - The 2D Library)
Date: 2013-06-03

## Uses of Class
org.newdawn.slick.opengl.TextureImpl

Packages that use TextureImpl
org.newdawn.slick.opengl: This package contains the nitty gritty image manipulation code for using OpenGL with standard image formats.

Uses of TextureImpl in org.newdawn.slick.opengl

Subclasses of TextureImpl in org.newdawn.slick.opengl
`class` `DeferredTexture` A texture proxy that can be used to load a texture at a later date while still allowing elements to reference it

Methods in org.newdawn.slick.opengl that return TextureImpl
`TextureImpl` `InternalTextureLoader.getTexture(java.io.InputStream in, java.lang.String resourceName, boolean flipped, int filter, int[] transparent)` Get a texture from a image file

Methods in org.newdawn.slick.opengl with parameters of type TextureImpl
`int` `InternalTextureLoader.reload(TextureImpl texture, int srcPixelFormat, int componentCount, int minFilter, int magFilter, java.nio.ByteBuffer textureBuffer)` Reload a given texture blob

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