# Uses of Package org.newdawn.slick.opengl (Slick - The 2D Library)
Date: 2013-06-03

## Uses of Package
org.newdawn.slick.opengl

Packages that use org.newdawn.slick.opengl
org.newdawn.slick
org.newdawn.slick.gui: Some extremely simple GUI elements which should be used where a game does not require a full GUI
org.newdawn.slick.opengl: This package contains the nitty gritty image manipulation code for using OpenGL with standard image formats.
org.newdawn.slick.util: Utilities to support the library.

Classes in org.newdawn.slick.opengl used by org.newdawn.slick
ImageData A description of any class providing ImageData in a form suitable for OpenGL texture creation.
LoadableImageData An image data source that can load images from a stream
Texture The description of a texture loaded by the TextureLoader utility

Classes in org.newdawn.slick.opengl used by org.newdawn.slick.gui
ImageData A description of any class providing ImageData in a form suitable for OpenGL texture creation.

Classes in org.newdawn.slick.opengl used by org.newdawn.slick.opengl
CursorLoader A utility to load cursors (thanks go to Kappa for the animated cursor loader)
ImageData A description of any class providing ImageData in a form suitable for OpenGL texture creation.
InternalTextureLoader A texture loaded based on many old versions that will load image data from a file and produce OpenGL textures.
LoadableImageData An image data source that can load images from a stream
PNGDecoder.Format
Texture The description of a texture loaded by the TextureLoader utility
TextureImpl A texture to be bound within JOGL.

Classes in org.newdawn.slick.opengl used by org.newdawn.slick.util
Texture The description of a texture loaded by the TextureLoader utility

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