# GL32 (LWJGL API)
Date: 2015-07-28

## org.lwjgl.opengl
Class GL32

    java.lang.Object
      org.lwjgl.opengl.GL32

    public final class GL32

extends java.lang.Object

Field Summary
`static int` `GL_ALREADY_SIGNALED` Returned by ClientWaitSync:
`static int` `GL_CONDITION_SATISFIED` Returned by ClientWaitSync:
`static int` `GL_CONTEXT_COMPATIBILITY_PROFILE_BIT`
`static int` `GL_CONTEXT_CORE_PROFILE_BIT`
`static int` `GL_CONTEXT_PROFILE_MASK`
`static int` `GL_DEPTH_CLAMP` Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
`static int` `GL_FIRST_VERTEX_CONVENTION` Accepted by the <mode> parameter of ProvokingVertex:
`static int` `GL_FRAMEBUFFER_ATTACHMENT_LAYERED` Accepted by the <pname> parameter of GetFramebufferAttachment- ParameterivEXT:
`static int` `GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS` Returned by CheckFramebufferStatusEXT:
`static int` `GL_GEOMETRY_INPUT_TYPE` Accepted by the <pname> parameter of ProgramParameteriEXT and GetProgramiv:
`static int` `GL_GEOMETRY_OUTPUT_TYPE` Accepted by the <pname> parameter of ProgramParameteriEXT and GetProgramiv:
`static int` `GL_GEOMETRY_SHADER` Accepted by the <type> parameter of CreateShader and returned by the <params> parameter of GetShaderiv:
`static int` `GL_GEOMETRY_VERTICES_OUT` Accepted by the <pname> parameter of ProgramParameteriEXT and GetProgramiv:
`static int` `GL_INT_SAMPLER_2D_MULTISAMPLE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_LAST_VERTEX_CONVENTION` Accepted by the <mode> parameter of ProvokingVertex:
`static int` `GL_LINE_STRIP_ADJACENCY` Accepted by the <mode> parameter of Begin, DrawArrays, MultiDrawArrays, DrawElements, MultiDrawElements, and DrawRangeElements:
`static int` `GL_LINES_ADJACENCY` Accepted by the <mode> parameter of Begin, DrawArrays, MultiDrawArrays, DrawElements, MultiDrawElements, and DrawRangeElements:
`static int` `GL_MAX_COLOR_TEXTURE_SAMPLES` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_MAX_DEPTH_TEXTURE_SAMPLES` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_MAX_FRAGMENT_INPUT_COMPONENTS`
`static int` `GL_MAX_GEOMETRY_INPUT_COMPONENTS`
`static int` `GL_MAX_GEOMETRY_OUTPUT_COMPONENTS`
`static int` `GL_MAX_GEOMETRY_OUTPUT_VERTICES` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
`static int` `GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
`static int` `GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
`static int` `GL_MAX_GEOMETRY_UNIFORM_COMPONENTS` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
`static int` `GL_MAX_INTEGER_SAMPLES` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_MAX_SAMPLE_MASK_WORDS` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_MAX_SERVER_WAIT_TIMEOUT` Accepted as the <pname> parameter of GetInteger64v:
`static int` `GL_MAX_VERTEX_OUTPUT_COMPONENTS`
`static int` `GL_OBJECT_TYPE` Accepted as the <pname> parameter of GetSynciv:
`static int` `GL_PROGRAM_POINT_SIZE` Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by the <pname> parameter of GetIntegerv, GetFloatv, GetDoublev, and GetBooleanv:
`static int` `GL_PROVOKING_VERTEX` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
`static int` `GL_PROXY_TEXTURE_2D_MULTISAMPLE` Accepted by the <target> parameter of TexImage2DMultisample:
`static int` `GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY` Accepted by the <target> parameter of TexImage3DMultisample:
`static int` `GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
`static int` `GL_SAMPLE_MASK` Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
`static int` `GL_SAMPLE_MASK_VALUE` Accepted by the <target> parameter of GetBooleani_v and GetIntegeri_v:
`static int` `GL_SAMPLE_POSITION` Accepted by the <pname> parameter of GetMultisamplefv:
`static int` `GL_SAMPLER_2D_MULTISAMPLE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_SAMPLER_2D_MULTISAMPLE_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_SIGNALED` Returned in <values> for GetSynciv <pname> SYNC_STATUS:
`static int` `GL_SYNC_CONDITION` Accepted as the <pname> parameter of GetSynciv:
`static int` `GL_SYNC_FENCE` Returned in <values> for GetSynciv <pname> OBJECT_TYPE:
`static int` `GL_SYNC_FLAGS` Accepted as the <pname> parameter of GetSynciv:
`static int` `GL_SYNC_FLUSH_COMMANDS_BIT` Accepted in the <flags> parameter of ClientWaitSync:
`static int` `GL_SYNC_GPU_COMMANDS_COMPLETE` Returned in <values> for GetSynciv <pname> SYNC_CONDITION:
`static int` `GL_SYNC_STATUS` Accepted as the <pname> parameter of GetSynciv:
`static int` `GL_TEXTURE_2D_MULTISAMPLE` Accepted by the <target> parameter of BindTexture and TexImage2DMultisample:
`static int` `GL_TEXTURE_2D_MULTISAMPLE_ARRAY` Accepted by the <target> parameter of BindTexture and TexImage3DMultisample:
`static int` `GL_TEXTURE_BINDING_2D_MULTISAMPLE` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_TEXTURE_CUBE_MAP_SEAMLESS` Accepted by the <cap> parameter of Enable, Disable and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv and GetDoublev:
`static int` `GL_TEXTURE_FIXED_SAMPLE_LOCATIONS` Accepted by the <pname> parameter of GetTexLevelParameter
`static int` `GL_TEXTURE_SAMPLES` Accepted by the <pname> parameter of GetTexLevelParameter
`static int` `GL_TIMEOUT_EXPIRED` Returned by ClientWaitSync:
`static long` `GL_TIMEOUT_IGNORED` Accepted in the <timeout> parameter of WaitSync:
`static int` `GL_TRIANGLE_STRIP_ADJACENCY` Accepted by the <mode> parameter of Begin, DrawArrays, MultiDrawArrays, DrawElements, MultiDrawElements, and DrawRangeElements:
`static int` `GL_TRIANGLES_ADJACENCY` Accepted by the <mode> parameter of Begin, DrawArrays, MultiDrawArrays, DrawElements, MultiDrawElements, and DrawRangeElements:
`static int` `GL_UNSIGNALED` Returned in <values> for GetSynciv <pname> SYNC_STATUS:
`static int` `GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_WAIT_FAILED` Returned by ClientWaitSync:

Method Summary
`static int` `glClientWaitSync(GLSync sync, int flags, long timeout)`
`static void` `glDeleteSync(GLSync sync)`
`static void` `glDrawElementsBaseVertex(int mode, java.nio.ByteBuffer indices, int basevertex)`
`static void` `glDrawElementsBaseVertex(int mode, java.nio.IntBuffer indices, int basevertex)`
`static void` `glDrawElementsBaseVertex(int mode, int indices_count, int type, long indices_buffer_offset, int basevertex)`
`static void` `glDrawElementsBaseVertex(int mode, java.nio.ShortBuffer indices, int basevertex)`
`static void` `glDrawElementsInstancedBaseVertex(int mode, java.nio.ByteBuffer indices, int primcount, int basevertex)`
`static void` `glDrawElementsInstancedBaseVertex(int mode, java.nio.IntBuffer indices, int primcount, int basevertex)`
`static void` `glDrawElementsInstancedBaseVertex(int mode, int indices_count, int type, long indices_buffer_offset, int primcount, int basevertex)`
`static void` `glDrawElementsInstancedBaseVertex(int mode, java.nio.ShortBuffer indices, int primcount, int basevertex)`
`static void` `glDrawRangeElementsBaseVertex(int mode, int start, int end, java.nio.ByteBuffer indices, int basevertex)`
`static void` `glDrawRangeElementsBaseVertex(int mode, int start, int end, java.nio.IntBuffer indices, int basevertex)`
`static void` `glDrawRangeElementsBaseVertex(int mode, int start, int end, int indices_count, int type, long indices_buffer_offset, int basevertex)`
`static void` `glDrawRangeElementsBaseVertex(int mode, int start, int end, java.nio.ShortBuffer indices, int basevertex)`
`static GLSync` `glFenceSync(int condition, int flags)`
`static void` `glFramebufferTexture(int target, int attachment, int texture, int level)`
`static long` `glGetBufferParameter(int target, int pname)` Deprecated. Will be removed in 3.0. Use `glGetBufferParameteri64(int, int)` instead.
`static void` `glGetBufferParameter(int target, int pname, java.nio.LongBuffer params)`
`static long` `glGetBufferParameteri64(int target, int pname)` Overloads glGetBufferParameteri64v.
`static long` `glGetInteger64(int pname)` Overloads glGetInteger64v.
`static long` `glGetInteger64(int value, int index)` Overloads glGetInteger64i_v.
`static void` `glGetInteger64(int value, int index, java.nio.LongBuffer data)`
`static void` `glGetInteger64(int pname, java.nio.LongBuffer data)`
`static void` `glGetMultisample(int pname, int index, java.nio.FloatBuffer val)`
`static int` `glGetSync(GLSync sync, int pname)` Deprecated. Will be removed in 3.0. Use `glGetSynci(org.lwjgl.opengl.GLSync, int)` instead.
`static void` `glGetSync(GLSync sync, int pname, java.nio.IntBuffer length, java.nio.IntBuffer values)`
`static int` `glGetSynci(GLSync sync, int pname)` Overloads glGetSynciv.
`static boolean` `glIsSync(GLSync sync)`
`static void` `glProvokingVertex(int mode)`
`static void` `glSampleMaski(int index, int mask)`
`static void` `glTexImage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)`
`static void` `glTexImage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)`
`static void` `glWaitSync(GLSync sync, int flags, long timeout)`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Field Detail

### GL_CONTEXT_PROFILE_MASK

    public static final int GL_CONTEXT_PROFILE_MASK

See Also:
  Constant Field Values

### GL_CONTEXT_CORE_PROFILE_BIT

    public static final int GL_CONTEXT_CORE_PROFILE_BIT

See Also:
  Constant Field Values

### GL_CONTEXT_COMPATIBILITY_PROFILE_BIT

    public static final int GL_CONTEXT_COMPATIBILITY_PROFILE_BIT

See Also:
  Constant Field Values

### GL_MAX_VERTEX_OUTPUT_COMPONENTS

    public static final int GL_MAX_VERTEX_OUTPUT_COMPONENTS

See Also:
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### GL_MAX_GEOMETRY_INPUT_COMPONENTS

    public static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS

See Also:
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### GL_MAX_GEOMETRY_OUTPUT_COMPONENTS

    public static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS

See Also:
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### GL_MAX_FRAGMENT_INPUT_COMPONENTS

    public static final int GL_MAX_FRAGMENT_INPUT_COMPONENTS

See Also:
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### GL_FIRST_VERTEX_CONVENTION

    public static final int GL_FIRST_VERTEX_CONVENTION

  Accepted by the <mode> parameter of ProvokingVertex:

  See Also:
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### GL_LAST_VERTEX_CONVENTION

    public static final int GL_LAST_VERTEX_CONVENTION

  Accepted by the <mode> parameter of ProvokingVertex:

  See Also:
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### GL_PROVOKING_VERTEX

    public static final int GL_PROVOKING_VERTEX

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

  See Also:
    Constant Field Values

### GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION

    public static final int GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

  See Also:
    Constant Field Values

### GL_TEXTURE_CUBE_MAP_SEAMLESS

    public static final int GL_TEXTURE_CUBE_MAP_SEAMLESS

  Accepted by the <cap> parameter of Enable, Disable and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv and GetDoublev:

  See Also:
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### GL_SAMPLE_POSITION

    public static final int GL_SAMPLE_POSITION

  Accepted by the <pname> parameter of GetMultisamplefv:

  See Also:
    Constant Field Values

### GL_SAMPLE_MASK

    public static final int GL_SAMPLE_MASK

  Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

  See Also:
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### GL_SAMPLE_MASK_VALUE

    public static final int GL_SAMPLE_MASK_VALUE

  Accepted by the <target> parameter of GetBooleani_v and GetIntegeri_v:

  See Also:
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### GL_TEXTURE_2D_MULTISAMPLE

    public static final int GL_TEXTURE_2D_MULTISAMPLE

  Accepted by the <target> parameter of BindTexture and TexImage2DMultisample:

  See Also:
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### GL_PROXY_TEXTURE_2D_MULTISAMPLE

    public static final int GL_PROXY_TEXTURE_2D_MULTISAMPLE

  Accepted by the <target> parameter of TexImage2DMultisample:

  See Also:
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### GL_TEXTURE_2D_MULTISAMPLE_ARRAY

    public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY

  Accepted by the <target> parameter of BindTexture and TexImage3DMultisample:

  See Also:
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### GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY

    public static final int GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY

  Accepted by the <target> parameter of TexImage3DMultisample:

  See Also:
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### GL_MAX_SAMPLE_MASK_WORDS

    public static final int GL_MAX_SAMPLE_MASK_WORDS

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
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### GL_MAX_COLOR_TEXTURE_SAMPLES

    public static final int GL_MAX_COLOR_TEXTURE_SAMPLES

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
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### GL_MAX_DEPTH_TEXTURE_SAMPLES

    public static final int GL_MAX_DEPTH_TEXTURE_SAMPLES

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
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### GL_MAX_INTEGER_SAMPLES

    public static final int GL_MAX_INTEGER_SAMPLES

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
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### GL_TEXTURE_BINDING_2D_MULTISAMPLE

    public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
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### GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY

    public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
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### GL_TEXTURE_SAMPLES

    public static final int GL_TEXTURE_SAMPLES

  Accepted by the <pname> parameter of GetTexLevelParameter

  See Also:
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### GL_TEXTURE_FIXED_SAMPLE_LOCATIONS

    public static final int GL_TEXTURE_FIXED_SAMPLE_LOCATIONS

  Accepted by the <pname> parameter of GetTexLevelParameter

  See Also:
    Constant Field Values

### GL_SAMPLER_2D_MULTISAMPLE

    public static final int GL_SAMPLER_2D_MULTISAMPLE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
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### GL_INT_SAMPLER_2D_MULTISAMPLE

    public static final int GL_INT_SAMPLER_2D_MULTISAMPLE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE

    public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
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### GL_SAMPLER_2D_MULTISAMPLE_ARRAY

    public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

    public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
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### GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

    public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
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### GL_DEPTH_CLAMP

    public static final int GL_DEPTH_CLAMP

  Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

  See Also:
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### GL_GEOMETRY_SHADER

    public static final int GL_GEOMETRY_SHADER

  Accepted by the <type> parameter of CreateShader and returned by the <params> parameter of GetShaderiv:

  See Also:
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### GL_GEOMETRY_VERTICES_OUT

    public static final int GL_GEOMETRY_VERTICES_OUT

  Accepted by the <pname> parameter of ProgramParameteriEXT and GetProgramiv:

  See Also:
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### GL_GEOMETRY_INPUT_TYPE

    public static final int GL_GEOMETRY_INPUT_TYPE

  Accepted by the <pname> parameter of ProgramParameteriEXT and GetProgramiv:

  See Also:
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### GL_GEOMETRY_OUTPUT_TYPE

    public static final int GL_GEOMETRY_OUTPUT_TYPE

  Accepted by the <pname> parameter of ProgramParameteriEXT and GetProgramiv:

  See Also:
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### GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS

    public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

  See Also:
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### GL_MAX_GEOMETRY_UNIFORM_COMPONENTS

    public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

  See Also:
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### GL_MAX_GEOMETRY_OUTPUT_VERTICES

    public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

  See Also:
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### GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS

    public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

  See Also:
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### GL_LINES_ADJACENCY

    public static final int GL_LINES_ADJACENCY

  Accepted by the <mode> parameter of Begin, DrawArrays, MultiDrawArrays, DrawElements, MultiDrawElements, and DrawRangeElements:

  See Also:
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### GL_LINE_STRIP_ADJACENCY

    public static final int GL_LINE_STRIP_ADJACENCY

  Accepted by the <mode> parameter of Begin, DrawArrays, MultiDrawArrays, DrawElements, MultiDrawElements, and DrawRangeElements:

  See Also:
    Constant Field Values

### GL_TRIANGLES_ADJACENCY

    public static final int GL_TRIANGLES_ADJACENCY

  Accepted by the <mode> parameter of Begin, DrawArrays, MultiDrawArrays, DrawElements, MultiDrawElements, and DrawRangeElements:

  See Also:
    Constant Field Values

### GL_TRIANGLE_STRIP_ADJACENCY

    public static final int GL_TRIANGLE_STRIP_ADJACENCY

  Accepted by the <mode> parameter of Begin, DrawArrays, MultiDrawArrays, DrawElements, MultiDrawElements, and DrawRangeElements:

  See Also:
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### GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS

    public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS

  Returned by CheckFramebufferStatusEXT:

  See Also:
    Constant Field Values

### GL_FRAMEBUFFER_ATTACHMENT_LAYERED

    public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED

  Accepted by the <pname> parameter of GetFramebufferAttachment- ParameterivEXT:

  See Also:
    Constant Field Values

### GL_PROGRAM_POINT_SIZE

    public static final int GL_PROGRAM_POINT_SIZE

  Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by the <pname> parameter of GetIntegerv, GetFloatv, GetDoublev, and GetBooleanv:

  See Also:
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### GL_MAX_SERVER_WAIT_TIMEOUT

    public static final int GL_MAX_SERVER_WAIT_TIMEOUT

  Accepted as the <pname> parameter of GetInteger64v:

  See Also:
    Constant Field Values

### GL_OBJECT_TYPE

    public static final int GL_OBJECT_TYPE

  Accepted as the <pname> parameter of GetSynciv:

  See Also:
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### GL_SYNC_CONDITION

    public static final int GL_SYNC_CONDITION

  Accepted as the <pname> parameter of GetSynciv:

  See Also:
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### GL_SYNC_STATUS

    public static final int GL_SYNC_STATUS

  Accepted as the <pname> parameter of GetSynciv:

  See Also:
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### GL_SYNC_FLAGS

    public static final int GL_SYNC_FLAGS

  Accepted as the <pname> parameter of GetSynciv:

  See Also:
    Constant Field Values

### GL_SYNC_FENCE

    public static final int GL_SYNC_FENCE

  Returned in <values> for GetSynciv <pname> OBJECT_TYPE:

  See Also:
    Constant Field Values

### GL_SYNC_GPU_COMMANDS_COMPLETE

    public static final int GL_SYNC_GPU_COMMANDS_COMPLETE

  Returned in <values> for GetSynciv <pname> SYNC_CONDITION:

  See Also:
    Constant Field Values

### GL_UNSIGNALED

    public static final int GL_UNSIGNALED

  Returned in <values> for GetSynciv <pname> SYNC_STATUS:

  See Also:
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### GL_SIGNALED

    public static final int GL_SIGNALED

  Returned in <values> for GetSynciv <pname> SYNC_STATUS:

  See Also:
    Constant Field Values

### GL_SYNC_FLUSH_COMMANDS_BIT

    public static final int GL_SYNC_FLUSH_COMMANDS_BIT

  Accepted in the <flags> parameter of ClientWaitSync:

  See Also:
    Constant Field Values

### GL_TIMEOUT_IGNORED

    public static final long GL_TIMEOUT_IGNORED

  Accepted in the <timeout> parameter of WaitSync:

  See Also:
    Constant Field Values

### GL_ALREADY_SIGNALED

    public static final int GL_ALREADY_SIGNALED

  Returned by ClientWaitSync:

  See Also:
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### GL_TIMEOUT_EXPIRED

    public static final int GL_TIMEOUT_EXPIRED

  Returned by ClientWaitSync:

  See Also:
    Constant Field Values

### GL_CONDITION_SATISFIED

    public static final int GL_CONDITION_SATISFIED

  Returned by ClientWaitSync:

  See Also:
    Constant Field Values

### GL_WAIT_FAILED

    public static final int GL_WAIT_FAILED

  Returned by ClientWaitSync:

  See Also:
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Method Detail

### glGetBufferParameter

    public static void glGetBufferParameter(int target,
                                            int pname,
                                            java.nio.LongBuffer params)

### glGetBufferParameter

    @Deprecated
    public static long glGetBufferParameter(int target,
                                                       int pname)

  Deprecated. Will be removed in 3.0. Use `glGetBufferParameteri64(int, int)` instead.

  Overloads glGetBufferParameteri64v.

### glGetBufferParameteri64

    public static long glGetBufferParameteri64(int target,
                                               int pname)

  Overloads glGetBufferParameteri64v.

### glDrawElementsBaseVertex

    public static void glDrawElementsBaseVertex(int mode,
                                                java.nio.ByteBuffer indices,
                                                int basevertex)

### glDrawElementsBaseVertex

    public static void glDrawElementsBaseVertex(int mode,
                                                java.nio.IntBuffer indices,
                                                int basevertex)

### glDrawElementsBaseVertex

    public static void glDrawElementsBaseVertex(int mode,
                                                java.nio.ShortBuffer indices,
                                                int basevertex)

### glDrawElementsBaseVertex

    public static void glDrawElementsBaseVertex(int mode,
                                                int indices_count,
                                                int type,
                                                long indices_buffer_offset,
                                                int basevertex)

### glDrawRangeElementsBaseVertex

    public static void glDrawRangeElementsBaseVertex(int mode,
                                                     int start,
                                                     int end,
                                                     java.nio.ByteBuffer indices,
                                                     int basevertex)

### glDrawRangeElementsBaseVertex

    public static void glDrawRangeElementsBaseVertex(int mode,
                                                     int start,
                                                     int end,
                                                     java.nio.IntBuffer indices,
                                                     int basevertex)

### glDrawRangeElementsBaseVertex

    public static void glDrawRangeElementsBaseVertex(int mode,
                                                     int start,
                                                     int end,
                                                     java.nio.ShortBuffer indices,
                                                     int basevertex)

### glDrawRangeElementsBaseVertex

    public static void glDrawRangeElementsBaseVertex(int mode,
                                                     int start,
                                                     int end,
                                                     int indices_count,
                                                     int type,
                                                     long indices_buffer_offset,
                                                     int basevertex)

### glDrawElementsInstancedBaseVertex

    public static void glDrawElementsInstancedBaseVertex(int mode,
                                                         java.nio.ByteBuffer indices,
                                                         int primcount,
                                                         int basevertex)

### glDrawElementsInstancedBaseVertex

    public static void glDrawElementsInstancedBaseVertex(int mode,
                                                         java.nio.IntBuffer indices,
                                                         int primcount,
                                                         int basevertex)

### glDrawElementsInstancedBaseVertex

    public static void glDrawElementsInstancedBaseVertex(int mode,
                                                         java.nio.ShortBuffer indices,
                                                         int primcount,
                                                         int basevertex)

### glDrawElementsInstancedBaseVertex

    public static void glDrawElementsInstancedBaseVertex(int mode,
                                                         int indices_count,
                                                         int type,
                                                         long indices_buffer_offset,
                                                         int primcount,
                                                         int basevertex)

### glProvokingVertex

    public static void glProvokingVertex(int mode)

### glTexImage2DMultisample

    public static void glTexImage2DMultisample(int target,
                                               int samples,
                                               int internalformat,
                                               int width,
                                               int height,
                                               boolean fixedsamplelocations)

### glTexImage3DMultisample

    public static void glTexImage3DMultisample(int target,
                                               int samples,
                                               int internalformat,
                                               int width,
                                               int height,
                                               int depth,
                                               boolean fixedsamplelocations)

### glGetMultisample

    public static void glGetMultisample(int pname,
                                        int index,
                                        java.nio.FloatBuffer val)

### glSampleMaski

    public static void glSampleMaski(int index,
                                     int mask)

### glFramebufferTexture

    public static void glFramebufferTexture(int target,
                                            int attachment,
                                            int texture,
                                            int level)

### glFenceSync

    public static GLSync glFenceSync(int condition,
                                     int flags)

### glIsSync

    public static boolean glIsSync(GLSync sync)

### glDeleteSync

    public static void glDeleteSync(GLSync sync)

### glClientWaitSync

    public static int glClientWaitSync(GLSync sync,
                                       int flags,
                                       long timeout)

### glWaitSync

    public static void glWaitSync(GLSync sync,
                                  int flags,
                                  long timeout)

### glGetInteger64

    public static void glGetInteger64(int pname,
                                      java.nio.LongBuffer data)

### glGetInteger64

    public static long glGetInteger64(int pname)

  Overloads glGetInteger64v.

### glGetInteger64

    public static void glGetInteger64(int value,
                                      int index,
                                      java.nio.LongBuffer data)

### glGetInteger64

    public static long glGetInteger64(int value,
                                      int index)

  Overloads glGetInteger64i_v.

### glGetSync

    public static void glGetSync(GLSync sync,
                                 int pname,
                                 java.nio.IntBuffer length,
                                 java.nio.IntBuffer values)

### glGetSync

    @Deprecated
    public static int glGetSync(GLSync sync,
                                           int pname)

  Deprecated. Will be removed in 3.0. Use `glGetSynci(org.lwjgl.opengl.GLSync, int)` instead.

  Overloads glGetSynciv.

### glGetSynci

    public static int glGetSynci(GLSync sync,
                                 int pname)

  Overloads glGetSynciv.

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