# ARBTextureMultisample (LWJGL API)
Date: 2015-07-28

## org.lwjgl.opengl
Class ARBTextureMultisample

    java.lang.Object
      org.lwjgl.opengl.ARBTextureMultisample

    public final class ARBTextureMultisample

extends java.lang.Object

Field Summary
`static int` `GL_INT_SAMPLER_2D_MULTISAMPLE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_MAX_COLOR_TEXTURE_SAMPLES` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_MAX_DEPTH_TEXTURE_SAMPLES` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_MAX_INTEGER_SAMPLES` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_MAX_SAMPLE_MASK_WORDS` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_PROXY_TEXTURE_2D_MULTISAMPLE` Accepted by the <target> parameter of TexImage2DMultisample:
`static int` `GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY` Accepted by the <target> parameter of TexImage3DMultisample:
`static int` `GL_SAMPLE_MASK` Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
`static int` `GL_SAMPLE_MASK_VALUE` Accepted by the <target> parameter of GetBooleani_v and GetIntegeri_v:
`static int` `GL_SAMPLE_POSITION` Accepted by the <pname> parameter of GetMultisamplefv:
`static int` `GL_SAMPLER_2D_MULTISAMPLE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_SAMPLER_2D_MULTISAMPLE_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_TEXTURE_2D_MULTISAMPLE` Accepted by the <target> parameter of BindTexture and TexImage2DMultisample:
`static int` `GL_TEXTURE_2D_MULTISAMPLE_ARRAY` Accepted by the <target> parameter of BindTexture and TexImage3DMultisample:
`static int` `GL_TEXTURE_BINDING_2D_MULTISAMPLE` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY` Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
`static int` `GL_TEXTURE_FIXED_SAMPLE_LOCATIONS` Accepted by the <pname> parameter of GetTexLevelParameter
`static int` `GL_TEXTURE_SAMPLES` Accepted by the <pname> parameter of GetTexLevelParameter
`static int` `GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY` Returned by the <type> parameter of GetActiveUniform:

Method Summary
`static void` `glGetMultisample(int pname, int index, java.nio.FloatBuffer val)`
`static void` `glSampleMaski(int index, int mask)`
`static void` `glTexImage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)`
`static void` `glTexImage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Field Detail

### GL_SAMPLE_POSITION

    public static final int GL_SAMPLE_POSITION

  Accepted by the <pname> parameter of GetMultisamplefv:

  See Also:
    Constant Field Values

### GL_SAMPLE_MASK

    public static final int GL_SAMPLE_MASK

  Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

  See Also:
    Constant Field Values

### GL_SAMPLE_MASK_VALUE

    public static final int GL_SAMPLE_MASK_VALUE

  Accepted by the <target> parameter of GetBooleani_v and GetIntegeri_v:

  See Also:
    Constant Field Values

### GL_TEXTURE_2D_MULTISAMPLE

    public static final int GL_TEXTURE_2D_MULTISAMPLE

  Accepted by the <target> parameter of BindTexture and TexImage2DMultisample:

  See Also:
    Constant Field Values

### GL_PROXY_TEXTURE_2D_MULTISAMPLE

    public static final int GL_PROXY_TEXTURE_2D_MULTISAMPLE

  Accepted by the <target> parameter of TexImage2DMultisample:

  See Also:
    Constant Field Values

### GL_TEXTURE_2D_MULTISAMPLE_ARRAY

    public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY

  Accepted by the <target> parameter of BindTexture and TexImage3DMultisample:

  See Also:
    Constant Field Values

### GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY

    public static final int GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY

  Accepted by the <target> parameter of TexImage3DMultisample:

  See Also:
    Constant Field Values

### GL_MAX_SAMPLE_MASK_WORDS

    public static final int GL_MAX_SAMPLE_MASK_WORDS

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
    Constant Field Values

### GL_MAX_COLOR_TEXTURE_SAMPLES

    public static final int GL_MAX_COLOR_TEXTURE_SAMPLES

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
    Constant Field Values

### GL_MAX_DEPTH_TEXTURE_SAMPLES

    public static final int GL_MAX_DEPTH_TEXTURE_SAMPLES

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
    Constant Field Values

### GL_MAX_INTEGER_SAMPLES

    public static final int GL_MAX_INTEGER_SAMPLES

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
    Constant Field Values

### GL_TEXTURE_BINDING_2D_MULTISAMPLE

    public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
    Constant Field Values

### GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY

    public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY

  Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

  See Also:
    Constant Field Values

### GL_TEXTURE_SAMPLES

    public static final int GL_TEXTURE_SAMPLES

  Accepted by the <pname> parameter of GetTexLevelParameter

  See Also:
    Constant Field Values

### GL_TEXTURE_FIXED_SAMPLE_LOCATIONS

    public static final int GL_TEXTURE_FIXED_SAMPLE_LOCATIONS

  Accepted by the <pname> parameter of GetTexLevelParameter

  See Also:
    Constant Field Values

### GL_SAMPLER_2D_MULTISAMPLE

    public static final int GL_SAMPLER_2D_MULTISAMPLE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_SAMPLER_2D_MULTISAMPLE

    public static final int GL_INT_SAMPLER_2D_MULTISAMPLE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE

    public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_SAMPLER_2D_MULTISAMPLE_ARRAY

    public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

    public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

    public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

Method Detail

### glTexImage2DMultisample

    public static void glTexImage2DMultisample(int target,
                                               int samples,
                                               int internalformat,
                                               int width,
                                               int height,
                                               boolean fixedsamplelocations)

### glTexImage3DMultisample

    public static void glTexImage3DMultisample(int target,
                                               int samples,
                                               int internalformat,
                                               int width,
                                               int height,
                                               int depth,
                                               boolean fixedsamplelocations)

### glGetMultisample

    public static void glGetMultisample(int pname,
                                        int index,
                                        java.nio.FloatBuffer val)

### glSampleMaski

    public static void glSampleMaski(int index,
                                     int mask)

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