# ARBVertexType2_10_10_10_REV (LWJGL API)
Date: 2015-07-28

## org.lwjgl.opengl
Class ARBVertexType2_10_10_10_REV

    java.lang.Object
      org.lwjgl.opengl.ARBVertexType2_10_10_10_REV

    public final class ARBVertexType2_10_10_10_REV

extends java.lang.Object

Field Summary
`static int` `GL_INT_2_10_10_10_REV` Accepted by the <type> parameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*
`static int` `GL_UNSIGNED_INT_2_10_10_10_REV` Accepted by the <type> parameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*

Method Summary
`static void` `glColorP3u(int type, java.nio.IntBuffer color)`
`static void` `glColorP3ui(int type, int color)`
`static void` `glColorP4u(int type, java.nio.IntBuffer color)`
`static void` `glColorP4ui(int type, int color)`
`static void` `glMultiTexCoordP1u(int texture, int type, java.nio.IntBuffer coords)`
`static void` `glMultiTexCoordP1ui(int texture, int type, int coords)`
`static void` `glMultiTexCoordP2u(int texture, int type, java.nio.IntBuffer coords)`
`static void` `glMultiTexCoordP2ui(int texture, int type, int coords)`
`static void` `glMultiTexCoordP3u(int texture, int type, java.nio.IntBuffer coords)`
`static void` `glMultiTexCoordP3ui(int texture, int type, int coords)`
`static void` `glMultiTexCoordP4u(int texture, int type, java.nio.IntBuffer coords)`
`static void` `glMultiTexCoordP4ui(int texture, int type, int coords)`
`static void` `glNormalP3u(int type, java.nio.IntBuffer coords)`
`static void` `glNormalP3ui(int type, int coords)`
`static void` `glSecondaryColorP3u(int type, java.nio.IntBuffer color)`
`static void` `glSecondaryColorP3ui(int type, int color)`
`static void` `glTexCoordP1u(int type, java.nio.IntBuffer coords)`
`static void` `glTexCoordP1ui(int type, int coords)`
`static void` `glTexCoordP2u(int type, java.nio.IntBuffer coords)`
`static void` `glTexCoordP2ui(int type, int coords)`
`static void` `glTexCoordP3u(int type, java.nio.IntBuffer coords)`
`static void` `glTexCoordP3ui(int type, int coords)`
`static void` `glTexCoordP4u(int type, java.nio.IntBuffer coords)`
`static void` `glTexCoordP4ui(int type, int coords)`
`static void` `glVertexAttribP1u(int index, int type, boolean normalized, java.nio.IntBuffer value)`
`static void` `glVertexAttribP1ui(int index, int type, boolean normalized, int value)`
`static void` `glVertexAttribP2u(int index, int type, boolean normalized, java.nio.IntBuffer value)`
`static void` `glVertexAttribP2ui(int index, int type, boolean normalized, int value)`
`static void` `glVertexAttribP3u(int index, int type, boolean normalized, java.nio.IntBuffer value)`
`static void` `glVertexAttribP3ui(int index, int type, boolean normalized, int value)`
`static void` `glVertexAttribP4u(int index, int type, boolean normalized, java.nio.IntBuffer value)`
`static void` `glVertexAttribP4ui(int index, int type, boolean normalized, int value)`
`static void` `glVertexP2u(int type, java.nio.IntBuffer value)`
`static void` `glVertexP2ui(int type, int value)`
`static void` `glVertexP3u(int type, java.nio.IntBuffer value)`
`static void` `glVertexP3ui(int type, int value)`
`static void` `glVertexP4u(int type, java.nio.IntBuffer value)`
`static void` `glVertexP4ui(int type, int value)`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Field Detail

### GL_UNSIGNED_INT_2_10_10_10_REV

    public static final int GL_UNSIGNED_INT_2_10_10_10_REV

  Accepted by the <type> parameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*

  See Also:
    Constant Field Values

### GL_INT_2_10_10_10_REV

    public static final int GL_INT_2_10_10_10_REV

  Accepted by the <type> parameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*

  See Also:
    Constant Field Values

Method Detail

### glVertexP2ui

    public static void glVertexP2ui(int type,
                                    int value)

### glVertexP3ui

    public static void glVertexP3ui(int type,
                                    int value)

### glVertexP4ui

    public static void glVertexP4ui(int type,
                                    int value)

### glVertexP2u

    public static void glVertexP2u(int type,
                                   java.nio.IntBuffer value)

### glVertexP3u

    public static void glVertexP3u(int type,
                                   java.nio.IntBuffer value)

### glVertexP4u

    public static void glVertexP4u(int type,
                                   java.nio.IntBuffer value)

### glTexCoordP1ui

    public static void glTexCoordP1ui(int type,
                                      int coords)

### glTexCoordP2ui

    public static void glTexCoordP2ui(int type,
                                      int coords)

### glTexCoordP3ui

    public static void glTexCoordP3ui(int type,
                                      int coords)

### glTexCoordP4ui

    public static void glTexCoordP4ui(int type,
                                      int coords)

### glTexCoordP1u

    public static void glTexCoordP1u(int type,
                                     java.nio.IntBuffer coords)

### glTexCoordP2u

    public static void glTexCoordP2u(int type,
                                     java.nio.IntBuffer coords)

### glTexCoordP3u

    public static void glTexCoordP3u(int type,
                                     java.nio.IntBuffer coords)

### glTexCoordP4u

    public static void glTexCoordP4u(int type,
                                     java.nio.IntBuffer coords)

### glMultiTexCoordP1ui

    public static void glMultiTexCoordP1ui(int texture,
                                           int type,
                                           int coords)

### glMultiTexCoordP2ui

    public static void glMultiTexCoordP2ui(int texture,
                                           int type,
                                           int coords)

### glMultiTexCoordP3ui

    public static void glMultiTexCoordP3ui(int texture,
                                           int type,
                                           int coords)

### glMultiTexCoordP4ui

    public static void glMultiTexCoordP4ui(int texture,
                                           int type,
                                           int coords)

### glMultiTexCoordP1u

    public static void glMultiTexCoordP1u(int texture,
                                          int type,
                                          java.nio.IntBuffer coords)

### glMultiTexCoordP2u

    public static void glMultiTexCoordP2u(int texture,
                                          int type,
                                          java.nio.IntBuffer coords)

### glMultiTexCoordP3u

    public static void glMultiTexCoordP3u(int texture,
                                          int type,
                                          java.nio.IntBuffer coords)

### glMultiTexCoordP4u

    public static void glMultiTexCoordP4u(int texture,
                                          int type,
                                          java.nio.IntBuffer coords)

### glNormalP3ui

    public static void glNormalP3ui(int type,
                                    int coords)

### glNormalP3u

    public static void glNormalP3u(int type,
                                   java.nio.IntBuffer coords)

### glColorP3ui

    public static void glColorP3ui(int type,
                                   int color)

### glColorP4ui

    public static void glColorP4ui(int type,
                                   int color)

### glColorP3u

    public static void glColorP3u(int type,
                                  java.nio.IntBuffer color)

### glColorP4u

    public static void glColorP4u(int type,
                                  java.nio.IntBuffer color)

### glSecondaryColorP3ui

    public static void glSecondaryColorP3ui(int type,
                                            int color)

### glSecondaryColorP3u

    public static void glSecondaryColorP3u(int type,
                                           java.nio.IntBuffer color)

### glVertexAttribP1ui

    public static void glVertexAttribP1ui(int index,
                                          int type,
                                          boolean normalized,
                                          int value)

### glVertexAttribP2ui

    public static void glVertexAttribP2ui(int index,
                                          int type,
                                          boolean normalized,
                                          int value)

### glVertexAttribP3ui

    public static void glVertexAttribP3ui(int index,
                                          int type,
                                          boolean normalized,
                                          int value)

### glVertexAttribP4ui

    public static void glVertexAttribP4ui(int index,
                                          int type,
                                          boolean normalized,
                                          int value)

### glVertexAttribP1u

    public static void glVertexAttribP1u(int index,
                                         int type,
                                         boolean normalized,
                                         java.nio.IntBuffer value)

### glVertexAttribP2u

    public static void glVertexAttribP2u(int index,
                                         int type,
                                         boolean normalized,
                                         java.nio.IntBuffer value)

### glVertexAttribP3u

    public static void glVertexAttribP3u(int index,
                                         int type,
                                         boolean normalized,
                                         java.nio.IntBuffer value)

### glVertexAttribP4u

    public static void glVertexAttribP4u(int index,
                                         int type,
                                         boolean normalized,
                                         java.nio.IntBuffer value)

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