# Uses of Class org.newdawn.slick.gui.AbstractComponent (Slick - The 2D Library)
Date: 2013-06-03

## Uses of Class
org.newdawn.slick.gui.AbstractComponent

Packages that use AbstractComponent
org.newdawn.slick.gui: Some extremely simple GUI elements which should be used where a game does not require a full GUI
org.newdawn.slick.tests: Tests for the facilities provided by the library.

Uses of AbstractComponent in org.newdawn.slick.gui

Subclasses of AbstractComponent in org.newdawn.slick.gui
`class` `BasicComponent` Deprecated.
`class` `MouseOverArea` A mouse over area that can be used for menus or buttons
`class` `TextField` A single text field supporting text entry

Methods in org.newdawn.slick.gui with parameters of type AbstractComponent
`void` `ComponentListener.componentActivated(AbstractComponent source)` Notification that a component has been activated (button clicked, text field entered, etc)

Uses of AbstractComponent in org.newdawn.slick.tests

Methods in org.newdawn.slick.tests with parameters of type AbstractComponent
`void` `SavedStateTest.componentActivated(AbstractComponent source)`
`void` `GUITest.componentActivated(AbstractComponent source)`

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