# ARBShaderImageLoadStore (LWJGL API)
Date: 2015-07-28

## org.lwjgl.opengl
Class ARBShaderImageLoadStore

    java.lang.Object
      org.lwjgl.opengl.ARBShaderImageLoadStore

    public final class ARBShaderImageLoadStore

extends java.lang.Object

Field Summary
`static int` `GL_ALL_BARRIER_BITS` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_ATOMIC_COUNTER_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_BUFFER_UPDATE_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_COMMAND_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_ELEMENT_ARRAY_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_FRAMEBUFFER_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_IMAGE_1D` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_IMAGE_1D_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_IMAGE_2D` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_IMAGE_2D_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_IMAGE_2D_MULTISAMPLE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_IMAGE_2D_MULTISAMPLE_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_IMAGE_2D_RECT` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_IMAGE_3D` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_IMAGE_BINDING_ACCESS` Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:
`static int` `GL_IMAGE_BINDING_FORMAT` Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:
`static int` `GL_IMAGE_BINDING_LAYER` Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:
`static int` `GL_IMAGE_BINDING_LAYERED` Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:
`static int` `GL_IMAGE_BINDING_LEVEL` Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:
`static int` `GL_IMAGE_BINDING_NAME` Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:
`static int` `GL_IMAGE_BUFFER` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_IMAGE_CUBE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_IMAGE_CUBE_MAP_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE` Returned in the <data> parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv when <value> is IMAGE_FORMAT_COMPATIBILITY_TYPE:
`static int` `GL_IMAGE_FORMAT_COMPATIBILITY_TYPE` Accepted by the <value> parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv:
`static int` `GL_INT_IMAGE_1D` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_IMAGE_1D_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_IMAGE_2D` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_IMAGE_2D_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_IMAGE_2D_MULTISAMPLE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_IMAGE_2D_RECT` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_IMAGE_3D` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_IMAGE_BUFFER` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_IMAGE_CUBE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_INT_IMAGE_CUBE_MAP_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_MAX_COMBINED_IMAGE_UNIFORMS` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:
`static int` `GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:
`static int` `GL_MAX_FRAGMENT_IMAGE_UNIFORMS` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:
`static int` `GL_MAX_GEOMETRY_IMAGE_UNIFORMS` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:
`static int` `GL_MAX_IMAGE_SAMPLES` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:
`static int` `GL_MAX_IMAGE_UNITS` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:
`static int` `GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:
`static int` `GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:
`static int` `GL_MAX_VERTEX_IMAGE_UNIFORMS` Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:
`static int` `GL_PIXEL_BUFFER_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_SHADER_IMAGE_ACCESS_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_TEXTURE_FETCH_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_TEXTURE_UPDATE_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_TRANSFORM_FEEDBACK_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_UNIFORM_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `GL_UNSIGNED_INT_IMAGE_1D` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_IMAGE_1D_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_IMAGE_2D` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_IMAGE_2D_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_IMAGE_2D_RECT` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_IMAGE_3D` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_IMAGE_BUFFER` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_IMAGE_CUBE` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY` Returned by the <type> parameter of GetActiveUniform:
`static int` `GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT` Accepted by the <barriers> parameter of MemoryBarrier:
`static int` `IMAGE_FORMAT_COMPATIBILITY_BY_CLASS` Returned in the <data> parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv when <value> is IMAGE_FORMAT_COMPATIBILITY_TYPE:

Method Summary
`static void` `glBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format)`
`static void` `glMemoryBarrier(int barriers)`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Field Detail

### GL_MAX_IMAGE_UNITS

    public static final int GL_MAX_IMAGE_UNITS

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

  See Also:
    Constant Field Values

### GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS

    public static final int GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

  See Also:
    Constant Field Values

### GL_MAX_IMAGE_SAMPLES

    public static final int GL_MAX_IMAGE_SAMPLES

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

  See Also:
    Constant Field Values

### GL_MAX_VERTEX_IMAGE_UNIFORMS

    public static final int GL_MAX_VERTEX_IMAGE_UNIFORMS

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

  See Also:
    Constant Field Values

### GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS

    public static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

  See Also:
    Constant Field Values

### GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS

    public static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

  See Also:
    Constant Field Values

### GL_MAX_GEOMETRY_IMAGE_UNIFORMS

    public static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

  See Also:
    Constant Field Values

### GL_MAX_FRAGMENT_IMAGE_UNIFORMS

    public static final int GL_MAX_FRAGMENT_IMAGE_UNIFORMS

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

  See Also:
    Constant Field Values

### GL_MAX_COMBINED_IMAGE_UNIFORMS

    public static final int GL_MAX_COMBINED_IMAGE_UNIFORMS

  Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

  See Also:
    Constant Field Values

### GL_IMAGE_BINDING_NAME

    public static final int GL_IMAGE_BINDING_NAME

  Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:

  See Also:
    Constant Field Values

### GL_IMAGE_BINDING_LEVEL

    public static final int GL_IMAGE_BINDING_LEVEL

  Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:

  See Also:
    Constant Field Values

### GL_IMAGE_BINDING_LAYERED

    public static final int GL_IMAGE_BINDING_LAYERED

  Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:

  See Also:
    Constant Field Values

### GL_IMAGE_BINDING_LAYER

    public static final int GL_IMAGE_BINDING_LAYER

  Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:

  See Also:
    Constant Field Values

### GL_IMAGE_BINDING_ACCESS

    public static final int GL_IMAGE_BINDING_ACCESS

  Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:

  See Also:
    Constant Field Values

### GL_IMAGE_BINDING_FORMAT

    public static final int GL_IMAGE_BINDING_FORMAT

  Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:

  See Also:
    Constant Field Values

### GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT

    public static final int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_ELEMENT_ARRAY_BARRIER_BIT

    public static final int GL_ELEMENT_ARRAY_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_UNIFORM_BARRIER_BIT

    public static final int GL_UNIFORM_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_TEXTURE_FETCH_BARRIER_BIT

    public static final int GL_TEXTURE_FETCH_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_SHADER_IMAGE_ACCESS_BARRIER_BIT

    public static final int GL_SHADER_IMAGE_ACCESS_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_COMMAND_BARRIER_BIT

    public static final int GL_COMMAND_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_PIXEL_BUFFER_BARRIER_BIT

    public static final int GL_PIXEL_BUFFER_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_TEXTURE_UPDATE_BARRIER_BIT

    public static final int GL_TEXTURE_UPDATE_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_BUFFER_UPDATE_BARRIER_BIT

    public static final int GL_BUFFER_UPDATE_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_FRAMEBUFFER_BARRIER_BIT

    public static final int GL_FRAMEBUFFER_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_TRANSFORM_FEEDBACK_BARRIER_BIT

    public static final int GL_TRANSFORM_FEEDBACK_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_ATOMIC_COUNTER_BARRIER_BIT

    public static final int GL_ATOMIC_COUNTER_BARRIER_BIT

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_ALL_BARRIER_BITS

    public static final int GL_ALL_BARRIER_BITS

  Accepted by the <barriers> parameter of MemoryBarrier:

  See Also:
    Constant Field Values

### GL_IMAGE_1D

    public static final int GL_IMAGE_1D

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_IMAGE_2D

    public static final int GL_IMAGE_2D

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_IMAGE_3D

    public static final int GL_IMAGE_3D

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_IMAGE_2D_RECT

    public static final int GL_IMAGE_2D_RECT

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_IMAGE_CUBE

    public static final int GL_IMAGE_CUBE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_IMAGE_BUFFER

    public static final int GL_IMAGE_BUFFER

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_IMAGE_1D_ARRAY

    public static final int GL_IMAGE_1D_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_IMAGE_2D_ARRAY

    public static final int GL_IMAGE_2D_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_IMAGE_CUBE_MAP_ARRAY

    public static final int GL_IMAGE_CUBE_MAP_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_IMAGE_2D_MULTISAMPLE

    public static final int GL_IMAGE_2D_MULTISAMPLE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_IMAGE_2D_MULTISAMPLE_ARRAY

    public static final int GL_IMAGE_2D_MULTISAMPLE_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_IMAGE_1D

    public static final int GL_INT_IMAGE_1D

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_IMAGE_2D

    public static final int GL_INT_IMAGE_2D

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_IMAGE_3D

    public static final int GL_INT_IMAGE_3D

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_IMAGE_2D_RECT

    public static final int GL_INT_IMAGE_2D_RECT

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_IMAGE_CUBE

    public static final int GL_INT_IMAGE_CUBE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_IMAGE_BUFFER

    public static final int GL_INT_IMAGE_BUFFER

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_IMAGE_1D_ARRAY

    public static final int GL_INT_IMAGE_1D_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_IMAGE_2D_ARRAY

    public static final int GL_INT_IMAGE_2D_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_IMAGE_CUBE_MAP_ARRAY

    public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_IMAGE_2D_MULTISAMPLE

    public static final int GL_INT_IMAGE_2D_MULTISAMPLE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY

    public static final int GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_IMAGE_1D

    public static final int GL_UNSIGNED_INT_IMAGE_1D

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_IMAGE_2D

    public static final int GL_UNSIGNED_INT_IMAGE_2D

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_IMAGE_3D

    public static final int GL_UNSIGNED_INT_IMAGE_3D

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_IMAGE_2D_RECT

    public static final int GL_UNSIGNED_INT_IMAGE_2D_RECT

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_IMAGE_CUBE

    public static final int GL_UNSIGNED_INT_IMAGE_CUBE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_IMAGE_BUFFER

    public static final int GL_UNSIGNED_INT_IMAGE_BUFFER

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_IMAGE_1D_ARRAY

    public static final int GL_UNSIGNED_INT_IMAGE_1D_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_IMAGE_2D_ARRAY

    public static final int GL_UNSIGNED_INT_IMAGE_2D_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY

    public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE

    public static final int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY

    public static final int GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY

  Returned by the <type> parameter of GetActiveUniform:

  See Also:
    Constant Field Values

### GL_IMAGE_FORMAT_COMPATIBILITY_TYPE

    public static final int GL_IMAGE_FORMAT_COMPATIBILITY_TYPE

  Accepted by the <value> parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv:

  See Also:
    Constant Field Values

### GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE

    public static final int GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE

  Returned in the <data> parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv when <value> is IMAGE_FORMAT_COMPATIBILITY_TYPE:

  See Also:
    Constant Field Values

### IMAGE_FORMAT_COMPATIBILITY_BY_CLASS

    public static final int IMAGE_FORMAT_COMPATIBILITY_BY_CLASS

  Returned in the <data> parameter of GetTexParameteriv, GetTexParameterfv, GetTexParameterIiv, and GetTexParameterIuiv when <value> is IMAGE_FORMAT_COMPATIBILITY_TYPE:

  See Also:
    Constant Field Values

Method Detail

### glBindImageTexture

    public static void glBindImageTexture(int unit,
                                          int texture,
                                          int level,
                                          boolean layered,
                                          int layer,
                                          int access,
                                          int format)

### glMemoryBarrier

    public static void glMemoryBarrier(int barriers)

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