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## org.newdawn.slick
Class BigImage

    java.lang.Object
      org.newdawn.slick.Image
          org.newdawn.slick.BigImage

All Implemented Interfaces:
  Renderable

    public class BigImage

extends Image

An image implementation that handles loaded images that are larger than the maximum texture size supported by the card. In most cases it makes sense to make sure all of your image resources are less than 512x512 in size when using OpenGL. However, in the rare circumstances where this isn't possible this implementation can be used to draw a tiled version of the image built from several smaller textures. This implementation does come with limitations and some performance impact however - so use only when absolutely required. TODO: The code in here isn't pretty, really needs revisiting with a comment stick.

Author:
  kevin

Field Summary
`protected static SGL` | `GL` The renderer to use for all GL operations

Fields inherited from class org.newdawn.slick.Image
`alpha, angle, BOTTOM_LEFT, BOTTOM_RIGHT, centerX, centerY, corners, destroyed, FILTER_LINEAR, FILTER_NEAREST, height, inited, inUse, name, pixelData, ref, texture, textureHeight, textureOffsetX, textureOffsetY, textureWidth, TOP_LEFT, TOP_RIGHT, width`

Constructor Summary
`BigImage(LoadableImageData data, java.nio.ByteBuffer imageBuffer, int filter)` Create a new big image by loading it from the specified image data
`BigImage(LoadableImageData data, java.nio.ByteBuffer imageBuffer, int filter, int tileSize)` Create a new big image by loading it from the specified image data
`BigImage(java.lang.String ref)` Create a new big image by loading it from the specified reference
`BigImage(java.lang.String ref, int filter)` Create a new big image by loading it from the specified reference
`BigImage(java.lang.String ref, int filter, int tileSize)` Create a new big image by loading it from the specified reference

Method Summary
`void` | `bind()` Not supported in BigImage
`Image` | `copy()` Not supported in BigImage
`void` | `destroy()` Destroy the image and release any native resources.
`void` | `draw()` Draw this image at the current location
`void` | `draw(float x, float y)` Draw this image at the specified location
`void` | `draw(float x, float y, Color filter)` Draw this image at the specified location
`void` | `draw(float x, float y, float scale)` Draw the image with a given scale
`void` | `draw(float x, float y, float scale, Color filter)` Draw the image with a given scale
`void` | `draw(float x, float y, float width, float height)` Draw this image at a specified location and size
`void` | `draw(float x, float y, float width, float height, Color filter)` Draw this image at a specified location and size
`void` | `draw(float x, float y, float srcx, float srcy, float srcx2, float srcy2)` Draw a section of this image at a particular location and scale on the screen
`void` | `draw(float x, float y, float x2, float y2, float srcx, float srcy, float srcx2, float srcy2)` Draw a section of this image at a particular location and scale on the screen
`void` | `draw(float x, float y, float x2, float y2, float srcx, float srcy, float srcx2, float srcy2, Color filter)` Draw a section of this image at a particular location and scale on the screen
`void` | `drawCentered(float x, float y)` Draw the image based on it's center
`void` | `drawEmbedded(float x, float y, float width, float height)` Draw this image as part of a collection of images
`void` | `drawEmbedded(float x, float y, float x2, float y2, float srcx, float srcy, float srcx2, float srcy2)` Draw a section of this image at a particular location and scale on the screen, while this is image is "in use", i.e.
`void` | `drawEmbedded(float x, float y, float x2, float y2, float srcx, float srcy, float srcx2, float srcy2, Color filter)` Draw a section of this image at a particular location and scale on the screen, while this is image is "in use", i.e.
`void` | `drawFlash(float x, float y)` Draw this image at a specified location and size in a white silohette
`void` | `drawFlash(float x, float y, float width, float height)` Draw this image at a specified location and size as a silohette
`void` | `drawFlash(float x, float y, float width, float height, Color col)` Draw this image at a specified location and size as a silohette
`void` | `drawSheared(float x, float y, float hshear, float vshear)` Draw this image at a specified location and size
`void` | `endUse()` Not supported in BigImage
`void` | `ensureInverted()` Not supported in BigImage
`Color` | `getColor(int x, int y)` Not supported in BigImage
`Image` | `getFlippedCopy(boolean flipHorizontal, boolean flipVertical)` Get a copy image flipped on potentially two axis
`Graphics` | `getGraphics()` Not supported in BigImage
`int` | `getHorizontalImageCount()` Get a count of the number images that build this image up horizontally
`static int` | `getMaxSingleImageSize()` Get the maximum size of an image supported by the underlying hardware.
`Image` | `getScaledCopy(float scale)` Get a scaled copy of this image with a uniform scale
`Image` | `getScaledCopy(int width, int height)` Get a scaled copy of this image
`Image` | `getSubImage(int offsetX, int offsetY)` Get a sub-image that builds up this image.
`Image` | `getSubImage(int x, int y, int width, int height)` Get a sub-part of this image.
`Texture` | `getTexture()` Not supported in BigImage
`Image` | `getTile(int x, int y)` Get a sub tile of this big image.
`int` | `getVerticalImageCount()` Get a count of the number images that build this image up vertically
`protected void` | `initImpl()` Hook for subclasses to perform initialisation
`protected void` | `reinit()` Reinitialise internal data
`void` | `setTexture(Texture texture)` Not supported in BigImage
`void` | `startUse()` Not supported in BigImage
`java.lang.String` | `toString()`

Methods inherited from class org.newdawn.slick.Image
`clampTexture, drawSheared, drawWarped, flushPixelData, getAlpha, getCenterOfRotationX, getCenterOfRotationY, getFilter, getHeight, getName, getResourceReference, getRotation, getTextureHeight, getTextureOffsetX, getTextureOffsetY, getTextureWidth, getWidth, init, isDestroyed, rotate, setAlpha, setCenterOfRotation, setColor, setColor, setFilter, setImageColor, setImageColor, setName, setRotation`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Field Detail

### GL

    protected static SGL GL

  The renderer to use for all GL operations

Constructor Detail

### BigImage

    public BigImage(java.lang.String ref)
             throws SlickException

  Create a new big image by loading it from the specified reference

  Parameters:
    `ref` - The reference to the image to load
  Throws:
    `SlickException` - Indicates we were unable to locate the resource

### BigImage

    public BigImage(java.lang.String ref,
                    int filter)
             throws SlickException

  Create a new big image by loading it from the specified reference

  Parameters:
    `ref` - The reference to the image to load
    `filter` - The image filter to apply (@see #Image.FILTER_NEAREST)
  Throws:
    `SlickException` - Indicates we were unable to locate the resource

### BigImage

    public BigImage(java.lang.String ref,
                    int filter,
                    int tileSize)
             throws SlickException

  Create a new big image by loading it from the specified reference

  Parameters:
    `ref` - The reference to the image to load
    `filter` - The image filter to apply (@see #Image.FILTER_NEAREST)
    `tileSize` - The maximum size of the tiles to use to build the bigger image
  Throws:
    `SlickException` - Indicates we were unable to locate the resource

### BigImage

    public BigImage(LoadableImageData data,
                    java.nio.ByteBuffer imageBuffer,
                    int filter)

  Create a new big image by loading it from the specified image data

  Parameters:
    `data` - The pixelData to use to create the image
    `imageBuffer` - The buffer containing texture data
    `filter` - The image filter to apply (@see #Image.FILTER_NEAREST)

### BigImage

    public BigImage(LoadableImageData data,
                    java.nio.ByteBuffer imageBuffer,
                    int filter,
                    int tileSize)

  Create a new big image by loading it from the specified image data

  Parameters:
    `data` - The pixelData to use to create the image
    `imageBuffer` - The buffer containing texture data
    `filter` - The image filter to apply (@see #Image.FILTER_NEAREST)
    `tileSize` - The maximum size of the tiles to use to build the bigger image

Method Detail

### getMaxSingleImageSize

    public static final int getMaxSingleImageSize()

  Get the maximum size of an image supported by the underlying hardware.

  Returns:
    The maximum size of the textures supported by the underlying hardware.

### getTile

    public Image getTile(int x,
                         int y)

  Get a sub tile of this big image. Useful for debugging

  Parameters:
    `x` - The x tile index
    `y` - The y tile index
  Returns:
    The image used for this tile

### bind

    public void bind()

  Not supported in BigImage

  Overrides:
    `bind` in class `Image`
  See Also:
    `Image.bind()`

### copy

    public Image copy()

  Not supported in BigImage

  Overrides:
    `copy` in class `Image`
  Returns:
    The copy of this image
  See Also:
    `Image.copy()`

### draw

    public void draw()

  Description copied from class: `Image`
  Draw this image at the current location

  Overrides:
    `draw` in class `Image`
  See Also:
    `Image.draw()`

### draw

    public void draw(float x,
                     float y,
                     Color filter)

  Description copied from class: `Image`
  Draw this image at the specified location

  Overrides:
    `draw` in class `Image`
  Parameters:
    `x` - The x location to draw the image at
    `y` - The y location to draw the image at
    `filter` - The color to filter with when drawing
  See Also:
    `Image.draw(float, float, org.newdawn.slick.Color)`

### draw

    public void draw(float x,
                     float y,
                     float scale,
                     Color filter)

  Description copied from class: `Image`
  Draw the image with a given scale

  Overrides:
    `draw` in class `Image`
  Parameters:
    `x` - The x position to draw the image at
    `y` - The y position to draw the image at
    `scale` - The scaling to apply
    `filter` - The colour filter to adapt the image with
  See Also:
    `Image.draw(float, float, float, org.newdawn.slick.Color)`

### draw

    public void draw(float x,
                     float y,
                     float width,
                     float height,
                     Color filter)

  Description copied from class: `Image`
  Draw this image at a specified location and size

  Overrides:
    `draw` in class `Image`
  Parameters:
    `x` - The x location to draw the image at
    `y` - The y location to draw the image at
    `width` - The width to render the image at
    `height` - The height to render the image at
    `filter` - The color to filter with while drawing
  See Also:
    `Image.draw(float, float, float, float, org.newdawn.slick.Color)`

### draw

    public void draw(float x,
                     float y,
                     float x2,
                     float y2,
                     float srcx,
                     float srcy,
                     float srcx2,
                     float srcy2)

  Description copied from class: `Image`
  Draw a section of this image at a particular location and scale on the screen

  Overrides:
    `draw` in class `Image`
  Parameters:
    `x` - The x position to draw the image
    `y` - The y position to draw the image
    `x2` - The x position of the bottom right corner of the drawn image
    `y2` - The y position of the bottom right corner of the drawn image
    `srcx` - The x position of the rectangle to draw from this image (i.e. relative to this image)
    `srcy` - The y position of the rectangle to draw from this image (i.e. relative to this image)
    `srcx2` - The x position of the bottom right cornder of rectangle to draw from this image (i.e. relative to this image)
    `srcy2` - The t position of the bottom right cornder of rectangle to draw from this image (i.e. relative to this image)
  See Also:
    `Image.draw(float, float, float, float, float, float, float, float)`

### draw

    public void draw(float x,
                     float y,
                     float srcx,
                     float srcy,
                     float srcx2,
                     float srcy2)

  Description copied from class: `Image`
  Draw a section of this image at a particular location and scale on the screen

  Overrides:
    `draw` in class `Image`
  Parameters:
    `x` - The x position to draw the image
    `y` - The y position to draw the image
    `srcx` - The x position of the rectangle to draw from this image (i.e. relative to this image)
    `srcy` - The y position of the rectangle to draw from this image (i.e. relative to this image)
    `srcx2` - The x position of the bottom right cornder of rectangle to draw from this image (i.e. relative to this image)
    `srcy2` - The t position of the bottom right cornder of rectangle to draw from this image (i.e. relative to this image)
  See Also:
    `Image.draw(float, float, float, float, float, float)`

### draw

    public void draw(float x,
                     float y,
                     float width,
                     float height)

  Description copied from class: `Image`
  Draw this image at a specified location and size

  Overrides:
    `draw` in class `Image`
  Parameters:
    `x` - The x location to draw the image at
    `y` - The y location to draw the image at
    `width` - The width to render the image at
    `height` - The height to render the image at
  See Also:
    `Image.draw(float, float, float, float)`

### draw

    public void draw(float x,
                     float y,
                     float scale)

  Description copied from class: `Image`
  Draw the image with a given scale

  Overrides:
    `draw` in class `Image`
  Parameters:
    `x` - The x position to draw the image at
    `y` - The y position to draw the image at
    `scale` - The scaling to apply
  See Also:
    `Image.draw(float, float, float)`

### draw

    public void draw(float x,
                     float y)

  Description copied from class: `Image`
  Draw this image at the specified location

  Specified by:
    `draw` in interface `Renderable`
  Overrides:
    `draw` in class `Image`
  Parameters:
    `x` - The x location to draw the image at
    `y` - The y location to draw the image at
  See Also:
    `Image.draw(float, float)`

### drawEmbedded

    public void drawEmbedded(float x,
                             float y,
                             float width,
                             float height)

  Description copied from class: `Image`
  Draw this image as part of a collection of images

  Overrides:
    `drawEmbedded` in class `Image`
  Parameters:
    `x` - The x location to draw the image at
    `y` - The y location to draw the image at
    `width` - The width to render the image at
    `height` - The height to render the image at
  See Also:
    `Image.drawEmbedded(float, float, float, float)`

### drawFlash

    public void drawFlash(float x,
                          float y,
                          float width,
                          float height)

  Description copied from class: `Image`
  Draw this image at a specified location and size as a silohette

  Overrides:
    `drawFlash` in class `Image`
  Parameters:
    `x` - The x location to draw the image at
    `y` - The y location to draw the image at
    `width` - The width to render the image at
    `height` - The height to render the image at
  See Also:
    `Image.drawFlash(float, float, float, float)`

### drawFlash

    public void drawFlash(float x,
                          float y)

  Description copied from class: `Image`
  Draw this image at a specified location and size in a white silohette

  Overrides:
    `drawFlash` in class `Image`
  Parameters:
    `x` - The x location to draw the image at
    `y` - The y location to draw the image at
  See Also:
    `Image.drawFlash(float, float)`

### endUse

    public void endUse()

  Not supported in BigImage

  Overrides:
    `endUse` in class `Image`
  See Also:
    `Image.endUse()`

### startUse

    public void startUse()

  Not supported in BigImage

  Overrides:
    `startUse` in class `Image`
  See Also:
    `Image.startUse()`

### ensureInverted

    public void ensureInverted()

  Not supported in BigImage

  Overrides:
    `ensureInverted` in class `Image`
  See Also:
    `Image.ensureInverted()`

### getColor

    public Color getColor(int x,
                          int y)

  Not supported in BigImage

  Overrides:
    `getColor` in class `Image`
  Parameters:
    `x` - The x coordinate of the pixel
    `y` - The y coordinate of the pixel
  Returns:
    The Color of the pixel at the specified location
  See Also:
    `Image.getColor(int, int)`

### getFlippedCopy

    public Image getFlippedCopy(boolean flipHorizontal,
                                boolean flipVertical)

  Description copied from class: `Image`
  Get a copy image flipped on potentially two axis

  Overrides:
    `getFlippedCopy` in class `Image`
  Parameters:
    `flipHorizontal` - True if we want to flip the image horizontally
    `flipVertical` - True if we want to flip the image vertically
  Returns:
    The flipped image instance
  See Also:
    `Image.getFlippedCopy(boolean, boolean)`

### getGraphics

    public Graphics getGraphics()
                         throws SlickException

  Not supported in BigImage

  Overrides:
    `getGraphics` in class `Image`
  Returns:
    The graphics context used to render to this image
  Throws:
    `SlickException` - Indicates a failure to create a graphics context
  See Also:
    `Image.getGraphics()`

### getScaledCopy

    public Image getScaledCopy(float scale)

  Description copied from class: `Image`
  Get a scaled copy of this image with a uniform scale

  Overrides:
    `getScaledCopy` in class `Image`
  Parameters:
    `scale` - The scale to apply
  Returns:
    The new scaled image
  See Also:
    `Image.getScaledCopy(float)`

### getScaledCopy

    public Image getScaledCopy(int width,
                               int height)

  Description copied from class: `Image`
  Get a scaled copy of this image

  Overrides:
    `getScaledCopy` in class `Image`
  Parameters:
    `width` - The width of the copy
    `height` - The height of the copy
  Returns:
    The new scaled image
  See Also:
    `Image.getScaledCopy(int, int)`

### getSubImage

    public Image getSubImage(int x,
                             int y,
                             int width,
                             int height)

  Description copied from class: `Image`
  Get a sub-part of this image. Note that the create image retains a reference to the image data so should anything change it will affect sub-images too.

  Overrides:
    `getSubImage` in class `Image`
  Parameters:
    `x` - The x coordinate of the sub-image
    `y` - The y coordinate of the sub-image
    `width` - The width of the sub-image
    `height` - The height of the sub-image
  Returns:
    The image represent the sub-part of this image
  See Also:
    `Image.getSubImage(int, int, int, int)`

### getTexture

    public Texture getTexture()

  Not supported in BigImage

  Overrides:
    `getTexture` in class `Image`
  Returns:
    The OpenGL texture holding this image
  See Also:
    `Image.getTexture()`

### initImpl

    protected void initImpl()

  Description copied from class: `Image`
  Hook for subclasses to perform initialisation

  Overrides:
    `initImpl` in class `Image`
  See Also:
    `Image.initImpl()`

### reinit

    protected void reinit()

  Description copied from class: `Image`
  Reinitialise internal data

  Overrides:
    `reinit` in class `Image`
  See Also:
    `Image.reinit()`

### setTexture

    public void setTexture(Texture texture)

  Not supported in BigImage

  Overrides:
    `setTexture` in class `Image`
  Parameters:
    `texture` - The texture used by this image
  See Also:
    `Image.setTexture(org.newdawn.slick.opengl.Texture)`

### getSubImage

    public Image getSubImage(int offsetX,
                             int offsetY)

  Get a sub-image that builds up this image. Note that the offsets used will depend on the maximum texture size on the OpenGL hardware

  Parameters:
    `offsetX` - The x position of the image to return
    `offsetY` - The y position of the image to return
  Returns:
    The image at the specified offset into the big image

### getHorizontalImageCount

    public int getHorizontalImageCount()

  Get a count of the number images that build this image up horizontally

  Returns:
    The number of sub-images across the big image

### getVerticalImageCount

    public int getVerticalImageCount()

  Get a count of the number images that build this image up vertically

  Returns:
    The number of sub-images down the big image

### toString

    public java.lang.String toString()

  Overrides:
    `toString` in class `Image`
  See Also:
    `Image.toString()`

### destroy

    public void destroy()
                 throws SlickException

  Destroy the image and release any native resources. Calls on a destroyed image have undefined results

  Overrides:
    `destroy` in class `Image`
  Throws:
    `SlickException` - Indicates a failure to release resources on the graphics card

### draw

    public void draw(float x,
                     float y,
                     float x2,
                     float y2,
                     float srcx,
                     float srcy,
                     float srcx2,
                     float srcy2,
                     Color filter)

  Description copied from class: `Image`
  Draw a section of this image at a particular location and scale on the screen

  Overrides:
    `draw` in class `Image`
  Parameters:
    `x` - The x position to draw the image
    `y` - The y position to draw the image
    `x2` - The x position of the bottom right corner of the drawn image
    `y2` - The y position of the bottom right corner of the drawn image
    `srcx` - The x position of the rectangle to draw from this image (i.e. relative to this image)
    `srcy` - The y position of the rectangle to draw from this image (i.e. relative to this image)
    `srcx2` - The x position of the bottom right cornder of rectangle to draw from this image (i.e. relative to this image)
    `srcy2` - The t position of the bottom right cornder of rectangle to draw from this image (i.e. relative to this image)
    `filter` - The colour filter to apply when drawing
  See Also:
    `Image.draw(float, float, float, float, float, float, float, float, org.newdawn.slick.Color)`

### drawCentered

    public void drawCentered(float x,
                             float y)

  Description copied from class: `Image`
  Draw the image based on it's center

  Overrides:
    `drawCentered` in class `Image`
  Parameters:
    `x` - The x coordinate to place the image's center at
    `y` - The y coordinate to place the image's center at
  See Also:
    `Image.drawCentered(float, float)`

### drawEmbedded

    public void drawEmbedded(float x,
                             float y,
                             float x2,
                             float y2,
                             float srcx,
                             float srcy,
                             float srcx2,
                             float srcy2,
                             Color filter)

  Description copied from class: `Image`
  Draw a section of this image at a particular location and scale on the screen, while this is image is "in use", i.e. between calls to startUse and endUse.

  Overrides:
    `drawEmbedded` in class `Image`
  Parameters:
    `x` - The x position to draw the image
    `y` - The y position to draw the image
    `x2` - The x position of the bottom right corner of the drawn image
    `y2` - The y position of the bottom right corner of the drawn image
    `srcx` - The x position of the rectangle to draw from this image (i.e. relative to this image)
    `srcy` - The y position of the rectangle to draw from this image (i.e. relative to this image)
    `srcx2` - The x position of the bottom right cornder of rectangle to draw from this image (i.e. relative to this image)
    `srcy2` - The t position of the bottom right cornder of rectangle to draw from this image (i.e. relative to this image)
    `filter` - The colour filter to apply when drawing
  See Also:
    `Image.drawEmbedded(float, float, float, float, float, float, float, float, org.newdawn.slick.Color)`

### drawEmbedded

    public void drawEmbedded(float x,
                             float y,
                             float x2,
                             float y2,
                             float srcx,
                             float srcy,
                             float srcx2,
                             float srcy2)

  Description copied from class: `Image`
  Draw a section of this image at a particular location and scale on the screen, while this is image is "in use", i.e. between calls to startUse and endUse.

  Overrides:
    `drawEmbedded` in class `Image`
  Parameters:
    `x` - The x position to draw the image
    `y` - The y position to draw the image
    `x2` - The x position of the bottom right corner of the drawn image
    `y2` - The y position of the bottom right corner of the drawn image
    `srcx` - The x position of the rectangle to draw from this image (i.e. relative to this image)
    `srcy` - The y position of the rectangle to draw from this image (i.e. relative to this image)
    `srcx2` - The x position of the bottom right cornder of rectangle to draw from this image (i.e. relative to this image)
    `srcy2` - The t position of the bottom right cornder of rectangle to draw from this image (i.e. relative to this image)
  See Also:
    `Image.drawEmbedded(float, float, float, float, float, float, float, float)`

### drawFlash

    public void drawFlash(float x,
                          float y,
                          float width,
                          float height,
                          Color col)

  Description copied from class: `Image`
  Draw this image at a specified location and size as a silohette

  Overrides:
    `drawFlash` in class `Image`
  Parameters:
    `x` - The x location to draw the image at
    `y` - The y location to draw the image at
    `width` - The width to render the image at
    `height` - The height to render the image at
    `col` - The color for the sillohette
  See Also:
    `Image.drawFlash(float, float, float, float, org.newdawn.slick.Color)`

### drawSheared

    public void drawSheared(float x,
                            float y,
                            float hshear,
                            float vshear)

  Description copied from class: `Image`
  Draw this image at a specified location and size

  Overrides:
    `drawSheared` in class `Image`
  Parameters:
    `x` - The x location to draw the image at
    `y` - The y location to draw the image at
    `hshear` - The amount to shear the bottom points by horizontally
    `vshear` - The amount to shear the right points by vertically
  See Also:
    `Image.drawSheared(float, float, float, float)`

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