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## org.newdawn.slick
Class Input

    java.lang.Object
      org.newdawn.slick.Input

    public class Input

extends java.lang.Object

A wrapped for all keyboard, mouse and controller input

Author:
  kevin

Field Summary
`protected java.util.HashSet` | `allListeners` A list of listeners to be notified of input events
`static int` | `ANY_CONTROLLER` The controller index to pass to check all controllers
`protected boolean` | `consumed` True if the event has been consumed
`protected java.util.ArrayList` | `controllerListeners` The listener to nofiy of controller events
`static int` | `KEY_0`
`static int` | `KEY_1`
`static int` | `KEY_2`
`static int` | `KEY_3`
`static int` | `KEY_4`
`static int` | `KEY_5`
`static int` | `KEY_6`
`static int` | `KEY_7`
`static int` | `KEY_8`
`static int` | `KEY_9`
`static int` | `KEY_A`
`static int` | `KEY_ADD`
`static int` | `KEY_APOSTROPHE`
`static int` | `KEY_APPS`
`static int` | `KEY_AT`
`static int` | `KEY_AX`
`static int` | `KEY_B`
`static int` | `KEY_BACK`
`static int` | `KEY_BACKSLASH`
`static int` | `KEY_C`
`static int` | `KEY_CAPITAL`
`static int` | `KEY_CIRCUMFLEX`
`static int` | `KEY_COLON`
`static int` | `KEY_COMMA`
`static int` | `KEY_CONVERT`
`static int` | `KEY_D`
`static int` | `KEY_DECIMAL`
`static int` | `KEY_DELETE`
`static int` | `KEY_DIVIDE`
`static int` | `KEY_DOWN`
`static int` | `KEY_E`
`static int` | `KEY_END`
`static int` | `KEY_ENTER`
`static int` | `KEY_EQUALS`
`static int` | `KEY_ESCAPE`
`static int` | `KEY_F`
`static int` | `KEY_F1`
`static int` | `KEY_F10`
`static int` | `KEY_F11`
`static int` | `KEY_F12`
`static int` | `KEY_F13`
`static int` | `KEY_F14`
`static int` | `KEY_F15`
`static int` | `KEY_F2`
`static int` | `KEY_F3`
`static int` | `KEY_F4`
`static int` | `KEY_F5`
`static int` | `KEY_F6`
`static int` | `KEY_F7`
`static int` | `KEY_F8`
`static int` | `KEY_F9`
`static int` | `KEY_G`
`static int` | `KEY_GRAVE`
`static int` | `KEY_H`
`static int` | `KEY_HOME`
`static int` | `KEY_I`
`static int` | `KEY_INSERT`
`static int` | `KEY_J`
`static int` | `KEY_K`
`static int` | `KEY_KANA`
`static int` | `KEY_KANJI`
`static int` | `KEY_L`
`static int` | `KEY_LALT` A helper for left ALT
`static int` | `KEY_LBRACKET`
`static int` | `KEY_LCONTROL`
`static int` | `KEY_LEFT`
`static int` | `KEY_LMENU`
`static int` | `KEY_LSHIFT`
`static int` | `KEY_LWIN`
`static int` | `KEY_M`
`static int` | `KEY_MINUS`
`static int` | `KEY_MULTIPLY`
`static int` | `KEY_N`
`static int` | `KEY_NEXT`
`static int` | `KEY_NOCONVERT`
`static int` | `KEY_NUMLOCK`
`static int` | `KEY_NUMPAD0`
`static int` | `KEY_NUMPAD1`
`static int` | `KEY_NUMPAD2`
`static int` | `KEY_NUMPAD3`
`static int` | `KEY_NUMPAD4`
`static int` | `KEY_NUMPAD5`
`static int` | `KEY_NUMPAD6`
`static int` | `KEY_NUMPAD7`
`static int` | `KEY_NUMPAD8`
`static int` | `KEY_NUMPAD9`
`static int` | `KEY_NUMPADCOMMA`
`static int` | `KEY_NUMPADENTER`
`static int` | `KEY_NUMPADEQUALS`
`static int` | `KEY_O`
`static int` | `KEY_P`
`static int` | `KEY_PAUSE`
`static int` | `KEY_PERIOD`
`static int` | `KEY_POWER`
`static int` | `KEY_PRIOR`
`static int` | `KEY_Q`
`static int` | `KEY_R`
`static int` | `KEY_RALT` A helper for right ALT
`static int` | `KEY_RBRACKET`
`static int` | `KEY_RCONTROL`
`static int` | `KEY_RETURN`
`static int` | `KEY_RIGHT`
`static int` | `KEY_RMENU`
`static int` | `KEY_RSHIFT`
`static int` | `KEY_RWIN`
`static int` | `KEY_S`
`static int` | `KEY_SCROLL`
`static int` | `KEY_SEMICOLON`
`static int` | `KEY_SLASH`
`static int` | `KEY_SLEEP`
`static int` | `KEY_SPACE`
`static int` | `KEY_STOP`
`static int` | `KEY_SUBTRACT`
`static int` | `KEY_SYSRQ`
`static int` | `KEY_T`
`static int` | `KEY_TAB`
`static int` | `KEY_U`
`static int` | `KEY_UNDERLINE`
`static int` | `KEY_UNLABELED`
`static int` | `KEY_UP`
`static int` | `KEY_V`
`static int` | `KEY_W`
`static int` | `KEY_X`
`static int` | `KEY_Y`
`static int` | `KEY_YEN`
`static int` | `KEY_Z`
`protected java.util.ArrayList` | `keyListeners` The listeners to notify of key events
`protected java.util.ArrayList` | `keyListenersToAdd` The listener to add
`protected char[]` | `keys` The character values representing the pressed keys
`static int` | `MOUSE_LEFT_BUTTON` The left mouse button indicator
`static int` | `MOUSE_MIDDLE_BUTTON` The middle mouse button indicator
`static int` | `MOUSE_RIGHT_BUTTON` The right mouse button indicator
`protected java.util.ArrayList` | `mouseListeners` The listeners to notify of mouse events
`protected java.util.ArrayList` | `mouseListenersToAdd` The listener to add
`protected boolean[]` | `mousePressed` THe state of the mouse buttons
`protected long[]` | `nextRepeat` The time since the next key repeat to be fired for the key
`protected boolean[]` | `pressed` True if the key has been pressed since last queries

Constructor Summary
`Input(int height)` Create a new input with the height of the screen

Method Summary
`void` | `addControllerListener(ControllerListener listener)` Add a controller listener to be notified of controller input events
`void` | `addKeyListener(KeyListener listener)` Add a key listener to be notified of key input events
`void` | `addListener(InputListener listener)` Add a listener to be notified of input events
`void` | `addMouseListener(MouseListener listener)` Add a mouse listener to be notified of mouse input events
`void` | `addPrimaryListener(InputListener listener)` Add a listener to be notified of input events.
`void` | `clearControlPressedRecord()` Clear the state for isControlPressed method.
`void` | `clearKeyPressedRecord()` Clear the state for the `isKeyPressed` method.
`void` | `clearMousePressedRecord()` Clear the state for the `isMousePressed` method.
`void` | `considerDoubleClick(int button, int x, int y)` Notification that the mouse has been pressed and hence we should consider what we're doing with double clicking
`void` | `consumeEvent()` Notification from an event handle that an event has been consumed
`static void` | `disableControllers()` Disables support for controllers.
`void` | `disableKeyRepeat()` Disable key repeat for this input context
`void` | `enableKeyRepeat()` Enable key repeat for this input context.
`void` | `enableKeyRepeat(int initial, int interval)` Deprecated.
`int` | `getAbsoluteMouseX()` Get the absolute x position of the mouse cursor within the container
`int` | `getAbsoluteMouseY()` Get the absolute y position of the mouse cursor within the container
`int` | `getAxisCount(int controller)` Get the number of axis that are avaiable on a given controller
`java.lang.String` | `getAxisName(int controller, int axis)` Get the name of the axis with the given index
`float` | `getAxisValue(int controller, int axis)` Get the value of the axis with the given index
`int` | `getControllerCount()` Get a count of the number of controlles available
`static java.lang.String` | `getKeyName(int code)` Get the character representation of the key identified by the specified code
`int` | `getMouseX()` Get the x position of the mouse cursor
`int` | `getMouseY()` Get the y position of the mouse cursor
`void` | `initControllers()` Initialise the controllers system
`boolean` | `isButton1Pressed(int controller)` Check if button 1 is pressed
`boolean` | `isButton2Pressed(int controller)` Check if button 2 is pressed
`boolean` | `isButton3Pressed(int controller)` Check if button 3 is pressed
`boolean` | `isButtonPressed(int index, int controller)` Check if controller button is pressed
`boolean` | `isControllerDown(int controller)` Check if the controller has the down direction pressed
`boolean` | `isControllerLeft(int controller)` Check if the controller has the left direction pressed
`boolean` | `isControllerRight(int controller)` Check if the controller has the right direction pressed
`boolean` | `isControllerUp(int controller)` Check if the controller has the up direction pressed
`boolean` | `isControlPressed(int button)` Check if a controller button has been pressed since last time
`boolean` | `isControlPressed(int button, int controller)` Check if a controller button has been pressed since last time
`boolean` | `isKeyDown(int code)` Check if a particular key is down
`boolean` | `isKeyPressed(int code)` Check if a particular key has been pressed since this method was last called for the specified key
`boolean` | `isKeyRepeatEnabled()` Check if key repeat is enabled
`boolean` | `isMouseButtonDown(int button)` Check if a given mouse button is down
`boolean` | `isMousePressed(int button)` Check if a mouse button has been pressed since last call
`void` | `pause()` Pauses the polling and sending of input events.
`void` | `poll(int width, int height)` Poll the state of the input
`void` | `removeAllControllerListeners()` Remove all the controller listeners from this input
`void` | `removeAllKeyListeners()` Remove all the key listeners from this input
`void` | `removeAllListeners()` Remove all the listeners from this input
`void` | `removeAllMouseListeners()` Remove all the mouse listeners from this input
`void` | `removeControllerListener(ControllerListener listener)` Remove a controller listener that will no longer be notified
`void` | `removeKeyListener(KeyListener listener)` Remove a key listener that will no longer be notified
`void` | `removeListener(InputListener listener)` Remove a listener that will no longer be notified
`void` | `removeMouseListener(MouseListener listener)` Remove a mouse listener that will no longer be notified
`void` | `resetInputTransform()` Reset the transformation being applied to the input to the default
`void` | `resume()` Resumes the polling and sending of input events.
`void` | `setDoubleClickInterval(int delay)` Set the double click interval, the time between the first and second clicks that should be interpreted as a double click.
`void` | `setMouseClickTolerance(int mouseClickTolerance)` Set the pixel distance the mouse can move to accept a mouse click.
`void` | `setOffset(float xoffset, float yoffset)` Set the offset to apply to the screen coodinates
`void` | `setScale(float scaleX, float scaleY)` Set the scaling to apply to screen coordinates

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Field Detail

### ANY_CONTROLLER

    public static final int ANY_CONTROLLER

  The controller index to pass to check all controllers

  See Also:
    Constant Field Values

### KEY_ESCAPE

    public static final int KEY_ESCAPE

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### KEY_1

    public static final int KEY_1

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### KEY_2

    public static final int KEY_2

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### KEY_3

    public static final int KEY_3

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### KEY_4

    public static final int KEY_4

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### KEY_5

    public static final int KEY_5

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### KEY_6

    public static final int KEY_6

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### KEY_7

    public static final int KEY_7

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### KEY_8

    public static final int KEY_8

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### KEY_9

    public static final int KEY_9

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### KEY_0

    public static final int KEY_0

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### KEY_MINUS

    public static final int KEY_MINUS

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### KEY_EQUALS

    public static final int KEY_EQUALS

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### KEY_BACK

    public static final int KEY_BACK

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### KEY_TAB

    public static final int KEY_TAB

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### KEY_Q

    public static final int KEY_Q

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### KEY_W

    public static final int KEY_W

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### KEY_E

    public static final int KEY_E

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### KEY_R

    public static final int KEY_R

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### KEY_T

    public static final int KEY_T

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### KEY_Y

    public static final int KEY_Y

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### KEY_U

    public static final int KEY_U

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### KEY_I

    public static final int KEY_I

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### KEY_O

    public static final int KEY_O

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### KEY_P

    public static final int KEY_P

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### KEY_LBRACKET

    public static final int KEY_LBRACKET

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### KEY_RBRACKET

    public static final int KEY_RBRACKET

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### KEY_RETURN

    public static final int KEY_RETURN

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### KEY_ENTER

    public static final int KEY_ENTER

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### KEY_LCONTROL

    public static final int KEY_LCONTROL

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### KEY_A

    public static final int KEY_A

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### KEY_S

    public static final int KEY_S

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### KEY_D

    public static final int KEY_D

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### KEY_F

    public static final int KEY_F

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### KEY_G

    public static final int KEY_G

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### KEY_H

    public static final int KEY_H

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### KEY_J

    public static final int KEY_J

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### KEY_K

    public static final int KEY_K

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### KEY_L

    public static final int KEY_L

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### KEY_SEMICOLON

    public static final int KEY_SEMICOLON

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### KEY_APOSTROPHE

    public static final int KEY_APOSTROPHE

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### KEY_GRAVE

    public static final int KEY_GRAVE

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### KEY_LSHIFT

    public static final int KEY_LSHIFT

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### KEY_BACKSLASH

    public static final int KEY_BACKSLASH

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### KEY_Z

    public static final int KEY_Z

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### KEY_X

    public static final int KEY_X

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### KEY_C

    public static final int KEY_C

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### KEY_V

    public static final int KEY_V

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### KEY_B

    public static final int KEY_B

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### KEY_N

    public static final int KEY_N

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### KEY_M

    public static final int KEY_M

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### KEY_COMMA

    public static final int KEY_COMMA

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### KEY_PERIOD

    public static final int KEY_PERIOD

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### KEY_SLASH

    public static final int KEY_SLASH

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### KEY_RSHIFT

    public static final int KEY_RSHIFT

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### KEY_MULTIPLY

    public static final int KEY_MULTIPLY

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### KEY_LMENU

    public static final int KEY_LMENU

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### KEY_SPACE

    public static final int KEY_SPACE

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### KEY_CAPITAL

    public static final int KEY_CAPITAL

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### KEY_F1

    public static final int KEY_F1

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### KEY_F2

    public static final int KEY_F2

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### KEY_F3

    public static final int KEY_F3

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### KEY_F4

    public static final int KEY_F4

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### KEY_F5

    public static final int KEY_F5

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### KEY_F6

    public static final int KEY_F6

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### KEY_F7

    public static final int KEY_F7

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### KEY_F8

    public static final int KEY_F8

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### KEY_F9

    public static final int KEY_F9

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### KEY_F10

    public static final int KEY_F10

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### KEY_NUMLOCK

    public static final int KEY_NUMLOCK

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### KEY_SCROLL

    public static final int KEY_SCROLL

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### KEY_NUMPAD7

    public static final int KEY_NUMPAD7

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### KEY_NUMPAD8

    public static final int KEY_NUMPAD8

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### KEY_NUMPAD9

    public static final int KEY_NUMPAD9

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### KEY_SUBTRACT

    public static final int KEY_SUBTRACT

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### KEY_NUMPAD4

    public static final int KEY_NUMPAD4

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### KEY_NUMPAD5

    public static final int KEY_NUMPAD5

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### KEY_NUMPAD6

    public static final int KEY_NUMPAD6

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### KEY_ADD

    public static final int KEY_ADD

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### KEY_NUMPAD1

    public static final int KEY_NUMPAD1

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### KEY_NUMPAD2

    public static final int KEY_NUMPAD2

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### KEY_NUMPAD3

    public static final int KEY_NUMPAD3

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### KEY_NUMPAD0

    public static final int KEY_NUMPAD0

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### KEY_DECIMAL

    public static final int KEY_DECIMAL

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### KEY_F11

    public static final int KEY_F11

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### KEY_F12

    public static final int KEY_F12

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### KEY_F13

    public static final int KEY_F13

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### KEY_F14

    public static final int KEY_F14

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### KEY_F15

    public static final int KEY_F15

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### KEY_KANA

    public static final int KEY_KANA

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### KEY_CONVERT

    public static final int KEY_CONVERT

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### KEY_NOCONVERT

    public static final int KEY_NOCONVERT

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### KEY_YEN

    public static final int KEY_YEN

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### KEY_NUMPADEQUALS

    public static final int KEY_NUMPADEQUALS

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### KEY_CIRCUMFLEX

    public static final int KEY_CIRCUMFLEX

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### KEY_AT

    public static final int KEY_AT

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### KEY_COLON

    public static final int KEY_COLON

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### KEY_UNDERLINE

    public static final int KEY_UNDERLINE

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### KEY_KANJI

    public static final int KEY_KANJI

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### KEY_STOP

    public static final int KEY_STOP

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### KEY_AX

    public static final int KEY_AX

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### KEY_UNLABELED

    public static final int KEY_UNLABELED

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### KEY_NUMPADENTER

    public static final int KEY_NUMPADENTER

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### KEY_RCONTROL

    public static final int KEY_RCONTROL

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### KEY_NUMPADCOMMA

    public static final int KEY_NUMPADCOMMA

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### KEY_DIVIDE

    public static final int KEY_DIVIDE

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### KEY_SYSRQ

    public static final int KEY_SYSRQ

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### KEY_RMENU

    public static final int KEY_RMENU

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### KEY_PAUSE

    public static final int KEY_PAUSE

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### KEY_HOME

    public static final int KEY_HOME

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### KEY_UP

    public static final int KEY_UP

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### KEY_PRIOR

    public static final int KEY_PRIOR

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### KEY_LEFT

    public static final int KEY_LEFT

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### KEY_RIGHT

    public static final int KEY_RIGHT

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### KEY_END

    public static final int KEY_END

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### KEY_DOWN

    public static final int KEY_DOWN

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### KEY_NEXT

    public static final int KEY_NEXT

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### KEY_INSERT

    public static final int KEY_INSERT

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### KEY_DELETE

    public static final int KEY_DELETE

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### KEY_LWIN

    public static final int KEY_LWIN

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### KEY_RWIN

    public static final int KEY_RWIN

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### KEY_APPS

    public static final int KEY_APPS

See Also:
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### KEY_POWER

    public static final int KEY_POWER

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### KEY_SLEEP

    public static final int KEY_SLEEP

See Also:
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### KEY_LALT

    public static final int KEY_LALT

  A helper for left ALT

  See Also:
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### KEY_RALT

    public static final int KEY_RALT

  A helper for right ALT

  See Also:
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### MOUSE_LEFT_BUTTON

    public static final int MOUSE_LEFT_BUTTON

  The left mouse button indicator

  See Also:
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### MOUSE_RIGHT_BUTTON

    public static final int MOUSE_RIGHT_BUTTON

  The right mouse button indicator

  See Also:
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### MOUSE_MIDDLE_BUTTON

    public static final int MOUSE_MIDDLE_BUTTON

  The middle mouse button indicator

  See Also:
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### mousePressed

    protected boolean[] mousePressed

  THe state of the mouse buttons

### keys

    protected char[] keys

  The character values representing the pressed keys

### pressed

    protected boolean[] pressed

  True if the key has been pressed since last queries

### nextRepeat

    protected long[] nextRepeat

  The time since the next key repeat to be fired for the key

### consumed

    protected boolean consumed

  True if the event has been consumed

### allListeners

    protected java.util.HashSet allListeners

  A list of listeners to be notified of input events

### keyListeners

    protected java.util.ArrayList keyListeners

  The listeners to notify of key events

### keyListenersToAdd

    protected java.util.ArrayList keyListenersToAdd

  The listener to add

### mouseListeners

    protected java.util.ArrayList mouseListeners

  The listeners to notify of mouse events

### mouseListenersToAdd

    protected java.util.ArrayList mouseListenersToAdd

  The listener to add

### controllerListeners

    protected java.util.ArrayList controllerListeners

  The listener to nofiy of controller events

Constructor Detail

### Input

    public Input(int height)

  Create a new input with the height of the screen

  Parameters:
    `height` - The height of the screen

Method Detail

### disableControllers

    public static void disableControllers()

  Disables support for controllers. This means the jinput JAR and native libs are not required.

### setDoubleClickInterval

    public void setDoubleClickInterval(int delay)

  Set the double click interval, the time between the first and second clicks that should be interpreted as a double click.

  Parameters:
    `delay` - The delay between clicks

### setMouseClickTolerance

    public void setMouseClickTolerance(int mouseClickTolerance)

  Set the pixel distance the mouse can move to accept a mouse click. Default is 5.

  Parameters:
    `mouseClickTolerance` - The number of pixels.

### setScale

    public void setScale(float scaleX,
                         float scaleY)

  Set the scaling to apply to screen coordinates

  Parameters:
    `scaleX` - The scaling to apply to the horizontal axis
    `scaleY` - The scaling to apply to the vertical axis

### setOffset

    public void setOffset(float xoffset,
                          float yoffset)

  Set the offset to apply to the screen coodinates

  Parameters:
    `xoffset` - The offset on the x-axis
    `yoffset` - The offset on the y-axis

### resetInputTransform

    public void resetInputTransform()

  Reset the transformation being applied to the input to the default

### addListener

    public void addListener(InputListener listener)

  Add a listener to be notified of input events

  Parameters:
    `listener` - The listener to be notified

### addKeyListener

    public void addKeyListener(KeyListener listener)

  Add a key listener to be notified of key input events

  Parameters:
    `listener` - The listener to be notified

### addMouseListener

    public void addMouseListener(MouseListener listener)

  Add a mouse listener to be notified of mouse input events

  Parameters:
    `listener` - The listener to be notified

### addControllerListener

    public void addControllerListener(ControllerListener listener)

  Add a controller listener to be notified of controller input events

  Parameters:
    `listener` - The listener to be notified

### removeAllListeners

    public void removeAllListeners()

  Remove all the listeners from this input

### removeAllKeyListeners

    public void removeAllKeyListeners()

  Remove all the key listeners from this input

### removeAllMouseListeners

    public void removeAllMouseListeners()

  Remove all the mouse listeners from this input

### removeAllControllerListeners

    public void removeAllControllerListeners()

  Remove all the controller listeners from this input

### addPrimaryListener

    public void addPrimaryListener(InputListener listener)

  Add a listener to be notified of input events. This listener will get events before others that are currently registered

  Parameters:
    `listener` - The listener to be notified

### removeListener

    public void removeListener(InputListener listener)

  Remove a listener that will no longer be notified

  Parameters:
    `listener` - The listen to be removed

### removeKeyListener

    public void removeKeyListener(KeyListener listener)

  Remove a key listener that will no longer be notified

  Parameters:
    `listener` - The listen to be removed

### removeControllerListener

    public void removeControllerListener(ControllerListener listener)

  Remove a controller listener that will no longer be notified

  Parameters:
    `listener` - The listen to be removed

### removeMouseListener

    public void removeMouseListener(MouseListener listener)

  Remove a mouse listener that will no longer be notified

  Parameters:
    `listener` - The listen to be removed

### getKeyName

    public static java.lang.String getKeyName(int code)

  Get the character representation of the key identified by the specified code

  Parameters:
    `code` - The key code of the key to retrieve the name of
  Returns:
    The name or character representation of the key requested

### isKeyPressed

    public boolean isKeyPressed(int code)

  Check if a particular key has been pressed since this method was last called for the specified key

  Parameters:
    `code` - The key code of the key to check
  Returns:
    True if the key has been pressed

### isMousePressed

    public boolean isMousePressed(int button)

  Check if a mouse button has been pressed since last call

  Parameters:
    `button` - The button to check
  Returns:
    True if the button has been pressed since last call

### isControlPressed

    public boolean isControlPressed(int button)

  Check if a controller button has been pressed since last time

  Parameters:
    `button` - The button to check for (note that this includes directional controls first)
  Returns:
    True if the button has been pressed since last time

### isControlPressed

    public boolean isControlPressed(int button,
                                    int controller)

  Check if a controller button has been pressed since last time

  Parameters:
    `controller` - The index of the controller to check
    `button` - The button to check for (note that this includes directional controls first)
  Returns:
    True if the button has been pressed since last time

### clearControlPressedRecord

    public void clearControlPressedRecord()

  Clear the state for isControlPressed method. This will reset all controls to not pressed

### clearKeyPressedRecord

    public void clearKeyPressedRecord()

  Clear the state for the `isKeyPressed` method. This will resort in all keys returning that they haven't been pressed, until they are pressed again

### clearMousePressedRecord

    public void clearMousePressedRecord()

  Clear the state for the `isMousePressed` method. This will resort in all mouse buttons returning that they haven't been pressed, until they are pressed again

### isKeyDown

    public boolean isKeyDown(int code)

  Check if a particular key is down

  Parameters:
    `code` - The key code of the key to check
  Returns:
    True if the key is down

### getAbsoluteMouseX

    public int getAbsoluteMouseX()

  Get the absolute x position of the mouse cursor within the container

  Returns:
    The absolute x position of the mouse cursor

### getAbsoluteMouseY

    public int getAbsoluteMouseY()

  Get the absolute y position of the mouse cursor within the container

  Returns:
    The absolute y position of the mouse cursor

### getMouseX

    public int getMouseX()

  Get the x position of the mouse cursor

  Returns:
    The x position of the mouse cursor

### getMouseY

    public int getMouseY()

  Get the y position of the mouse cursor

  Returns:
    The y position of the mouse cursor

### isMouseButtonDown

    public boolean isMouseButtonDown(int button)

  Check if a given mouse button is down

  Parameters:
    `button` - The index of the button to check (starting at 0)
  Returns:
    True if the mouse button is down

### getControllerCount

    public int getControllerCount()

  Get a count of the number of controlles available

  Returns:
    The number of controllers available

### getAxisCount

    public int getAxisCount(int controller)

  Get the number of axis that are avaiable on a given controller

  Parameters:
    `controller` - The index of the controller to check
  Returns:
    The number of axis available on the controller

### getAxisValue

    public float getAxisValue(int controller,
                              int axis)

  Get the value of the axis with the given index

  Parameters:
    `controller` - The index of the controller to check
    `axis` - The index of the axis to read
  Returns:
    The axis value at time of reading

### getAxisName

    public java.lang.String getAxisName(int controller,
                                        int axis)

  Get the name of the axis with the given index

  Parameters:
    `controller` - The index of the controller to check
    `axis` - The index of the axis to read
  Returns:
    The name of the specified axis

### isControllerLeft

    public boolean isControllerLeft(int controller)

  Check if the controller has the left direction pressed

  Parameters:
    `controller` - The index of the controller to check
  Returns:
    True if the controller is pressed to the left

### isControllerRight

    public boolean isControllerRight(int controller)

  Check if the controller has the right direction pressed

  Parameters:
    `controller` - The index of the controller to check
  Returns:
    True if the controller is pressed to the right

### isControllerUp

    public boolean isControllerUp(int controller)

  Check if the controller has the up direction pressed

  Parameters:
    `controller` - The index of the controller to check
  Returns:
    True if the controller is pressed to the up

### isControllerDown

    public boolean isControllerDown(int controller)

  Check if the controller has the down direction pressed

  Parameters:
    `controller` - The index of the controller to check
  Returns:
    True if the controller is pressed to the down

### isButtonPressed

    public boolean isButtonPressed(int index,
                                   int controller)

  Check if controller button is pressed

  Parameters:
    `controller` - The index of the controller to check
    `index` - The index of the button to check
  Returns:
    True if the button is pressed

### isButton1Pressed

    public boolean isButton1Pressed(int controller)

  Check if button 1 is pressed

  Parameters:
    `controller` - The index of the controller to check
  Returns:
    True if the button is pressed

### isButton2Pressed

    public boolean isButton2Pressed(int controller)

  Check if button 2 is pressed

  Parameters:
    `controller` - The index of the controller to check
  Returns:
    True if the button is pressed

### isButton3Pressed

    public boolean isButton3Pressed(int controller)

  Check if button 3 is pressed

  Parameters:
    `controller` - The index of the controller to check
  Returns:
    True if the button is pressed

### initControllers

    public void initControllers()
                         throws SlickException

  Initialise the controllers system

  Throws:
    `SlickException` - Indicates a failure to use the hardware

### consumeEvent

    public void consumeEvent()

  Notification from an event handle that an event has been consumed

### considerDoubleClick

    public void considerDoubleClick(int button,
                                    int x,
                                    int y)

  Notification that the mouse has been pressed and hence we should consider what we're doing with double clicking

  Parameters:
    `button` - The button pressed/released
    `x` - The location of the mouse
    `y` - The location of the mouse

### poll

    public void poll(int width,
                     int height)

  Poll the state of the input

  Parameters:
    `width` - The width of the game view
    `height` - The height of the game view

### enableKeyRepeat

    public void enableKeyRepeat(int initial,
                                int interval)

  Deprecated.

  Enable key repeat for this input context. This will cause keyPressed to get called repeatedly at a set interval while the key is pressed

  Parameters:
    `initial` - The interval before key repreating starts after a key press
    `interval` - The interval between key repeats in ms

### enableKeyRepeat

    public void enableKeyRepeat()

  Enable key repeat for this input context. Uses the system settings for repeat interval configuration.

### disableKeyRepeat

    public void disableKeyRepeat()

  Disable key repeat for this input context

### isKeyRepeatEnabled

    public boolean isKeyRepeatEnabled()

  Check if key repeat is enabled

  Returns:
    True if key repeat is enabled

### pause

    public void pause()

  Pauses the polling and sending of input events.

### resume

    public void resume()

  Resumes the polling and sending of input events.

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