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## Package org.newdawn.slick.state.transition

Interface Summary
Transition | A transition between two game states

Class Summary
BlobbyTransition | A transition that causes the previous state to rotate and scale down into the new state.
CombinedTransition | A transition thats built of a set of other transitions which are chained together to build the overall effect.
CrossStateTransition | A transition that will combine two states into one effect.
EmptyTransition | A transition that has no effect and instantly finishes.
FadeInTransition | A transition to fade in from a given colour
FadeOutTransition | A transition to fade out to a given colour
HorizontalSplitTransition | Horitzonal split transition that causes the previous state to split horizontally revealing the new state underneath.
RotateTransition | A transition that causes the previous state to rotate and scale down into the new state.
SelectTransition | A transition that moves to the next as though it was selected by some background menu.
VerticalSplitTransition | Vertical split transition that causes the previous state to split vertically revealing the new state underneath.

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