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## org.newdawn.slick.geom
Class Line

    java.lang.Object
      org.newdawn.slick.geom.Shape
          org.newdawn.slick.geom.Line

All Implemented Interfaces:
  java.io.Serializable

    public class Line

extends Shape

Implemenation of a bunch of maths functions to do with lines. Note that lines can't be used as dynamic shapes right now - also collision with the end of a line is undefined.

Author:
  Kevin Glass
See Also:
  Serialized Form

Field Summary

Fields inherited from class org.newdawn.slick.geom.Shape
`boundingCircleRadius, center, maxX, maxY, minX, minY, points, pointsDirty, trianglesDirty, tris, x, y`

Constructor Summary
`Line(float[] start, float[] end)` Create a new line based on two points
`Line(float x, float y)` Create a new line based on the origin and a single point
`Line(float x, float y, boolean inner, boolean outer)` Create a new line based on the origin and a single point
`Line(float x1, float y1, float x2, float y2)` Create a new line based on two points
`Line(float x1, float y1, float dx, float dy, boolean dummy)` Create a line with relative second point
`Line(Vector2f start, Vector2f end)` Create a new line based on two points

Method Summary
`boolean` | `closed()` True if this is a closed shape
`protected void` | `createPoints()` Subclasses implement this to create the points of the shape.
`float` | `distance(Vector2f point)` Get the shortest distance from a point to this line
`float` | `distanceSquared(Vector2f point)` Get the shortest distance squared from a point to this line
`void` | `getClosestPoint(Vector2f point, Vector2f result)` Get the closest point on the line to a given point
`float` | `getDX()` Get the x direction of this line
`float` | `getDY()` Get the y direction of this line
`Vector2f` | `getEnd()` Get the end point of the line
`Vector2f` | `getStart()` Get the start point of the line
`float` | `getX()` Get the x location of the left side of this shape.
`float` | `getX1()` Get the x coordinate of the start point
`float` | `getX2()` Get the x coordinate of the end point
`float` | `getY()` Get the y position of the top of this shape.
`float` | `getY1()` Get the y coordinate of the start point
`float` | `getY2()` Get the y coordinate of the end point
`Vector2f` | `intersect(Line other)` Intersect this line with another
`Vector2f` | `intersect(Line other, boolean limit)` Intersect this line with another
`boolean` | `intersect(Line other, boolean limit, Vector2f result)` Intersect this line with another
`boolean` | `intersects(Shape shape)` Check if this shape intersects with the shape provided.
`float` | `length()` Find the length of the line
`float` | `lengthSquared()` Find the length of the line squared (cheaper and good for comparisons)
`boolean` | `on(Vector2f point)` Check if the given point is on the line
`void` | `set(float[] start, float[] end)` Configure the line
`void` | `set(float sx, float sy, float ex, float ey)` Configure the line without garbage
`void` | `set(Vector2f start, Vector2f end)` Configure the line
`java.lang.String` | `toString()`
`Shape` | `transform(Transform transform)` Apply a transformation and return a new shape.

Methods inherited from class org.newdawn.slick.geom.Shape
`calculateRadius, calculateTriangles, checkPoints, contains, contains, findCenter, getBoundingCircleRadius, getCenter, getCenterX, getCenterY, getHeight, getLocation, getMaxX, getMaxY, getMinX, getMinY, getNormal, getPoint, getPointCount, getPoints, getTriangles, getWidth, hasVertex, includes, increaseTriangulation, indexOf, preCache, prune, setCenterX, setCenterY, setLocation, setLocation, setX, setY, subtract, union`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Constructor Detail

### Line

    public Line(float x,
                float y,
                boolean inner,
                boolean outer)

  Create a new line based on the origin and a single point

  Parameters:
    `x` - The end point of the line
    `y` - The end point of the line
    `inner` - True if this line blocks on it's inner edge
    `outer` - True if this line blocks on it's outer edge

### Line

    public Line(float x,
                float y)

  Create a new line based on the origin and a single point

  Parameters:
    `x` - The end point of the line
    `y` - The end point of the line

### Line

    public Line(float x1,
                float y1,
                float x2,
                float y2)

  Create a new line based on two points

  Parameters:
    `x1` - The x coordinate of the start point
    `y1` - The y coordinate of the start point
    `x2` - The x coordinate of the end point
    `y2` - The y coordinate of the end point

### Line

    public Line(float x1,
                float y1,
                float dx,
                float dy,
                boolean dummy)

  Create a line with relative second point

  Parameters:
    `x1` - The x coordinate of the start point
    `y1` - The y coordinate of the start point
    `dx` - The x change to get to the second point
    `dy` - The y change to get to the second point
    `dummy` - A dummy value

### Line

    public Line(float[] start,
                float[] end)

  Create a new line based on two points

  Parameters:
    `start` - The start point
    `end` - The end point

### Line

    public Line(Vector2f start,
                Vector2f end)

  Create a new line based on two points

  Parameters:
    `start` - The start point
    `end` - The end point

Method Detail

### set

    public void set(float[] start,
                    float[] end)

  Configure the line

  Parameters:
    `start` - The start point of the line
    `end` - The end point of the line

### getStart

    public Vector2f getStart()

  Get the start point of the line

  Returns:
    The start point of the line

### getEnd

    public Vector2f getEnd()

  Get the end point of the line

  Returns:
    The end point of the line

### length

    public float length()

  Find the length of the line

  Returns:
    The the length of the line

### lengthSquared

    public float lengthSquared()

  Find the length of the line squared (cheaper and good for comparisons)

  Returns:
    The length of the line squared

### set

    public void set(Vector2f start,
                    Vector2f end)

  Configure the line

  Parameters:
    `start` - The start point of the line
    `end` - The end point of the line

### set

    public void set(float sx,
                    float sy,
                    float ex,
                    float ey)

  Configure the line without garbage

  Parameters:
    `sx` - The x coordinate of the start
    `sy` - The y coordinate of the start
    `ex` - The x coordiante of the end
    `ey` - The y coordinate of the end

### getDX

    public float getDX()

  Get the x direction of this line

  Returns:
    The x direction of this line

### getDY

    public float getDY()

  Get the y direction of this line

  Returns:
    The y direction of this line

### getX

    public float getX()

  Description copied from class: `Shape`
  Get the x location of the left side of this shape.

  Overrides:
    `getX` in class `Shape`
  Returns:
    The x location of the left side of this shape.
  See Also:
    `Shape.getX()`

### getY

    public float getY()

  Description copied from class: `Shape`
  Get the y position of the top of this shape.

  Overrides:
    `getY` in class `Shape`
  Returns:
    The y position of the top of this shape.
  See Also:
    `Shape.getY()`

### getX1

    public float getX1()

  Get the x coordinate of the start point

  Returns:
    The x coordinate of the start point

### getY1

    public float getY1()

  Get the y coordinate of the start point

  Returns:
    The y coordinate of the start point

### getX2

    public float getX2()

  Get the x coordinate of the end point

  Returns:
    The x coordinate of the end point

### getY2

    public float getY2()

  Get the y coordinate of the end point

  Returns:
    The y coordinate of the end point

### distance

    public float distance(Vector2f point)

  Get the shortest distance from a point to this line

  Parameters:
    `point` - The point from which we want the distance
  Returns:
    The distance from the line to the point

### on

    public boolean on(Vector2f point)

  Check if the given point is on the line

  Parameters:
    `point` - The point to check
  Returns:
    True if the point is on this line

### distanceSquared

    public float distanceSquared(Vector2f point)

  Get the shortest distance squared from a point to this line

  Parameters:
    `point` - The point from which we want the distance
  Returns:
    The distance squared from the line to the point

### getClosestPoint

    public void getClosestPoint(Vector2f point,
                                Vector2f result)

  Get the closest point on the line to a given point

  Parameters:
    `point` - The point which we want to project
    `result` - The point on the line closest to the given point

### toString

    public java.lang.String toString()

  Overrides:
    `toString` in class `java.lang.Object`
  See Also:
    `Object.toString()`

### intersect

    public Vector2f intersect(Line other)

  Intersect this line with another

  Parameters:
    `other` - The other line we should intersect with
  Returns:
    The intersection point or null if the lines are parallel

### intersect

    public Vector2f intersect(Line other,
                              boolean limit)

  Intersect this line with another

  Parameters:
    `other` - The other line we should intersect with
    `limit` - True if the collision is limited to the extent of the lines
  Returns:
    The intersection point or null if the lines don't intersect

### intersect

    public boolean intersect(Line other,
                             boolean limit,
                             Vector2f result)

  Intersect this line with another

  Parameters:
    `other` - The other line we should intersect with
    `limit` - True if the collision is limited to the extent of the lines
    `result` - The resulting intersection point if any
  Returns:
    True if the lines intersect

### createPoints

    protected void createPoints()

  Description copied from class: `Shape`
  Subclasses implement this to create the points of the shape.

  Specified by:
    `createPoints` in class `Shape`
  See Also:
    `Shape.createPoints()`

### transform

    public Shape transform(Transform transform)

  Description copied from class: `Shape`
  Apply a transformation and return a new shape. This will not alter the current shape but will return the transformed shape.

  Specified by:
    `transform` in class `Shape`
  Parameters:
    `transform` - The transform to be applied
  Returns:
    The transformed shape.
  See Also:
    `Shape.transform(org.newdawn.slick.geom.Transform)`

### closed

    public boolean closed()

  Description copied from class: `Shape`
  True if this is a closed shape

  Overrides:
    `closed` in class `Shape`
  Returns:
    True if this is a closed shape
  See Also:
    `Shape.closed()`

### intersects

    public boolean intersects(Shape shape)

  Description copied from class: `Shape`
  Check if this shape intersects with the shape provided.

  Overrides:
    `intersects` in class `Shape`
  Parameters:
    `shape` - The shape to check if it intersects with this one.
  Returns:
    True if the shapes do intersect, false otherwise.
  See Also:
    `Shape.intersects(org.newdawn.slick.geom.Shape)`

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Copyright © 2006 New Dawn Software. All Rights Reserved.