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## Uses of Interface
org.newdawn.slick.gui.ComponentListener

Packages that use ComponentListener
org.newdawn.slick.gui | Some extremely simple GUI elements which should be used where a game does not require a full GUI
org.newdawn.slick.tests | Tests for the facilities provided by the library.

Uses of ComponentListener in org.newdawn.slick.gui

Methods in org.newdawn.slick.gui with parameters of type ComponentListener
`void` | `AbstractComponent.addListener(ComponentListener listener)` Add a component listener to be informed when the component sees fit.
`void` | `AbstractComponent.removeListener(ComponentListener listener)` Remove a component listener.

Constructors in org.newdawn.slick.gui with parameters of type ComponentListener
`MouseOverArea(GUIContext container, Image image, int x, int y, ComponentListener listener)` Create a new mouse over area
`MouseOverArea(GUIContext container, Image image, int x, int y, int width, int height, ComponentListener listener)` Create a new mouse over area
`TextField(GUIContext container, Font font, int x, int y, int width, int height, ComponentListener listener)` Create a new text field

Uses of ComponentListener in org.newdawn.slick.tests

Classes in org.newdawn.slick.tests that implement ComponentListener
`class` | `GUITest` A test for the GUI components available in Slick.
`class` | `SavedStateTest` A test of the the local storage utilities

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