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## org.newdawn.slick.util
Class BufferedImageUtil

    java.lang.Object
      org.newdawn.slick.util.BufferedImageUtil

    public class BufferedImageUtil

extends java.lang.Object

This is a utility class that allows you to convert a BufferedImage into a texture.

Author:
  James Chambers (Jimmy), Jeremy Adams (elias_naur), Kevin Glass (kevglass)

Constructor Summary
`BufferedImageUtil()`

Method Summary
`static Texture` | `getTexture(java.lang.String resourceName, java.awt.image.BufferedImage resourceImage)` Load a texture
`static Texture` | `getTexture(java.lang.String resourceName, java.awt.image.BufferedImage resourceImage, int filter)` Load a texture
`static Texture` | `getTexture(java.lang.String resourceName, java.awt.image.BufferedImage resourceimage, int target, int dstPixelFormat, int minFilter, int magFilter)` Load a texture into OpenGL from a BufferedImage

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### BufferedImageUtil

    public BufferedImageUtil()

Method Detail

### getTexture

    public static Texture getTexture(java.lang.String resourceName,
                                     java.awt.image.BufferedImage resourceImage)
                              throws java.io.IOException

  Load a texture

  Parameters:
    `resourceName` - The location of the resource to load
    `resourceImage` - The BufferedImage we are converting
  Returns:
    The loaded texture
  Throws:
    `java.io.IOException` - Indicates a failure to access the resource

### getTexture

    public static Texture getTexture(java.lang.String resourceName,
                                     java.awt.image.BufferedImage resourceImage,
                                     int filter)
                              throws java.io.IOException

  Load a texture

  Parameters:
    `resourceName` - The location of the resource to load
    `resourceImage` - The BufferedImage we are converting
  Returns:
    The loaded texture
  Throws:
    `java.io.IOException` - Indicates a failure to access the resource

### getTexture

    public static Texture getTexture(java.lang.String resourceName,
                                     java.awt.image.BufferedImage resourceimage,
                                     int target,
                                     int dstPixelFormat,
                                     int minFilter,
                                     int magFilter)
                              throws java.io.IOException

  Load a texture into OpenGL from a BufferedImage

  Parameters:
    `resourceName` - The location of the resource to load
    `resourceimage` - The BufferedImage we are converting
    `target` - The GL target to load the texture against
    `dstPixelFormat` - The pixel format of the screen
    `minFilter` - The minimising filter
    `magFilter` - The magnification filter
  Returns:
    The loaded texture
  Throws:
    `java.io.IOException` - Indicates a failure to access the resource

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Copyright © 2006 New Dawn Software. All Rights Reserved.