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## Uses of Package
org.newdawn.slick.openal

Packages that use org.newdawn.slick.openal
org.newdawn.slick.openal | This package contains the nitty gritty sound manipulation code for using OpenAL with standard audio formats.

Classes in org.newdawn.slick.openal used by org.newdawn.slick.openal
AiffData Utitlity class for loading wavefiles.
Audio The description of of audio data loaded by the AudioLoader
AudioImpl A sound that can be played through OpenAL
OggData Data describing the sounds in a OGG file
OpenALStreamPlayer A generic tool to work on a supplied stream, pulling out PCM data and buffered it to OpenAL as required.
SoundStore Responsible for holding and playing the sounds used in the game.
WaveData Utitlity class for loading wavefiles.

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