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fix func name conflict
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@@ -157,7 +157,7 @@ object IngameRenderer : Disposable {
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* - When the main scene that renders the world is first created
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* - When the game make transition to the new world (advancing to the next level/entering or exiting the room)
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*/
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fun setWorld(world: GameWorld) {
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fun setRenderedWorld(world: GameWorld) {
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try {
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if (this.world != world) {
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printdbg(this, "World change detected -- " +
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