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fix func name conflict
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@@ -189,7 +189,7 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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GameLoadMode.LOAD_FROM -> enter(gameLoadInfoPayload as GameSaveData)
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}
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IngameRenderer.setWorld(gameworld)
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IngameRenderer.setRenderedWorld(gameworld)
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super.show() // gameInitialised = true
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