mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-14 23:56:07 +09:00
bulb now requires walls to spawn
This commit is contained in:
@@ -14,6 +14,7 @@ import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
|
||||
class FixtureSignalBulb : Electric {
|
||||
|
||||
@Transient override val spawnNeedsFloor = false
|
||||
@Transient override val spawnNeedsWall = true
|
||||
|
||||
constructor() : super(
|
||||
BlockBox(BlockBox.NO_COLLISION, 1, 1),
|
||||
|
||||
Reference in New Issue
Block a user