musicplayer: playlist view wip

This commit is contained in:
minjaesong
2024-01-02 05:11:27 +09:00
parent 7a487dc158
commit 0395b30f44
3 changed files with 75 additions and 16 deletions

View File

@@ -9,6 +9,7 @@ import com.badlogic.gdx.utils.JsonValue
import com.jme3.math.FastMath
import net.torvald.reflection.extortField
import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.audio.*
import net.torvald.terrarum.gameworld.fmod
import net.torvald.terrarum.modulebasegame.MusicContainer
@@ -359,12 +360,6 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
}
}
private val widthForMouseUp = (nameStrMaxLen + METERS_WIDTH + maskOffWidth).toInt()
private val widthForList = 320
private val heightThin = 28
private val heightControl = 80
private val heightList = 360
private val transitionDB = HashMap<Pair<Int, Int>, (Float) -> Unit>().also {
it[MODE_IDLE to MODE_IDLE] = { akku -> }
it[MODE_IDLE to MODE_PLAYING] = { akku ->
@@ -492,6 +487,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
drawText(batch, posXforMusicLine, posYforMusicLine)
drawFreqMeter(batch, posXforMusicLine + widthForFreqMeter - 18f, _posY + height - (capsuleHeight / 2) + 1f)
drawControls(App.UPDATE_RATE, batch, _posX, posYforControls)
drawList(camera, App.UPDATE_RATE, batch, _posX, _posY)
batch.color = Color.WHITE
}
@@ -499,7 +495,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
private val playListAnimAkku = FloatArray(8) // how many lines on the list view?
private val playListAnimLength = 0.2f
private fun drawList(delta: Float, batch: SpriteBatch, x: Float, y: Float) {
private fun drawList(camera: OrthographicCamera, delta: Float, batch: SpriteBatch, x: Float, y: Float) {
val (alpha, reverse) = if (mode < MODE_SHOW_LIST && modeNext == MODE_SHOW_LIST)
(transitionAkku / TRANSITION_LENGTH).let { if (it.isNaN()) 0f else it } to false
else if (mode == MODE_SHOW_LIST && modeNext < MODE_SHOW_LIST)
@@ -509,6 +505,8 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
else
0f to false
val anchorX = Toolkit.hdrawWidthf - width / 2
if (alpha > 0f) {
val alpha0 = alpha.coerceIn(0f, 1f).organicOvershoot().coerceAtMost(1f)
@@ -522,13 +520,13 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
else {
0f to 0f
}
val offX1 = offX2 - widthForList
val offX1 = 0f//offX2 - widthForList
val alpha1 = 1f - alpha2
val drawAlpha = 0.75f * (if (reverse) 1f - alpha0 else alpha0).pow(3f)// + (playListAnimAkku[i].pow(2f) * 1.2f)
// assuming both view has the same list dimension
drawAlbumList(delta, batch, x + offX2, y, drawAlpha * alpha1)
drawPlayList(delta, batch, x + offX1, y, drawAlpha * alpha2)
drawAlbumList(camera, delta, batch, (anchorX + offX2).roundToFloat(), (y + 15).roundToFloat(), drawAlpha * alpha1, width / (widthForList + METERS_WIDTH + maskOffWidth))
drawPlayList(camera, delta, batch, (anchorX + offX1).roundToFloat(), (y + 15).roundToFloat(), drawAlpha * alpha2, width / (widthForList + METERS_WIDTH + maskOffWidth))
// update playListAnimAkku
for (i in playListAnimAkku.indices) {
@@ -540,13 +538,71 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
}
}
private fun drawPlayList(delta: Float, batch: SpriteBatch, x: Float, y: Float, alpha: Float) {
private val widthForList = 320
private val PLAYLIST_LEFT_GAP = METERS_WIDTH.toInt() + maskOffWidth
private val PLAYLIST_NAME_LEN = widthForList
private val PLAYLIST_LINE_HEIGHT = 28f
private val PLAYLIST_LINES = 10
private val widthForMouseUp = (nameStrMaxLen + METERS_WIDTH + maskOffWidth).toInt()
private val heightThin = 28
private val heightControl = 80
private val heightList = 113 + PLAYLIST_LINES * PLAYLIST_LINE_HEIGHT.toInt()
private val playlistFBOs = Array(10) {
FrameBuffer(Pixmap.Format.RGBA8888, PLAYLIST_NAME_LEN, PLAYLIST_LINE_HEIGHT.toInt(), false)
}
private fun drawPlayList(camera: OrthographicCamera, delta: Float, batch: SpriteBatch, x: Float, y: Float, alpha: Float, scale: Float) {
batch.end()
playlistFBOs.forEachIndexed { i, it ->
it.inAction(camera, batch) {
batch.inUse {
batch.color = Color.WHITE
gdxClearAndEnableBlend(0f, 0f, 0f, 0f)
blendNormalStraightAlpha(batch)
// draw text
App.fontGameFBO.draw(batch, playlist[i % playlist.size].name, maskOffWidth.toFloat(), (PLAYLIST_LINE_HEIGHT - 24) / 2)
// mask off the area
batch.color = Color.WHITE
blendAlphaMask(batch)
batch.draw(textmask.get(0, 0), 0f, 0f, maskOffWidth.toFloat(), PLAYLIST_LINE_HEIGHT)
batch.draw(textmask.get(1, 0), maskOffWidth.toFloat(), 0f, PLAYLIST_NAME_LEN - 2f * maskOffWidth, PLAYLIST_LINE_HEIGHT)
batch.draw(textmask.get(2, 0), PLAYLIST_NAME_LEN - maskOffWidth.toFloat(), 0f, maskOffWidth.toFloat(), PLAYLIST_LINE_HEIGHT)
blendNormalStraightAlpha(batch) // qnd hack to make sure this line gets called, otherwise the screen briefly goes blank when the playlist view is closed
Toolkit.fillArea(batch, 999f, 999f, 1f, 1f)
}
}
}
batch.begin()
blendNormalStraightAlpha(batch)
if (alpha > 0f) {
batch.color = Color(1f, 1f, 1f, alpha)
playlistFBOs.forEachIndexed { i, it ->
batch.color = Color(1f, 1f, 1f, alpha)
// print number
val xoff = maskOffWidth + (if (i < 9) 3 else 0)
val yoff = 8 + (PLAYLIST_LINE_HEIGHT - 24) / 2
App.fontSmallNumbers.draw(batch, "${i + 1}", x + xoff, y + yoff + PLAYLIST_LINE_HEIGHT * i * scale)
// TODO draw playing marker if the song is being played
// print the name
batch.draw(it.colorBufferTexture, x + PLAYLIST_LEFT_GAP * scale, y + PLAYLIST_LINE_HEIGHT * i * scale, it.width * scale, it.height * scale)
// separator
batch.color = Color(1f, 1f, 1f, alpha * 0.25f)
Toolkit.drawStraightLine(batch, x, y + PLAYLIST_LINE_HEIGHT * (i + 1) * scale, x + width * scale, 1f, false)
}
}
}
private fun drawAlbumList(delta: Float, batch: SpriteBatch, x: Float, y: Float, alpha: Float) {
private fun drawAlbumList(camera: OrthographicCamera, delta: Float, batch: SpriteBatch, x: Float, y: Float, alpha: Float, scale: Float) {
if (alpha > 0f) {
batch.color = Color(1f, 1f, 1f, alpha)
}
@@ -630,9 +686,10 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
nameFBO.inAction(camera, batch) {
batch.inUse {
batch.color = Color.WHITE
// draw text
gdxClearAndEnableBlend(0f, 0f, 0f, 0f)
blendNormalStraightAlpha(batch)
// draw text
App.fontGameFBO.draw(batch, str, maskOffWidth.toFloat() - nameScroll, 2f)
// mask off the area
@@ -710,6 +767,8 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
override fun dispose() {
baloonTexture.dispose()
nameFBO.dispose()
playlistFBOs.forEach { it.dispose() }
}