mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
musicplayer: playlist view wip
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@@ -9,6 +9,7 @@ import com.badlogic.gdx.utils.JsonValue
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import com.jme3.math.FastMath
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import net.torvald.reflection.extortField
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import net.torvald.terrarum.*
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import net.torvald.terrarum.App.printdbg
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import net.torvald.terrarum.audio.*
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import net.torvald.terrarum.gameworld.fmod
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import net.torvald.terrarum.modulebasegame.MusicContainer
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@@ -359,12 +360,6 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
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}
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}
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private val widthForMouseUp = (nameStrMaxLen + METERS_WIDTH + maskOffWidth).toInt()
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private val widthForList = 320
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private val heightThin = 28
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private val heightControl = 80
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private val heightList = 360
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private val transitionDB = HashMap<Pair<Int, Int>, (Float) -> Unit>().also {
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it[MODE_IDLE to MODE_IDLE] = { akku -> }
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it[MODE_IDLE to MODE_PLAYING] = { akku ->
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@@ -492,6 +487,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
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drawText(batch, posXforMusicLine, posYforMusicLine)
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drawFreqMeter(batch, posXforMusicLine + widthForFreqMeter - 18f, _posY + height - (capsuleHeight / 2) + 1f)
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drawControls(App.UPDATE_RATE, batch, _posX, posYforControls)
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drawList(camera, App.UPDATE_RATE, batch, _posX, _posY)
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batch.color = Color.WHITE
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}
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@@ -499,7 +495,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
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private val playListAnimAkku = FloatArray(8) // how many lines on the list view?
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private val playListAnimLength = 0.2f
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private fun drawList(delta: Float, batch: SpriteBatch, x: Float, y: Float) {
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private fun drawList(camera: OrthographicCamera, delta: Float, batch: SpriteBatch, x: Float, y: Float) {
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val (alpha, reverse) = if (mode < MODE_SHOW_LIST && modeNext == MODE_SHOW_LIST)
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(transitionAkku / TRANSITION_LENGTH).let { if (it.isNaN()) 0f else it } to false
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else if (mode == MODE_SHOW_LIST && modeNext < MODE_SHOW_LIST)
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@@ -509,6 +505,8 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
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else
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0f to false
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val anchorX = Toolkit.hdrawWidthf - width / 2
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if (alpha > 0f) {
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val alpha0 = alpha.coerceIn(0f, 1f).organicOvershoot().coerceAtMost(1f)
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@@ -522,13 +520,13 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
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else {
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0f to 0f
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}
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val offX1 = offX2 - widthForList
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val offX1 = 0f//offX2 - widthForList
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val alpha1 = 1f - alpha2
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val drawAlpha = 0.75f * (if (reverse) 1f - alpha0 else alpha0).pow(3f)// + (playListAnimAkku[i].pow(2f) * 1.2f)
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// assuming both view has the same list dimension
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drawAlbumList(delta, batch, x + offX2, y, drawAlpha * alpha1)
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drawPlayList(delta, batch, x + offX1, y, drawAlpha * alpha2)
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drawAlbumList(camera, delta, batch, (anchorX + offX2).roundToFloat(), (y + 15).roundToFloat(), drawAlpha * alpha1, width / (widthForList + METERS_WIDTH + maskOffWidth))
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drawPlayList(camera, delta, batch, (anchorX + offX1).roundToFloat(), (y + 15).roundToFloat(), drawAlpha * alpha2, width / (widthForList + METERS_WIDTH + maskOffWidth))
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// update playListAnimAkku
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for (i in playListAnimAkku.indices) {
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@@ -540,13 +538,71 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
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}
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}
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private fun drawPlayList(delta: Float, batch: SpriteBatch, x: Float, y: Float, alpha: Float) {
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private val widthForList = 320
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private val PLAYLIST_LEFT_GAP = METERS_WIDTH.toInt() + maskOffWidth
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private val PLAYLIST_NAME_LEN = widthForList
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private val PLAYLIST_LINE_HEIGHT = 28f
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private val PLAYLIST_LINES = 10
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private val widthForMouseUp = (nameStrMaxLen + METERS_WIDTH + maskOffWidth).toInt()
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private val heightThin = 28
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private val heightControl = 80
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private val heightList = 113 + PLAYLIST_LINES * PLAYLIST_LINE_HEIGHT.toInt()
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private val playlistFBOs = Array(10) {
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FrameBuffer(Pixmap.Format.RGBA8888, PLAYLIST_NAME_LEN, PLAYLIST_LINE_HEIGHT.toInt(), false)
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}
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private fun drawPlayList(camera: OrthographicCamera, delta: Float, batch: SpriteBatch, x: Float, y: Float, alpha: Float, scale: Float) {
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batch.end()
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playlistFBOs.forEachIndexed { i, it ->
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it.inAction(camera, batch) {
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batch.inUse {
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batch.color = Color.WHITE
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gdxClearAndEnableBlend(0f, 0f, 0f, 0f)
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blendNormalStraightAlpha(batch)
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// draw text
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App.fontGameFBO.draw(batch, playlist[i % playlist.size].name, maskOffWidth.toFloat(), (PLAYLIST_LINE_HEIGHT - 24) / 2)
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// mask off the area
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batch.color = Color.WHITE
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blendAlphaMask(batch)
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batch.draw(textmask.get(0, 0), 0f, 0f, maskOffWidth.toFloat(), PLAYLIST_LINE_HEIGHT)
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batch.draw(textmask.get(1, 0), maskOffWidth.toFloat(), 0f, PLAYLIST_NAME_LEN - 2f * maskOffWidth, PLAYLIST_LINE_HEIGHT)
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batch.draw(textmask.get(2, 0), PLAYLIST_NAME_LEN - maskOffWidth.toFloat(), 0f, maskOffWidth.toFloat(), PLAYLIST_LINE_HEIGHT)
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blendNormalStraightAlpha(batch) // qnd hack to make sure this line gets called, otherwise the screen briefly goes blank when the playlist view is closed
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Toolkit.fillArea(batch, 999f, 999f, 1f, 1f)
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}
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}
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}
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batch.begin()
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blendNormalStraightAlpha(batch)
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if (alpha > 0f) {
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batch.color = Color(1f, 1f, 1f, alpha)
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playlistFBOs.forEachIndexed { i, it ->
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batch.color = Color(1f, 1f, 1f, alpha)
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// print number
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val xoff = maskOffWidth + (if (i < 9) 3 else 0)
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val yoff = 8 + (PLAYLIST_LINE_HEIGHT - 24) / 2
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App.fontSmallNumbers.draw(batch, "${i + 1}", x + xoff, y + yoff + PLAYLIST_LINE_HEIGHT * i * scale)
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// TODO draw playing marker if the song is being played
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// print the name
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batch.draw(it.colorBufferTexture, x + PLAYLIST_LEFT_GAP * scale, y + PLAYLIST_LINE_HEIGHT * i * scale, it.width * scale, it.height * scale)
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// separator
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batch.color = Color(1f, 1f, 1f, alpha * 0.25f)
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Toolkit.drawStraightLine(batch, x, y + PLAYLIST_LINE_HEIGHT * (i + 1) * scale, x + width * scale, 1f, false)
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}
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}
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}
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private fun drawAlbumList(delta: Float, batch: SpriteBatch, x: Float, y: Float, alpha: Float) {
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private fun drawAlbumList(camera: OrthographicCamera, delta: Float, batch: SpriteBatch, x: Float, y: Float, alpha: Float, scale: Float) {
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if (alpha > 0f) {
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batch.color = Color(1f, 1f, 1f, alpha)
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}
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@@ -630,9 +686,10 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
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nameFBO.inAction(camera, batch) {
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batch.inUse {
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batch.color = Color.WHITE
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// draw text
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gdxClearAndEnableBlend(0f, 0f, 0f, 0f)
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blendNormalStraightAlpha(batch)
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// draw text
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App.fontGameFBO.draw(batch, str, maskOffWidth.toFloat() - nameScroll, 2f)
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// mask off the area
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@@ -710,6 +767,8 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
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override fun dispose() {
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baloonTexture.dispose()
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nameFBO.dispose()
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playlistFBOs.forEach { it.dispose() }
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}
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@@ -609,7 +609,7 @@ public class App implements ApplicationListener {
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FrameBufferManager.begin(renderFBO);
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gdxClearAndEnableBlend(.063f, .070f, .086f, 1f);
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gdxClearAndEnableBlend(1f, 0f, 1f, 1f);
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setCameraPosition(0, 0);
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@@ -114,7 +114,7 @@ object TerrarumPostProcessor : Disposable {
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outFBO.inAction(camera, batch) {
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App.measureDebugTime("Renderer.PostProcessor") {
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gdxClearAndEnableBlend(.063f, .070f, .086f, 1f)
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gdxClearAndEnableBlend(0f, 1f, 0f, 1f)
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fbo.colorBufferTexture.setFilter(
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Texture.TextureFilter.Linear,
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