walk anim speed adjusted

This commit is contained in:
minjaesong
2022-01-11 22:14:44 +09:00
parent dc595fdd51
commit 03a06773c4
4 changed files with 3 additions and 7 deletions

View File

@@ -37,7 +37,7 @@ SKELETON_STAND=HEADGEAR 0,78;\
! When you move the arms/hands, make sure you move the HELD_ITEM as well
# RUNNING might need its own skeleton...
ANIM_RUN=DELAY 0.16;ROW 2;SKELETON SKELETON_STAND
ANIM_RUN=DELAY 0.18;ROW 2;SKELETON SKELETON_STAND
ANIM_RUN_1=LEG_REST_RIGHT 2,2;LEG_REST_LEFT -2,0;TAIL_0 1,0;TORSO_1 0,-999
ANIM_RUN_2=ALL 0,2;LEG_REST_RIGHT 0,-2;LEG_REST_LEFT 0,2;TAIL_0 -1,0;TORSO_1 0,-999
ANIM_RUN_3=LEG_REST_RIGHT -2,0;LEG_REST_LEFT 2,2;TAIL_0 -1,0;TORSO_1 0,-999

View File

@@ -37,7 +37,7 @@ SKELETON_STAND=HEADGEAR 0,78;\
! When you move the arms/hands, make sure you move the HELD_ITEM as well
# RUNNING might need its own skeleton...
ANIM_RUN=DELAY 0.16;ROW 2;SKELETON SKELETON_STAND
ANIM_RUN=DELAY 0.18;ROW 2;SKELETON SKELETON_STAND
ANIM_RUN_1=LEG_REST_RIGHT 2,2;LEG_REST_LEFT -2,0;TAIL_0 1,0;TORSO_1 0,-999
ANIM_RUN_2=ALL 0,2;LEG_REST_RIGHT 0,-2;LEG_REST_LEFT 0,2;TAIL_0 -1,0;TORSO_1 0,-999
ANIM_RUN_3=LEG_REST_RIGHT -2,0;LEG_REST_LEFT 2,2;TAIL_0 -1,0;TORSO_1 0,-999