mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-16 08:36:07 +09:00
player is now nullable; wtf is calling Ingame 5 times?
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@@ -32,14 +32,16 @@ class BasicDebugInfoWindow : UICanvas() {
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private val world = ingame.world as GameWorldExtension
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override fun updateUI(delta: Float) {
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val player = ingame.playableActor
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val hitbox = player.hitbox
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val player = ingame.actorNowPlaying
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val hitbox = player?.hitbox
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xdelta = hitbox.canonicalX - prevPlayerX
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ydelta = hitbox.canonicalY - prevPlayerY
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if (hitbox != null) {
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xdelta = hitbox.canonicalX - prevPlayerX
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ydelta = hitbox.canonicalY - prevPlayerY
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prevPlayerX = hitbox.canonicalX
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prevPlayerY = hitbox.canonicalY
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prevPlayerX = hitbox.canonicalX
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prevPlayerY = hitbox.canonicalY
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}
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}
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override fun renderUI(batch: SpriteBatch, camera: Camera) {
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@@ -47,58 +49,61 @@ class BasicDebugInfoWindow : UICanvas() {
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fun Int.rawG() = this % LightmapRenderer.MUL_2 / LightmapRenderer.MUL
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fun Int.rawB() = this % LightmapRenderer.MUL
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val player = ingame.playableActor
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val player = ingame.actorNowPlaying
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batch.color = Color(0xFFEE88FF.toInt())
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val hitbox = player.hitbox
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val hitbox = player?.hitbox
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/**
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* First column
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*/
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printLineColumn(batch, 1, 1, "startX "
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+ ccG
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+ "${hitbox?.startX}"
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+ " ("
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+ "${(hitbox?.startX?.div(FeaturesDrawer.TILE_SIZE))?.toInt()}"
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+ ")")
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printLineColumn(batch, 2, 1, "endX "
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+ ccG
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+ "${hitbox?.endX}"
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+ " ("
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+ "${(hitbox?.endX?.div(FeaturesDrawer.TILE_SIZE))?.toInt()}"
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+ ")")
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printLineColumn(batch, 1, 2, "startY "
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+ ccG
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+ "${hitbox?.startY}"
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+ " ("
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+ "${(hitbox?.startY?.div(FeaturesDrawer.TILE_SIZE))?.toInt()}"
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+ ")")
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printLineColumn(batch, 2, 2, "endY "
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+ ccG
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+ "${hitbox?.endY}"
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+ " ("
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+ "${(hitbox?.endY?.div(FeaturesDrawer.TILE_SIZE))?.toInt()}"
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+ ")")
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if (player != null) {
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printLine(batch, 3, "veloX reported $ccG${player.externalForce?.x}")
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printLine(batch, 4, "veloY reported $ccG${player.externalForce?.y}")
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printLineColumn(batch, 1, 1, "startX "
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+ ccG
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+ "${hitbox?.startX}"
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+ " ("
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+ "${(hitbox?.startX?.div(FeaturesDrawer.TILE_SIZE))?.toInt()}"
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+ ")")
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printLineColumn(batch, 2, 1, "endX "
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+ ccG
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+ "${hitbox?.endX}"
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+ " ("
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+ "${(hitbox?.endX?.div(FeaturesDrawer.TILE_SIZE))?.toInt()}"
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+ ")")
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printLineColumn(batch, 1, 2, "startY "
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+ ccG
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+ "${hitbox?.startY}"
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+ " ("
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+ "${(hitbox?.startY?.div(FeaturesDrawer.TILE_SIZE))?.toInt()}"
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+ ")")
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printLineColumn(batch, 2, 2, "endY "
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+ ccG
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+ "${hitbox?.endY}"
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+ " ("
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+ "${(hitbox?.endY?.div(FeaturesDrawer.TILE_SIZE))?.toInt()}"
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+ ")")
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printLine(batch, 5, "p_WalkX $ccG${player.controllerMoveDelta?.x}")
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printLine(batch, 6, "p_WalkY $ccG${player.controllerMoveDelta?.y}")
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printLine(batch, 3, "veloX reported $ccG${player.externalForce?.x}")
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printLine(batch, 4, "veloY reported $ccG${player.externalForce?.y}")
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printLineColumn(batch, 2, 3, "veloX measured $ccG${xdelta}")
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printLineColumn(batch, 2, 4, "veloY measured $ccG${ydelta}")
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printLine(batch, 5, "p_WalkX $ccG${player.controllerMoveDelta?.x}")
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printLine(batch, 6, "p_WalkY $ccG${player.controllerMoveDelta?.y}")
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printLineColumn(batch, 1, 7,
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"walled " +
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"${if (player.walledLeft) "$ccR" else "$ccG"}L" +
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"${if (player.walledBottom) "$ccR" else "$ccG"}${0x1F.toChar()}" +
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"${if (player.walledTop) "$ccR" else "$ccG"}${0x1E.toChar()}" +
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"${if (player.walledRight) "$ccR" else "$ccG"}R" +
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"${if (player.colliding) "$ccR" else "$ccG"}${0x08.toChar()}"
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)
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printLineColumn(batch, 2, 3, "veloX measured $ccG${xdelta}")
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printLineColumn(batch, 2, 4, "veloY measured $ccG${ydelta}")
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printLineColumn(batch, 1, 7,
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"walled " +
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"${if (player.walledLeft) "$ccR" else "$ccG"}L" +
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"${if (player.walledBottom) "$ccR" else "$ccG"}${0x1F.toChar()}" +
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"${if (player.walledTop) "$ccR" else "$ccG"}${0x1E.toChar()}" +
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"${if (player.walledRight) "$ccR" else "$ccG"}R" +
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"${if (player.colliding) "$ccR" else "$ccG"}${0x08.toChar()}"
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)
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}
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@@ -138,10 +143,12 @@ class BasicDebugInfoWindow : UICanvas() {
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printLineColumn(batch, 2, 5, "Time $ccG${world.time.todaySeconds.toString().padStart(5, '0')}" +
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" (${world.time.getFormattedTime()})")
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printLineColumn(batch, 2, 6, "Mass $ccG${player.mass}")
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printLineColumn(batch, 2, 7, "noClip $ccG${player.isNoClip}")
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if (player != null) {
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printLineColumn(batch, 2, 6, "Mass $ccG${player.mass}")
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printLineColumn(batch, 2, 7, "noClip $ccG${player.isNoClip}")
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}
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drawHistogram(batch, LightmapRenderer.histogram,
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Terrarum.WIDTH - histogramW - 30,
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