TextButtonList working kinematic background

Former-commit-id: 8976d3b3d1e40731adf13430ad747351a6401b24
This commit is contained in:
Song Minjae
2017-03-15 01:06:13 +09:00
parent 18ce52e407
commit 03bf6e95e4
20 changed files with 127 additions and 51 deletions

View File

@@ -8,6 +8,7 @@ import org.luaj.vm2.lib.TwoArgFunction
import org.luaj.vm2.lib.ZeroArgFunction
import org.luaj.vm2.lib.jse.JsePlatform
import net.torvald.terrarum.KVHashMap
import net.torvald.terrarum.Millisec
import net.torvald.terrarum.gameactors.roundInt
import net.torvald.terrarum.virtualcomputer.luaapi.*
import net.torvald.terrarum.virtualcomputer.peripheral.*
@@ -361,7 +362,7 @@ class TerrarumComputer(peripheralSlots: Int) {
// let's regard it as a tracker...
private val beepQueue = ArrayList<Pair<Int, Double>>()
private var beepCursor = -1
private var beepQueueLineExecTimer = 0 // millisec
private var beepQueueLineExecTimer: Millisec = 0
private var beepQueueFired = false
private fun driveBeepQueueManager(delta: Int) {
@@ -432,7 +433,7 @@ class TerrarumComputer(peripheralSlots: Int) {
*
* ,---. (true, true) ,---- (true, false) ----. (false, true) ----- (false, false)
*/
private fun makeAudioData(duration: Int, freq: Double,
private fun makeAudioData(duration: Millisec, freq: Double,
rampUp: Boolean = true, rampDown: Boolean = true): ByteBuffer {
val audioData = BufferUtils.createByteBuffer(duration.times(sampleRate).div(1000))