game loading is back but newgame is broken

This commit is contained in:
minjaesong
2023-07-08 21:53:19 +09:00
parent 325e67f999
commit 03c6061a12
17 changed files with 111 additions and 126 deletions

View File

@@ -80,6 +80,8 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
internal lateinit var loadables: SavegameCollectionPair // will be used and modified by subUIs
internal lateinit var loadManageSelectedGame: DiskPair
/*private val altSelDrawW = 640
private val altSelHdrawW = altSelDrawW / 2
private val altSelDrawH = 480
@@ -89,7 +91,7 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
private val altSelQdrawW = altSelDrawW / 4
private val altSelQQQdrawW = altSelDrawW * 3 / 4*/
internal var hasNewerAutosave = false
// internal var hasNewerAutosave = false
private val transitionalListing = UILoadList(this)
private val transitionalAutosave = UILoadAutosave(this)
@@ -132,7 +134,7 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
override fun show() {
takeAutosaveSelectorDown()
transitionPanel.show()
hasNewerAutosave = false
// hasNewerAutosave = false
/*try {
remoCon.handler.lockToggle()
showSpinner = true