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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-12 19:44:05 +09:00
game loading is back but newgame is broken
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@@ -80,6 +80,8 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
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internal lateinit var loadables: SavegameCollectionPair // will be used and modified by subUIs
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internal lateinit var loadManageSelectedGame: DiskPair
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/*private val altSelDrawW = 640
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private val altSelHdrawW = altSelDrawW / 2
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private val altSelDrawH = 480
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@@ -89,7 +91,7 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
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private val altSelQdrawW = altSelDrawW / 4
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private val altSelQQQdrawW = altSelDrawW * 3 / 4*/
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internal var hasNewerAutosave = false
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// internal var hasNewerAutosave = false
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private val transitionalListing = UILoadList(this)
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private val transitionalAutosave = UILoadAutosave(this)
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@@ -132,7 +134,7 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
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override fun show() {
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takeAutosaveSelectorDown()
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transitionPanel.show()
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hasNewerAutosave = false
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// hasNewerAutosave = false
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/*try {
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remoCon.handler.lockToggle()
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showSpinner = true
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