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game loading is back but newgame is broken
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@@ -40,8 +40,10 @@ class UINewCharacter(val remoCon: UIRemoCon) : UICanvas() {
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{ RandomWordsName(4) }, InputLenCap(VirtualDisk.NAME_LENGTH, InputLenCap.CharLenUnit.UTF8_BYTES))
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private val goButtonWidth = 180
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private val backButton = UIItemTextButton(this, "MENU_LABEL_BACK", drawX + (width/2 - goButtonWidth) / 2, drawY + height - 24, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
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private val goButton = UIItemTextButton(this, "MENU_LABEL_CONFIRM_BUTTON", drawX + width/2 + (width/2 - goButtonWidth) / 2, drawY + height - 24, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
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private val backButton = UIItemTextButton(this,
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{ Lang["MENU_LABEL_BACK"] }, drawX + (width/2 - goButtonWidth) / 2, drawY + height - 24, goButtonWidth, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
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private val goButton = UIItemTextButton(this,
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{ Lang["MENU_LABEL_CONFIRM_BUTTON"] }, drawX + width/2 + (width/2 - goButtonWidth) / 2, drawY + height - 24, goButtonWidth, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
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private var returnedFromChargen = false
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