fix: fade state may get inconsistent on rapid ui open-close; correct logscale impl

This commit is contained in:
minjaesong
2023-11-19 20:05:44 +09:00
parent d77b8087cb
commit 04144fff08
7 changed files with 39 additions and 24 deletions

View File

@@ -302,7 +302,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
override fun show() {
Gdx.input.inputProcessor = BuildingMakerController(this)
(AudioMixer.musicTrack.filters[0] as Lowpass).setCutoff(TerrarumAudioMixerTrack.SAMPLING_RATEF)
(AudioMixer.musicTrack.filters[0] as Lowpass).setCutoff(TerrarumAudioMixerTrack.SAMPLING_RATEF / 2)
super.show()
}