blocks are now 'drag-painted' again, but in better way bc fixtures won't

This commit is contained in:
minjaesong
2021-03-16 10:52:31 +09:00
parent 8f5a89e415
commit 0496366057
2 changed files with 9 additions and 2 deletions

View File

@@ -15,7 +15,7 @@ import net.torvald.terrarum.modulebasegame.gameactors.FixtureTikiTorch
class ItemStorageChest(originalID: ItemID) : GameItem(originalID) {
override var dynamicID: ItemID = originalID
override val originalName = "ITEM_CRAFTING_TABLE"
override val originalName = "ITEM_STORAGE_CHEST"
override var baseMass = FixtureTikiTorch.MASS
override var stackable = true
override var inventoryCategory = Category.FIXTURE