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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-10 02:24:05 +09:00
more cleanup regarding fireRecalculateEvent
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@@ -28,7 +28,6 @@ import net.torvald.terrarum.serialise.toULittle48
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import net.torvald.terrarum.ui.UICanvas
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import net.torvald.terrarum.ui.UINSMenu
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import net.torvald.terrarum.worlddrawer.CreateTileAtlas.TILE_SIZE
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import net.torvald.terrarum.worlddrawer.LightmapRenderer
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import net.torvald.terrarum.worlddrawer.WorldCamera
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import java.io.File
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import java.io.FileOutputStream
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@@ -309,7 +308,6 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
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IngameRenderer.setWorld(gameWorld)
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LightmapRenderer.fireRecalculateEvent()
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}
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override fun show() {
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@@ -32,7 +32,6 @@ import net.torvald.terrarum.ui.UICanvas
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import net.torvald.terrarum.worlddrawer.CreateTileAtlas
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import net.torvald.terrarum.worlddrawer.CreateTileAtlas.TILE_SIZE
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import net.torvald.terrarum.worlddrawer.FeaturesDrawer
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import net.torvald.terrarum.worlddrawer.LightmapRenderer
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import net.torvald.terrarum.worlddrawer.WorldCamera
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import net.torvald.util.CircularArray
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import java.util.*
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@@ -377,14 +376,8 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
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// these need to appear on top of any others
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uiContainer.add(notifier)
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LightmapRenderer.fireRecalculateEvent()
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AppLoader.setDebugTime("Ingame.updateCounter", 0)
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// some sketchy test code here
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@@ -963,7 +956,7 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
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if (gameInitialised) {
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LightmapRenderer.fireRecalculateEvent()
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//LightmapRenderer.fireRecalculateEvent()
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}
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