more cleanup regarding fireRecalculateEvent

This commit is contained in:
minjaesong
2019-06-25 22:48:38 +09:00
parent ed58e72724
commit 04ea9aec42
7 changed files with 12 additions and 21 deletions

View File

@@ -28,7 +28,6 @@ import net.torvald.terrarum.serialise.toULittle48
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UINSMenu
import net.torvald.terrarum.worlddrawer.CreateTileAtlas.TILE_SIZE
import net.torvald.terrarum.worlddrawer.LightmapRenderer
import net.torvald.terrarum.worlddrawer.WorldCamera
import java.io.File
import java.io.FileOutputStream
@@ -309,7 +308,6 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
IngameRenderer.setWorld(gameWorld)
LightmapRenderer.fireRecalculateEvent()
}
override fun show() {

View File

@@ -32,7 +32,6 @@ import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.worlddrawer.CreateTileAtlas
import net.torvald.terrarum.worlddrawer.CreateTileAtlas.TILE_SIZE
import net.torvald.terrarum.worlddrawer.FeaturesDrawer
import net.torvald.terrarum.worlddrawer.LightmapRenderer
import net.torvald.terrarum.worlddrawer.WorldCamera
import net.torvald.util.CircularArray
import java.util.*
@@ -377,14 +376,8 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
// these need to appear on top of any others
uiContainer.add(notifier)
LightmapRenderer.fireRecalculateEvent()
AppLoader.setDebugTime("Ingame.updateCounter", 0)
// some sketchy test code here
@@ -963,7 +956,7 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
if (gameInitialised) {
LightmapRenderer.fireRecalculateEvent()
//LightmapRenderer.fireRecalculateEvent()
}