more cleanup regarding fireRecalculateEvent

This commit is contained in:
minjaesong
2019-06-25 22:48:38 +09:00
parent ed58e72724
commit 04ea9aec42
7 changed files with 12 additions and 21 deletions

View File

@@ -28,7 +28,6 @@ import net.torvald.terrarum.serialise.toULittle48
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UINSMenu
import net.torvald.terrarum.worlddrawer.CreateTileAtlas.TILE_SIZE
import net.torvald.terrarum.worlddrawer.LightmapRenderer
import net.torvald.terrarum.worlddrawer.WorldCamera
import java.io.File
import java.io.FileOutputStream
@@ -309,7 +308,6 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
IngameRenderer.setWorld(gameWorld)
LightmapRenderer.fireRecalculateEvent()
}
override fun show() {