durability meter: stack of (new) tools displayed as intended

- displaying NOT based on their stacks but their health
This commit is contained in:
Song Minjae
2017-04-25 17:24:56 +09:00
parent 7264fc6381
commit 05c9c8f5df
3 changed files with 7 additions and 5 deletions

View File

@@ -42,7 +42,7 @@ object PlayerBuilderSigrid {
p.actorValue[AVKey.SPEEDBUFF] = 1.0
p.actorValue[AVKey.ACCEL] = ActorHumanoid.WALK_ACCEL_BASE
p.actorValue[AVKey.ACCELBUFF] = 1.0
p.actorValue[AVKey.JUMPPOWER] = 5.0
p.actorValue[AVKey.JUMPPOWER] = 5.2
p.actorValue[AVKey.BASEMASS] = 80.0
p.actorValue[AVKey.SCALEBUFF] = 1.0 // Constant 1.0 for player, meant to be used by random mobs