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More game-related documentations
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work_files/GameDesign/WORLD_MATERIALS.md
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work_files/GameDesign/WORLD_MATERIALS.md
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A chapter of the WORLD series
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# Materials
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## Metals
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Metals are used to make furnitures, tools, armour and weapons.
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### List of Metals
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|Name|Usage|Remarks|
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|----|-----|-------|
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|Stone|Primitive Technology|(referring to the youtube guy)|
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|Copper|Primitive tools/weapons, electronic wires|
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|Iron|Tools, armours, weapons|
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|Silver|Electronic wires||
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|Steel|Advanced tools/armours/weapons|
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|Titanium|Lightweight and advanced (tools/armour)|
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|Glass|Exotic tools/weapons|Between copper and iron|
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|Aurichalcum|Advanced exotic tools/weapons|Between steel and titanium, heavy|
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|Adamant something|TBA|More tough than being really hard, "advanced steel"|
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|Tin|Advanced wood (makes furnitures and things)||
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|Gold|Bling-bling, advanced electronics (semiconductor)|
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### Weapon Tier
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Natural / Common Stone -> Copper -> Iron -> Silver -> Titanium
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Forging --------------> Steel --------^
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Exotic ('elven') Glass Aurichalcum
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Special (something 'adamant') ??? (Use material spec of CNT, tensile strength 180 GPa)
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* Metal graphics
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- Gold: Hue 43, low Saturation
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- Aurichalcum: Hue 43, mid-high Saturation
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- Copper: Hue 33,
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- Copper rust: Hue 160
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- Iron rust: Hue 21
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## Gemstones
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Gemstones are used to decorate stuffs, or more usefully, give property to the tools/weapons, gems are imbued with some properties. (warning: magic ahead)
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### List of Gemstones
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|Name|Property|Remarks|
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|----|--------|-------|
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|Diamond|Prettier and shinier glass, great abrasive, ice/cold??|So does real-world diamond|
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|Amethyst|Storm/Lightning (high voltage electricity)||
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|Ruby|Fire|Beautiful colour|
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|Sapphire|Water?|Beautiful colour|
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|Emerald|??|Beautiful colour|
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|Topaz|??|Couldn't produce _that_ beautiful colour :\|
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### Gemstone tier
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Topaz -> R·G·B -> Diamond·Amethyst
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Gemstones go elemental?! (pretty generic but otherwise there are no motivations to willingly collect them...)
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- Ruby: grants fire resist/boost
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- Sapphire: grants cold resist/boots
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- Amethyst: grants shock resist/boost
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- *two left boy!*
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