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inventory gamemenu visual only
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@@ -18,6 +18,10 @@ class UIItemModuleInfoCell(
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override var posY: Int
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) : UIItem(parent) {
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// deal with the moving position
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override var oldPosX = posX
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override var oldPosY = posY
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override val height: Int = Terrarum.fontGame.lineHeight.toInt() * 2
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private val numberAreaWidth = Terrarum.fontSmallNumbers.W * 3 + 4
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