smelter: working smelting? and working sprite change

This commit is contained in:
minjaesong
2024-02-02 00:03:27 +09:00
parent 99e17d32e1
commit 0769899b55
9 changed files with 198 additions and 48 deletions

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@@ -44,6 +44,8 @@ abstract class GameItem(val originalID: ItemID) : Comparable<GameItem>, Cloneabl
*/
open var smokiness = Float.POSITIVE_INFINITY
open var smeltingProduct: ItemID? = null
open var dynamicID: ItemID = originalID
/**
* if the ID is a Actor range, it's an actor contained in a pocket.