mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 19:14:05 +09:00
smelter: working smelting? and working sprite change
This commit is contained in:
@@ -1,21 +1,33 @@
|
||||
package net.torvald.terrarum.modulebasegame.gameitems
|
||||
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion
|
||||
import net.torvald.terrarum.CommonResourcePool
|
||||
import net.torvald.terrarum.ModMgr
|
||||
import net.torvald.terrarum.gameitems.ItemID
|
||||
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2023-12-04.
|
||||
*/
|
||||
class ItemSmelterBasic(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureSmelterBasic") {
|
||||
|
||||
init {
|
||||
CommonResourcePool.addToLoadingList("basegame/sprites/fixtures/smelter_tall.tga") {
|
||||
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/smelter_tall.tga"), 48, 64)
|
||||
}
|
||||
CommonResourcePool.addToLoadingList("basegame/sprites/fixtures/smelter_tall_emsv.tga") {
|
||||
TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/fixtures/smelter_tall_emsv.tga"), 48, 64)
|
||||
}
|
||||
CommonResourcePool.loadAll()
|
||||
}
|
||||
|
||||
override var baseMass = 100.0
|
||||
override val isDynamic = false
|
||||
override val materialId = ""
|
||||
override val itemImage: TextureRegion
|
||||
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/smelter_tall.tga")
|
||||
get() = CommonResourcePool.getAsTextureRegionPack("basegame/sprites/fixtures/smelter_tall.tga").get(1, 0)
|
||||
override val itemImageEmissive: TextureRegion
|
||||
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/smelter_tall_emsv.tga")
|
||||
get() = CommonResourcePool.getAsTextureRegionPack("basegame/sprites/fixtures/smelter_tall_emsv.tga").get(1, 0)
|
||||
|
||||
override var baseToolSize: Double? = baseMass
|
||||
override var originalName = "ITEM_SMELTER_SMALL"
|
||||
|
||||
Reference in New Issue
Block a user