mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-12 19:44:05 +09:00
Reducing hierarchy by merging ActorWithBody with ActorWBMovable
This commit is contained in:
@@ -366,7 +366,7 @@ class TitleScreen(batch: SpriteBatch) : IngameInstance(batch) {
|
||||
}
|
||||
}
|
||||
|
||||
private class CameraPlayer(val demoWorld: GameWorld, override val ai: ActorAI) : ActorWithBody(RenderOrder.FRONT), AIControlled {
|
||||
private class CameraPlayer(val demoWorld: GameWorld, override val ai: ActorAI) : ActorWithBody(RenderOrder.FRONT, usePhysics = false), AIControlled {
|
||||
|
||||
override val hitbox = Hitbox(0.0, 0.0, 2.0, 2.0)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user