Reducing hierarchy by merging ActorWithBody with ActorWBMovable

This commit is contained in:
minjaesong
2020-03-20 19:30:17 +09:00
parent 5cafe16f20
commit 07b9e76090
26 changed files with 1844 additions and 1864 deletions

View File

@@ -8,7 +8,7 @@ import net.torvald.terrarum.ccY
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.gameactors.Actor
import net.torvald.terrarum.gameactors.ActorValue
import net.torvald.terrarum.gameactors.ActorWBMovable
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.console.SetAV
import net.torvald.terrarum.worlddrawer.CreateTileAtlas
@@ -32,7 +32,7 @@ class ActorValueTracker constructor() : JFrame() {
private val avPosArea = JTextArea()
private val avPosScroller = JScrollPane(avPosArea)
private var actor: ActorWBMovable? = null
private var actor: ActorWithBody? = null
private var actorValue: ActorValue? = null
private val modavInputKey = JTextField()
@@ -91,7 +91,7 @@ class ActorValueTracker constructor() : JFrame() {
actorValue = actor!!.actorValue
}
else if (actorIDField.text.isNotBlank()) {
actor = Terrarum.ingame!!.getActorByID(actorIDField.text.toInt()) as ActorWBMovable
actor = Terrarum.ingame!!.getActorByID(actorIDField.text.toInt()) as ActorWithBody
actorValue = actor!!.actorValue
}
}
@@ -155,7 +155,7 @@ class ActorValueTracker constructor() : JFrame() {
this.title = "AVTracker $EMDASH $actor"
if (actor is ActorWBMovable) {
if (actor is ActorWithBody) {
this.actor = actor
}