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some more new world ui thingies/fixed a bug where drawing an inventory background would cause a segfault
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@@ -245,7 +245,6 @@ open class UIRemoCon(val parent: TitleScreen, treeRepresentation: QNDTreeNode<St
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readFromLang = true,
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activeBackCol = Color(0),//Color(1f,0f,.75f,1f),
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highlightBackCol = Color(0),
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backgroundCol = Color(0),
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inactiveCol = Color.WHITE,
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defaultSelection = null,
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itemHitboxSize = lineHeight - 2,
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