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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 19:14:05 +09:00
some autosave stuffs; bootloader to actually use bundled runtime
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@@ -420,10 +420,10 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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uiAutosaveNotifier.setAsOpen()
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val saveTime_t = App.getTIME_T()
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WriteSavegame.immediate(saveTime_t, WriteSavegame.SaveMode.PLAYER, playerDisk, getPlayerSaveFiledesc(playerSavefileName), this, true, autosaveOnErrorAction) {
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makeSavegameBackupCopy(getPlayerSaveFiledesc(playerSavefileName))
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makeSavegameBackupCopy(getPlayerSaveFiledesc(playerSavefileName), true)
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WriteSavegame.immediate(saveTime_t, WriteSavegame.SaveMode.WORLD, worldDisk, getWorldSaveFiledesc(worldSavefileName), this, true, autosaveOnErrorAction) {
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makeSavegameBackupCopy(getWorldSaveFiledesc(worldSavefileName)) // don't put it on the postInit() or render(); must be called using callback
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makeSavegameBackupCopy(getWorldSaveFiledesc(worldSavefileName), true) // don't put it on the postInit() or render(); must be called using callback
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uiAutosaveNotifier.setAsClose()
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}
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}
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@@ -1111,10 +1111,10 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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val playerSavefile = getPlayerSaveFiledesc(INGAME.playerSavefileName)
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val worldSavefile = getWorldSaveFiledesc(INGAME.worldSavefileName)
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INGAME.makeSavegameBackupCopy(playerSavefile)
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INGAME.makeSavegameBackupCopy(playerSavefile, true)
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WriteSavegame(saveTime_t, WriteSavegame.SaveMode.PLAYER, INGAME.playerDisk, playerSavefile, INGAME as TerrarumIngame, true, autosaveOnErrorAction) {
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INGAME.makeSavegameBackupCopy(worldSavefile)
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INGAME.makeSavegameBackupCopy(worldSavefile, true)
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WriteSavegame(saveTime_t, WriteSavegame.SaveMode.QUICK_WORLD, INGAME.worldDisk, worldSavefile, INGAME as TerrarumIngame, true, autosaveOnErrorAction) {
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// callback:
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// rebuild the disk skimmers
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@@ -110,10 +110,10 @@ class UIInventoryEscMenu(val full: UIInventoryFull) : UICanvas() {
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val worldSavefile = getWorldSaveFiledesc(INGAME.worldSavefileName)
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INGAME.makeSavegameBackupCopy(playerSavefile)
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INGAME.makeSavegameBackupCopy(playerSavefile, false)
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WriteSavegame(saveTime_t, WriteSavegame.SaveMode.PLAYER, INGAME.playerDisk, playerSavefile, INGAME as TerrarumIngame, false, onError) {
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INGAME.makeSavegameBackupCopy(worldSavefile)
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INGAME.makeSavegameBackupCopy(worldSavefile, false)
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WriteSavegame(saveTime_t, WriteSavegame.SaveMode.WORLD, INGAME.worldDisk, worldSavefile, INGAME as TerrarumIngame, false, onError) {
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// callback:
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// rebuild the disk skimmers
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