some autosave stuffs; bootloader to actually use bundled runtime

This commit is contained in:
minjaesong
2023-06-23 17:29:49 +09:00
parent 28e2179e44
commit 0882145f9c
4 changed files with 16 additions and 11 deletions

View File

@@ -420,10 +420,10 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
uiAutosaveNotifier.setAsOpen()
val saveTime_t = App.getTIME_T()
WriteSavegame.immediate(saveTime_t, WriteSavegame.SaveMode.PLAYER, playerDisk, getPlayerSaveFiledesc(playerSavefileName), this, true, autosaveOnErrorAction) {
makeSavegameBackupCopy(getPlayerSaveFiledesc(playerSavefileName))
makeSavegameBackupCopy(getPlayerSaveFiledesc(playerSavefileName), true)
WriteSavegame.immediate(saveTime_t, WriteSavegame.SaveMode.WORLD, worldDisk, getWorldSaveFiledesc(worldSavefileName), this, true, autosaveOnErrorAction) {
makeSavegameBackupCopy(getWorldSaveFiledesc(worldSavefileName)) // don't put it on the postInit() or render(); must be called using callback
makeSavegameBackupCopy(getWorldSaveFiledesc(worldSavefileName), true) // don't put it on the postInit() or render(); must be called using callback
uiAutosaveNotifier.setAsClose()
}
}
@@ -1111,10 +1111,10 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
val playerSavefile = getPlayerSaveFiledesc(INGAME.playerSavefileName)
val worldSavefile = getWorldSaveFiledesc(INGAME.worldSavefileName)
INGAME.makeSavegameBackupCopy(playerSavefile)
INGAME.makeSavegameBackupCopy(playerSavefile, true)
WriteSavegame(saveTime_t, WriteSavegame.SaveMode.PLAYER, INGAME.playerDisk, playerSavefile, INGAME as TerrarumIngame, true, autosaveOnErrorAction) {
INGAME.makeSavegameBackupCopy(worldSavefile)
INGAME.makeSavegameBackupCopy(worldSavefile, true)
WriteSavegame(saveTime_t, WriteSavegame.SaveMode.QUICK_WORLD, INGAME.worldDisk, worldSavefile, INGAME as TerrarumIngame, true, autosaveOnErrorAction) {
// callback:
// rebuild the disk skimmers

View File

@@ -110,10 +110,10 @@ class UIInventoryEscMenu(val full: UIInventoryFull) : UICanvas() {
val worldSavefile = getWorldSaveFiledesc(INGAME.worldSavefileName)
INGAME.makeSavegameBackupCopy(playerSavefile)
INGAME.makeSavegameBackupCopy(playerSavefile, false)
WriteSavegame(saveTime_t, WriteSavegame.SaveMode.PLAYER, INGAME.playerDisk, playerSavefile, INGAME as TerrarumIngame, false, onError) {
INGAME.makeSavegameBackupCopy(worldSavefile)
INGAME.makeSavegameBackupCopy(worldSavefile, false)
WriteSavegame(saveTime_t, WriteSavegame.SaveMode.WORLD, INGAME.worldDisk, worldSavefile, INGAME as TerrarumIngame, false, onError) {
// callback:
// rebuild the disk skimmers