wirecutter wip

This commit is contained in:
minjaesong
2021-09-18 17:58:02 +09:00
parent 9bec90ca52
commit 097689f49f
6 changed files with 81 additions and 6 deletions

View File

@@ -89,12 +89,13 @@ object PlayerBuilderSigrid {
// item ids are defined in <module>/items/itemid.csv
inventory.add("item@basegame:1", 16) // copper pick
inventory.add("item@basegame:2") // iron pick
inventory.add("item@basegame:3") // steel pick
inventory.add("item@basegame:2", 64) // iron pick
inventory.add("item@basegame:3", 256) // steel pick
inventory.add("item@basegame:5", 385930603) // test tiki torch
inventory.add("item@basegame:6", 95) // storage chest
inventory.add("item@basegame:7", 1) // wire debugger
inventory.add("item@basegame:8", 9995) // power source
inventory.add("item@basegame:9", 1) // wire cutter
WireCodex.getAll().forEach {
try {

View File

@@ -0,0 +1,53 @@
package net.torvald.terrarum.modulebasegame.gameitems
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.Point2i
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameitem.GameItem
import net.torvald.terrarum.gameitem.ItemID
import net.torvald.terrarum.itemproperties.Material
import net.torvald.terrarum.modulebasegame.TerrarumIngame
/**
* TEST ITEM; this item cuts every wire on a cell, and has no durability drop
*
* Created by minjaesong on 2021-09-18.
*/
class WireCutterAll(originalID: ItemID) : GameItem(originalID) {
override var dynamicID: ItemID = originalID
override val originalName = "ITEM_WIRE_CUTTER"
override var baseMass = 0.1
override var baseToolSize: Double? = baseMass
override var stackable = true
override var inventoryCategory = Category.TOOL
override val isUnique = false
override val isDynamic = false
override val material = Material()
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsTextureRegionPack("basegame.items16").get(0, 9)
init {
super.equipPosition = GameItem.EquipPosition.HAND_GRIP
}
override fun startPrimaryUse(delta: Float): Boolean {
val ingame = Terrarum.ingame!! as TerrarumIngame
val mouseTile = Point2i(Terrarum.mouseTileX, Terrarum.mouseTileY)
val wires = ingame.world.getAllWiresFrom(mouseTile.x, mouseTile.y)
wires?.forEach {
ingame.world.removeTileWire(mouseTile.x, mouseTile.y, it, false)
} ?: return false
return true
}
override fun effectWhenEquipped(delta: Float) {
(Terrarum.ingame!! as TerrarumIngame).selectedWireRenderClass = "wire_render_all"
}
override fun effectOnUnequip(delta: Float) {
(Terrarum.ingame!! as TerrarumIngame).selectedWireRenderClass = ""
}
}

View File

@@ -28,7 +28,6 @@ class WirePieceSignalWire(originalID: ItemID, private val atlasID: String, priva
init {
super.equipPosition = GameItem.EquipPosition.HAND_GRIP
}
override fun startPrimaryUse(delta: Float): Boolean {