get player head texture wip

This commit is contained in:
minjaesong
2021-12-20 22:56:16 +09:00
parent 07345e3128
commit 099071bdd0
18 changed files with 431 additions and 40 deletions

View File

@@ -1,6 +1,7 @@
package net.torvald.spriteanimation
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.spriteassembler.ADProperties
import net.torvald.spriteassembler.AssembleSheetPixmap
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
@@ -15,6 +16,8 @@ interface HasAssembledSprite {
/** ADL for glow sprite. Optional. */
var animDescGlow: ADProperties?
var spriteHeadTexture: TextureRegion?
// FIXME sometimes the animmation is invisible (row and nFrames mismatch -- row is changed to 1 but it's drawing 3rd frame?)
/**