more buildingmaker ui stuffs

This commit is contained in:
minjaesong
2023-10-14 22:01:41 +09:00
parent d5074e30eb
commit 0a65794756
3 changed files with 24 additions and 18 deletions

View File

@@ -41,18 +41,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
- Load terrain…
-
- Exit to Title : net.torvald.terrarum.modulebasegame.YamlCommandExit
- Tool
- Pencil : net.torvald.terrarum.modulebasegame.YamlCommandToolPencil
- Eraser : net.torvald.terrarum.modulebasegame.YamlCommandToolPencilErase
- Wall Hammer : net.torvald.terrarum.modulebasegame.YamlCommandToolPencilEraseWall
- Eyedropper : net.torvald.terrarum.modulebasegame.YamlCommandToolEyedropper
- Add Selection : net.torvald.terrarum.modulebasegame.YamlCommandToolMarquee
- Remove Sel. : net.torvald.terrarum.modulebasegame.YamlCommandToolMarqueeErase
- Clear Sel. : net.torvald.terrarum.modulebasegame.YamlCommandToolMarqueeClear
- Move Selected
-
- Hide/Show Sel. : net.torvald.terrarum.modulebasegame.YamlCommandToolToggleMarqueeOverlay
-
- Edit
- Undo
- Redo
- Time
@@ -288,7 +277,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
uiToolbox.isVisible = true
uiToolbox.invocationArgument = arrayOf(this)
uiPaletteSelector.setPosition(App.scr.width - uiPaletteSelector.width, 0)
uiPaletteSelector.setPosition(0, App.scr.height - uiPaletteSelector.height)
uiPaletteSelector.isVisible = true
notifier.setPosition(