New idea: Rogulike randomiser for potion, etc., variable jump height controlled by key pressing time

Former-commit-id: 2408607006af5f29d8ecbd3ced655f2908c97afb
Former-commit-id: 33f03178aa8af54f76ce3b1324b2134173a540ff
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Song Minjae
2016-02-24 02:58:25 +09:00
parent 34a04943ab
commit 0b6d8ff44d
13 changed files with 86 additions and 41 deletions

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@@ -36,4 +36,10 @@ Topaz -> R·G·B -> Diamond·Amethyst
* Colouring
Natural: Use 4096
Magical/Surreal: Use 24 Bits
Magical/Surreal: Use 24 Bits
= Colouring of potion
- Randomised, roguelike fashion
- Choose Col(R40, G40, B40) from set of finite cards:
39, 39, 19, 19, 0, 0
- MULTIPLY blend chosen colour with white texture