external classloader from modmgr

This commit is contained in:
minjaesong
2025-03-30 17:00:39 +09:00
parent 852c0b7dcc
commit 0c35faa548
24 changed files with 200 additions and 43 deletions

View File

@@ -519,6 +519,38 @@ object ModMgr {
return filesList.toList()
}
fun <T> getJavaClass(module: String, className: String, constructorTypes: Array<Class<*>>, initArgs: Array<Any>): T {
checkExistence(module)
moduleClassloader[module].let {
if (it == null) {
val loadedClass = Class.forName(className)
val loadedClassConstructor = loadedClass.getConstructor(*constructorTypes)
return loadedClassConstructor.newInstance(*initArgs) as T
}
else {
val loadedClass = it.loadClass(className)
val loadedClassConstructor = loadedClass.getConstructor(*constructorTypes)
return loadedClassConstructor.newInstance(*initArgs) as T
}
}
}
fun <T> getJavaClass(module: String, className: String): T {
checkExistence(module)
moduleClassloader[module].let {
if (it == null) {
val loadedClass = Class.forName(className)
val loadedClassConstructor = loadedClass.getConstructor()
return loadedClassConstructor.newInstance() as T
}
else {
val loadedClass = it.loadClass(className)
val loadedClassConstructor = loadedClass.getConstructor()
return loadedClassConstructor.newInstance() as T
}
}
}
fun disposeMods() {
entryPointClasses.forEach { it.dispose() }
}
@@ -668,26 +700,14 @@ object ModMgr {
csv.forEach {
val className: String = it["classname"].toString()
val internalID: Int = it["id"].toInt()
val itemName: String = "item@$module:$internalID"
val itemName: ItemID = "item@$module:$internalID"
val tags = it["tags"].split(',').map { it.trim().toUpperCase() }.toHashSet()
printdbg(this, "Reading item ${itemName} <<- internal #$internalID with className $className")
moduleClassloader[module].let {
if (it == null) {
val loadedClass = Class.forName(className)
val loadedClassConstructor = loadedClass.getConstructor(ItemID::class.java)
val loadedClassInstance = loadedClassConstructor.newInstance(itemName)
ItemCodex[itemName] = loadedClassInstance as GameItem
ItemCodex[itemName]!!.tags.addAll(tags)
}
else {
val loadedClass = it.loadClass(className)
val loadedClassConstructor = loadedClass.getConstructor(ItemID::class.java)
val loadedClassInstance = loadedClassConstructor.newInstance(itemName)
ItemCodex[itemName] = loadedClassInstance as GameItem
ItemCodex[itemName]!!.tags.addAll(tags)
}
ModMgr.getJavaClass<GameItem>(module, className, arrayOf(ItemID::class.java), arrayOf(itemName)).let {
ItemCodex[itemName] = it
ItemCodex[itemName]!!.tags.addAll(tags)
}
}
}

View File

@@ -21,6 +21,9 @@ import kotlin.math.min
typealias ItemID = String
fun ItemID.getModuleName(): String = this.substringBefore(':').substringAfter('@')
/**
* Instances of the GameItem (e.g. net.torvald.terrarum.modulebasegame.gameitems.PickaxeCopper) are preferably referenced
* from the ```<module>/items/itemid.csv``` file only, and not from the actual game code.

View File

@@ -172,8 +172,17 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
val SIZE_NORMAL = Point2i(CHUNK_W*100, CHUNK_H*60)
val SIZE_LARGE = Point2i(CHUNK_W*150, CHUNK_H*60)
val SIZE_HUGE = Point2i(CHUNK_W*250, CHUNK_H*60)
val NEW_WORLD_SIZE = arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
val WORLDPORTAL_NEW_WORLD_SIZE = arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
val SIZE_TEST = Point2i(CHUNK_W*11, CHUNK_H*7)
val NEW_WORLD_SIZE =
if (App.IS_DEVELOPMENT_BUILD)
arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE, SIZE_TEST)
else
arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
val WORLDPORTAL_NEW_WORLD_SIZE =
if (App.IS_DEVELOPMENT_BUILD)
arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE, SIZE_TEST)
else
arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
val worldgenThreadExecutor = ThreadExecutor()
}

View File

@@ -144,7 +144,7 @@ class ActorConveyors : ActorWithBody {
override fun updateImpl(delta: Float) {
super.updateImpl(delta)
turn += delta / 1
turn += delta * 8
while (turn >= 1.0) turn -= 1.0
// turn = 0.0

View File

@@ -6,6 +6,7 @@ import net.torvald.terrarum.*
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.gameitems.GameItem
import net.torvald.terrarum.gameitems.ItemID
import net.torvald.terrarum.gameitems.getModuleName
import net.torvald.terrarum.gameitems.mouseInInteractableRange
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.FixtureBase
@@ -22,8 +23,8 @@ open class FixtureItemBase(originalID: ItemID, val fixtureClassName: String) : G
// @Transient private val hash = RandomWordsName(4)
@Transient protected open val makeFixture: () -> FixtureBase = {
Class.forName(fixtureClassName).getDeclaredConstructor().newInstance() as FixtureBase
@Transient protected open val makeFixture: (String) -> FixtureBase = { moduleName: String ->
ModMgr.getJavaClass<FixtureBase>(moduleName, fixtureClassName)
}
init {
@@ -62,7 +63,7 @@ open class FixtureItemBase(originalID: ItemID, val fixtureClassName: String) : G
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) {
// println("ghost: ${ghostItem}; ghostInit = $ghostInit; instance: $hash")
if (!ghostInit.compareAndExchangeAcquire(false, true)) {
ghostItem.set(makeFixture())
ghostItem.set(makeFixture(originalID.getModuleName()))
// printdbg(this, "ghost item initialised: $ghostItem")
}
@@ -98,7 +99,7 @@ open class FixtureItemBase(originalID: ItemID, val fixtureClassName: String) : G
}
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) = mouseInInteractableRange(actor) { _, _, mx, my ->
val item = ghostItem.getAndSet(makeFixture()) // renew the "ghost" otherwise you'll be spawning exactly the same fixture again; old ghost will be returned
val item = ghostItem.getAndSet(makeFixture(originalID.getModuleName())) // renew the "ghost" otherwise you'll be spawning exactly the same fixture again; old ghost will be returned
if (item.spawn(mx, my, if (actor is IngamePlayer) actor.uuid else null)) 1 else -1
// return true when placed, false when cannot be placed

View File

@@ -26,7 +26,7 @@ class ItemTapestry(originalID: ItemID) : FixtureItemBase(originalID, "net.torval
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_TAPESTRY"
@Transient override val makeFixture: () -> FixtureBase = {
@Transient override val makeFixture: (String) -> FixtureBase = { moduleName: String ->
FixtureTapestry(
// TODO use extra["fileRef"] (string) and extra["framingMaterial"] (string)
Gdx.files.internal("assets/monkey_island").readBytes(),

View File

@@ -35,7 +35,7 @@ class ItemTextSignCopper(originalID: ItemID) : FixtureItemBase(originalID, "net.
stackable = false
}
@Transient override val makeFixture: () -> FixtureBase = {
@Transient override val makeFixture: (String) -> FixtureBase = { moduleName: String ->
FixtureTextSignCopper(
extra.getAsString("signContent") ?: "",
extra.getAsInt("signPanelCount") ?: 2

View File

@@ -53,7 +53,7 @@ class UINewWorld(val remoCon: UIRemoCon) : UICanvas() {
private val normalTex = TextureRegion(Texture(ModMgr.getGdxFile("basegame", "gui/normal.png")))
private val smallTex = TextureRegion(Texture(ModMgr.getGdxFile("basegame", "gui/small.png")))
private val tex = arrayOf(smallTex, normalTex, largeTex, hugeTex)
private val tex = arrayOf(smallTex, normalTex, largeTex, hugeTex, smallTex)
override var width = 480
override var height = 480
@@ -72,12 +72,23 @@ class UINewWorld(val remoCon: UIRemoCon) : UICanvas() {
private val sizeSelector = UIItemInlineRadioButtons(this,
drawX + radioX, drawY + sizeSelY, radioCellWidth,
listOf(
{ Lang["CONTEXT_DESCRIPTION_TINY"] },
{ Lang["CONTEXT_DESCRIPTION_SMALL"] },
{ Lang["CONTEXT_DESCRIPTION_BIG"] },
{ Lang["CONTEXT_DESCRIPTION_HUGE"] }
)
if (App.IS_DEVELOPMENT_BUILD) {
listOf(
{ Lang["CONTEXT_DESCRIPTION_TINY"] },
{ Lang["CONTEXT_DESCRIPTION_SMALL"] },
{ Lang["CONTEXT_DESCRIPTION_BIG"] },
{ Lang["CONTEXT_DESCRIPTION_HUGE"] },
{ "Testification" }
)
}
else {
listOf(
{ Lang["CONTEXT_DESCRIPTION_TINY"] },
{ Lang["CONTEXT_DESCRIPTION_SMALL"] },
{ Lang["CONTEXT_DESCRIPTION_BIG"] },
{ Lang["CONTEXT_DESCRIPTION_HUGE"] }
)
}
)
private val rng = HQRNG()
@@ -290,8 +301,12 @@ class UINewWorld(val remoCon: UIRemoCon) : UICanvas() {
)
// name/seed input labels
App.fontGame.draw(batch, Lang["MENU_NAME"], drawX - 4, drawY + sizeSelY + inputLineY1)
App.fontGame.draw(batch, Lang["CONTEXT_GENERATOR_SEED"], drawX - 4, drawY + sizeSelY + inputLineY2)
App.fontGame.draw(batch,
if (sizeSelector.selection == 4) "Test Program" else Lang["MENU_NAME"],
drawX - 4, drawY + sizeSelY + inputLineY1)
App.fontGame.draw(batch,
if (sizeSelector.selection == 4) "Parameters" else Lang["CONTEXT_GENERATOR_SEED"],
drawX - 4, drawY + sizeSelY + inputLineY2)
val (wx, wy) = TerrarumIngame.NEW_WORLD_SIZE[sizeSelector.selection]
val etaSec = Worldgen.getEstimationSec(wx, wy)