inventory and its ui

Former-commit-id: b1a073c5636ac4516e6c9cf41bb97a844057de3f
This commit is contained in:
Song Minjae
2017-03-17 03:28:47 +09:00
parent 03bf6e95e4
commit 0e7ac916b7
15 changed files with 364 additions and 63 deletions

View File

@@ -42,6 +42,7 @@ object ItemCodex {
override var baseToolSize: Double? = null
override var equipPosition = EquipPosition.HAND_GRIP
override var category = "block"
override val originalName = TileCodex[i].nameKey
override fun primaryUse(gc: GameContainer, delta: Int) {
// TODO base punch attack