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https://github.com/curioustorvald/Terrarum.git
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the new sprite fully assembled
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@@ -284,7 +284,7 @@ class SpriteAssemblerPreview: Game() {
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batch.inUse {
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batch.color = Color.WHITE
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batch.draw(renderTexture, 0f, 0f)
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batch.draw(renderTexture, 0f, 0f, renderTexture.width * 2f, renderTexture.height * 2f)
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}
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}
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@@ -310,9 +310,9 @@ class SpriteAssemblerPreview: Game() {
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fun main(args: Array<String>) {
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val appConfig = LwjglApplicationConfiguration()
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appConfig.resizable = true
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appConfig.resizable = false
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appConfig.width = 512
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appConfig.height = 512
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appConfig.height = 1024
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appConfig.foregroundFPS = 5
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appConfig.backgroundFPS = 5
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