gson test in progress

This commit is contained in:
minjaesong
2019-02-22 04:26:19 +09:00
parent d23c3ed389
commit 0fee72c5d3
46 changed files with 379 additions and 3061 deletions

View File

@@ -1,11 +1,15 @@
package net.torvald.terrarum.serialise
import com.badlogic.gdx.Gdx
import com.google.gson.Gson
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.DiskEntry
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.DiskSkimmer
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.VDUtil
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.VirtualDisk
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.gameactors.Actor
import net.torvald.terrarum.itemproperties.GameItem
import net.torvald.terrarum.itemproperties.ItemCodex
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.*
import net.torvald.terrarum.roundInt
import java.io.File
import java.nio.charset.Charset
@@ -18,43 +22,116 @@ object SavegameWriter {
private val charset = Charset.forName("UTF-8")
private lateinit var playerName: String
operator fun invoke(): Boolean {
val diskImage = generateDiskImage(null)
playerName = "${Terrarum.ingame!!.actorGamer!!.actorValue[AVKey.NAME]}"
if (playerName.isEmpty()) playerName = "Test subject ${Math.random().times(0x7FFFFFFF).roundInt()}"
try {
val diskImage = generateNewDiskImage()
val outFile = File("${AppLoader.defaultSaveDir}/$playerName")
VDUtil.dumpToRealMachine(diskImage, outFile)
return true
}
catch (e: Throwable) {
e.printStackTrace()
}
return false
}
private fun generateDiskImage(oldDiskFile: File?): VirtualDisk {
val disk = VDUtil.createNewDisk(0x7FFFFFFFFFFFFFFFL, "TerrarumSave", charset)
val oldDiskSkimmer = oldDiskFile?.let { DiskSkimmer(oldDiskFile) }
val ROOT = disk.root.entryID
fun generateNewDiskImage(): VirtualDisk {
val creationDate = System.currentTimeMillis() / 1000L
val ingame = Terrarum.ingame!!
val gameworld = ingame.world
val player = ingame.actorGamer!!
val disk = VDUtil.createNewDisk(0x7FFFFFFFFFFFFFFFL, "Tesv-$playerName", charset)
val ROOT = disk.root.entryID
// serialise current world (stage)
val world = WriteLayerDataZip() // filename can be anything that is "tmp_world[n]" where [n] is any number
val worldFile = VDUtil.importFile(world!!, gameworld.worldIndex, charset)
val worldBytes = WriteLayerDataZip(gameworld) // filename can be anything that is "world[n]" where [n] is any number
if (worldBytes == null) {
throw Error("Serialising world failed")
}
// add current world (stage) to the disk
VDUtil.addFile(disk, ROOT, worldFile)
VDUtil.registerFile(disk, DiskEntry(
gameworld.worldIndex, ROOT,
"world${gameworld.worldIndex}".toByteArray(charset),
creationDate, creationDate,
EntryFile(worldBytes)
))
// put other worlds (stages) to the disk (without loading whole oldDiskFile onto the disk)
oldDiskSkimmer?.let {
// skim-and-write other worlds
for (c in 1..ingame.gameworldCount) {
if (c != gameworld.worldIndex) {
val oldWorldFile = oldDiskSkimmer.requestFile(c)
VDUtil.addFile(disk, ROOT, oldWorldFile!!)
}
}
}
// TODO world[n] is done, needs whole other things
// worldinfo0..3
val worldinfoBytes = WriteWorldInfo(gameworld)
worldinfoBytes?.forEachIndexed { index, bytes ->
VDUtil.registerFile(disk, DiskEntry(
32766 - index, ROOT, "worldinfo$index".toByteArray(charset),
creationDate, creationDate,
EntryFile(bytes)
))
} ?: throw Error("Serialising worldinfo failed")
// loadorder.txt
VDUtil.registerFile(disk, DiskEntry(
32767, ROOT, "load_order.txt".toByteArray(charset),
creationDate, creationDate,
EntryFile(ByteArray64.fromByteArray(Gdx.files.internal("./assets/mods/LoadOrder.csv").readBytes()))
))
// actors
ingame.actorContainerActive.forEach {
VDUtil.registerFile(disk, DiskEntry(
gameworld.worldIndex, ROOT,
it.referenceID!!.toString(16).toUpperCase().toByteArray(charset),
creationDate, creationDate,
EntryFile(serialiseActor(it))
))
}
ingame.actorContainerInactive.forEach {
VDUtil.registerFile(disk, DiskEntry(
gameworld.worldIndex, ROOT,
it.referenceID!!.toString(16).toUpperCase().toByteArray(charset),
creationDate, creationDate,
EntryFile(serialiseActor(it))
))
}
// items
ItemCodex.dynamicItemDescription.forEach { dynamicID, item ->
VDUtil.registerFile(disk, DiskEntry(
gameworld.worldIndex, ROOT,
dynamicID.toString(16).toUpperCase().toByteArray(charset),
creationDate, creationDate,
EntryFile(serialiseItem(item))
))
}
System.gc()
return disk
}
fun modifyExistingSave(savefile: File): VirtualDisk {
TODO()
}
private fun serialiseActor(a: Actor): ByteArray64 {
val gson = Gson().toJsonTree(a).toString().toByteArray(charset)
return ByteArray64.fromByteArray(gson)
}
private fun serialiseItem(i: GameItem): ByteArray64 {
val gson = Gson().toJsonTree(i).toString().toByteArray(charset)
return ByteArray64.fromByteArray(gson)
}
}

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@@ -1,11 +1,9 @@
package net.torvald.terrarum.serialise
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.ByteArray64
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.ByteArray64GrowableOutputStream
import net.torvald.terrarum.realestate.LandUtil
import java.io.BufferedOutputStream
import java.io.File
import java.io.FileOutputStream
import java.io.IOException
import java.util.zip.Deflater
import java.util.zip.DeflaterOutputStream
@@ -48,14 +46,16 @@ internal object WriteLayerDataZip {
/**
* TODO currently it'll dump the temporary file (tmp_worldinfo1) onto the disk and will return the temp file.
* @param world The world to serialise
* @param path The directory where the temporary file goes, in relative to the AppLoader.defaultSaveDir. Should NOT start with slashed
*
* @return File on success; `null` on failure
*/
internal operator fun invoke(): File? {
val world = (Terrarum.ingame!!.world)
internal operator fun invoke(world: GameWorld): ByteArray64? {
//val sanitisedPath = path.replace('\\', '/').removePrefix("/").replace("../", "")
val path = "${AppLoader.defaultSaveDir}/tmp_$LAYERS_FILENAME${world.worldIndex}"
//val path = "${AppLoader.defaultSaveDir}/$sanitisedPath/tmp_$LAYERS_FILENAME${world.worldIndex}"
//val path = "${AppLoader.defaultSaveDir}/tmp_$LAYERS_FILENAME${world.worldIndex}"
// TODO let's try dump-on-the-disk-then-pack method...
@@ -69,11 +69,12 @@ internal object WriteLayerDataZip {
}*/
val outFile = File(path)
if (outFile.exists()) outFile.delete()
outFile.createNewFile()
//val outFile = File(path)
//if (outFile.exists()) outFile.delete()
//outFile.createNewFile()
val outputStream = BufferedOutputStream(FileOutputStream(outFile), 8192)
//val outputStream = BufferedOutputStream(FileOutputStream(outFile), 8192)
val outputStream = ByteArray64GrowableOutputStream()
var deflater: DeflaterOutputStream // couldn't really use one outputstream for all the files.
fun wb(byteArray: ByteArray) { outputStream.write(byteArray) }
@@ -196,15 +197,12 @@ internal object WriteLayerDataZip {
// END OF WRITE //
//////////////////
// replace savemeta with tempfile
try {
outputStream.flush()
outputStream.close()
return outFile
return outputStream.toByteArray64()
}
catch (e: IOException) {
e.printStackTrace()

View File

@@ -1,16 +1,15 @@
package net.torvald.terrarum.serialise
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.ModMgr
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
import net.torvald.terrarum.modulebasegame.weather.WeatherMixer
import net.torvald.terrarum.modulebasegame.worldgenerator.RoguelikeRandomiser
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.ByteArray64
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.ByteArray64GrowableOutputStream
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.ByteArray64InputStream
import org.apache.commons.codec.digest.DigestUtils
import java.io.BufferedOutputStream
import java.io.File
import java.io.FileInputStream
import java.io.FileOutputStream
object WriteWorldInfo {
@@ -23,12 +22,11 @@ object WriteWorldInfo {
/**
* TODO currently it'll dump the temporary file (tmp_worldinfo1) onto the disk and will return the temp file.
*
* @return File on success; `null` on failure
* @return List of ByteArray64, worldinfo0..worldinfo3; `null` on failure
*/
internal operator fun invoke(): List<File>? {
val world = (Terrarum.ingame!!.world)
internal operator fun invoke(world: GameWorld): List<ByteArray64>? {
val path = "${AppLoader.defaultSaveDir}/tmp_worldinfo"
//val path = "${AppLoader.defaultSaveDir}/tmp_worldinfo"
val infileList = arrayOf(
ModMgr.getGdxFilesFromEveryMod("blocks/blocks.csv"),
@@ -36,40 +34,34 @@ object WriteWorldInfo {
ModMgr.getGdxFilesFromEveryMod("materials/materials.csv")
)
val metaFile = File(path + "0")
val outFiles = ArrayList<File>()
outFiles.add(metaFile)
val outFiles = ArrayList<ByteArray64>() // for worldinfo1-3 only
val worldInfoHash = ArrayList<ByteArray>() // hash of worldinfo1-3
// try to write worldinfo1-3
for (filenum in 1..HASHED_FILES_COUNT) {
val outFile = File(path + filenum.toString())
if (outFile.exists()) outFile.delete()
outFile.createNewFile()
val outputStream = BufferedOutputStream(FileOutputStream(outFile), 256)
val outputStream = ByteArray64GrowableOutputStream()
val infile = infileList[filenum - 1]
infile.forEach {
outputStream.write("## from file: ${it.nameWithoutExtension()} ##############################\n".toByteArray())
val readBytes = it.readBytes()
outputStream.write(readBytes)
outputStream.write("\n".toByteArray())
}
outputStream.flush()
outputStream.close()
outFiles.add(outFile)
outFiles.add(outputStream.toByteArray64())
worldInfoHash.add(DigestUtils.sha256(FileInputStream(outFile)))
worldInfoHash.add(DigestUtils.sha256(ByteArray64InputStream(outputStream.toByteArray64())))
}
// compose save meta (actual writing part)
val metaOut = BufferedOutputStream(FileOutputStream(metaFile), 256)
val metaOut = ByteArray64GrowableOutputStream()
metaOut.write(META_MAGIC)
@@ -78,8 +70,11 @@ object WriteWorldInfo {
// world name
val worldNameBytes = world.worldName.toByteArray(Charsets.UTF_8)
metaOut.write(worldNameBytes)
if (worldNameBytes.last() != NULL) metaOut.write(NULL.toInt())
//metaOut.write(worldNameBytes)
worldNameBytes.forEach {
if (it != 0.toByte()) metaOut.write(it.toInt())
}
metaOut.write(NULL.toInt())
// terrain seed
metaOut.write(world.generatorSeed.toLittle())
@@ -125,7 +120,7 @@ object WriteWorldInfo {
return outFiles.toList()
return listOf(metaOut.toByteArray64()) + outFiles.toList()
}
}