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gson test in progress
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@@ -241,7 +241,7 @@ object LightmapRendererOld {
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private fun buildLanternmap() {
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lanternMap.clear()
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Terrarum.ingame?.let {
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it.actorContainer.forEach { it ->
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it.actorContainerActive.forEach { it ->
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if (it is Luminous && it is ActorWBMovable) {
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// put lanterns to the area the luminantBox is occupying
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for (lightBox in it.lightBoxList) {
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