wall render bug fixed

- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
This commit is contained in:
minjaesong
2017-07-15 00:02:00 +09:00
parent eff1cb1e62
commit 1002f910e4
12 changed files with 242 additions and 155 deletions

View File

@@ -106,6 +106,7 @@ object BlockCodex {
prop.isFluid = boolVal(record, "fluid")
prop.isSolid = boolVal(record, "solid")
prop.isClear = boolVal(record, "clear")
prop.isWallable = boolVal(record, "wall")
prop.isFallable = boolVal(record, "fall")
prop.isVertFriction = boolVal(record, "fv")