IS_DEVELOPMENT_BUILD key can now be toggled with vm option '-ea'

This commit is contained in:
minjaesong
2022-01-13 09:55:51 +09:00
parent 53645925ba
commit 1060d96364
14 changed files with 78 additions and 59 deletions

View File

@@ -3,7 +3,6 @@ package net.torvald.terrarum.blockproperties
import net.torvald.gdx.graphics.Cvec
import net.torvald.terrarum.App
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.App.printmsg
import net.torvald.terrarum.ReferencingRanges.PREFIX_VIRTUALTILE
import net.torvald.terrarum.gameitems.ItemID
import net.torvald.terrarum.gameworld.FluidType
@@ -59,7 +58,7 @@ class BlockCodex {
* Later entry (possible from other modules) will replace older ones
*/
fun fromModule(module: String, path: String) {
App.printmsg(this, "Building block properties table")
printdbg(this, "Building block properties table")
try {
register(module, CSVFetcher.readFromModule(module, path))
}
@@ -67,7 +66,7 @@ class BlockCodex {
}
fun fromCSV(module: String, csvString: String) {
App.printmsg(this, "Building wire properties table for module $module")
printdbg(this, "Building wire properties table for module $module")
val csvParser = org.apache.commons.csv.CSVParser.parse(
csvString,
@@ -211,7 +210,7 @@ class BlockCodex {
blockProps[prop.id] = prop
printmsg(this, "Setting prop ${prop.id} ->>\t${prop.nameKey}\tsolid:${prop.isSolid}")
printdbg(this, "Setting prop ${prop.id} ->>\t${prop.nameKey}\tsolid:${prop.isSolid}")
}
}