titlescreen moved to modules; using GLES 3.0 as default

This commit is contained in:
minjaesong
2021-12-11 21:08:56 +09:00
parent 56f5dc1686
commit 10819e2607
13 changed files with 135 additions and 80 deletions

View File

@@ -1,9 +1,12 @@
package net.torvald.terrarum
import com.badlogic.gdx.graphics.g2d.SpriteBatch
/**
* Created by minjaesong on 2018-06-21.
*/
abstract class ModuleEntryPoint {
abstract fun invoke()
abstract fun dispose()
open fun getTitleScreen(batch: SpriteBatch): IngameInstance? = null
}