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titlescreen moved to modules; using GLES 3.0 as default
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@@ -1,9 +1,12 @@
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package net.torvald.terrarum
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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/**
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* Created by minjaesong on 2018-06-21.
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*/
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abstract class ModuleEntryPoint {
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abstract fun invoke()
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abstract fun dispose()
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open fun getTitleScreen(batch: SpriteBatch): IngameInstance? = null
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}
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