titlescreen moved to modules; using GLES 3.0 as default

This commit is contained in:
minjaesong
2021-12-11 21:08:56 +09:00
parent 56f5dc1686
commit 10819e2607
13 changed files with 135 additions and 80 deletions

View File

@@ -158,15 +158,17 @@ open class GameWorld() : Disposable {
lastPlayTime = lastPlayTIME_T
App.tileMaker.tags.forEach {
printdbg(this, "tileNumber ${it.value.tileNumber} <-> tileName ${it.key}")
if (App.tileMaker != null) {
App.tileMaker.tags.forEach {
printdbg(this, "tileNumber ${it.value.tileNumber} <-> tileName ${it.key}")
tileNumberToNameMap[it.value.tileNumber.toLong()] = it.key
tileNameToNumberMap[it.key] = it.value.tileNumber
tileNumberToNameMap[it.value.tileNumber.toLong()] = it.key
tileNameToNumberMap[it.key] = it.value.tileNumber
}
// AN EXCEPTIONAL TERM: tilenum 0 is always redirected to Air tile, even if the tilenum for actual Air tile is not zero
tileNumberToNameMap[0] = Block.AIR
}
// AN EXCEPTIONAL TERM: tilenum 0 is always redirected to Air tile, even if the tilenum for actual Air tile is not zero
tileNumberToNameMap[0] = Block.AIR
}