titlescreen moved to modules; using GLES 3.0 as default

This commit is contained in:
minjaesong
2021-12-11 21:08:56 +09:00
parent 56f5dc1686
commit 10819e2607
13 changed files with 135 additions and 80 deletions

View File

@@ -1,5 +1,6 @@
package net.torvald.terrarum.modulebasegame
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.*
import net.torvald.terrarum.App.IS_DEVELOPMENT_BUILD
import net.torvald.terrarum.App.printdbg
@@ -19,6 +20,10 @@ class EntryPoint : ModuleEntryPoint() {
private val moduleName = "basegame"
override fun getTitleScreen(batch: SpriteBatch): IngameInstance? {
return TitleScreen(batch)
}
override fun invoke() {
printdbg(this, "Hello, world!")